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  • Game rules can be found here: The list of implemented and non-implemented rules can be found here:
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  • '''''You are recommended to play Dice Forge first to get the basic rules.''''' ==Dice Forge basic Rules==
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  • * The first player starts the game by placing a piece from their hand onto a square on the outer edge of the b * The game ends when a player cannot play because they have no more pieces.
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  • === Rules summary === Game rules are the same as in BANG!, except event cards.
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  • == Rules == ...org/wiki/Djambi) leave space for interpretation on some fine points of the game. Choices made for the BGA implementation are the following:
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  • ...https://www.dropbox.com/s/3trr68e92xi45ps/Mattock.pdf?dl=0 THE ILLUSTRATED RULES]</b> * Mattock's rules are best with <b>[https://www.dropbox.com/s/3trr68e92xi45ps/Mattock.pdf?dl=
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  • My City Roll & Build is a campaign game. There are 4 chapters, each with 3 thematically related episodes; so 12 epi Only the basic rules are given here. New rules will be added during the game so look out for instructions at the start of each Episode and Chapter.
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  • === Cooperation Mode Base Game === === Rules Summary: ===
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  • Trike is a strategy game for two players. The game revolves around setting traps, dismantling opponent traps, and maneuvering ==Rules==
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  • If a player no longer has animals left to add to the game board, they are no longer required to move the Rooster and, from then on, w ...d to add an animal, but the rules don't allow the animal to be placed, the game ends and the other player wins.
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  • "Illustori"(イラストリー) is a word chain game where you name artwork cards. === Game rules ===
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  • Embark on an exhilarating journey with this captivating 2-player board game, where strategic thinking and cunning tactics hold the key to victory. === Rules ===
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  • For the rules of marco polo 2, see <b>[[Gamehelpmarcopolotwo|GameHelpMarcoPoloTwo]]</b> This game requires different strategy than the original Marco Polo; Take note there a
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  • ...d collect keepers, then set a goal for you to win! Just beware: this party game is nearly chaos! * Place the basic rules (draw 1, play 1) and deal 3 cards to each player.
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  • For the rules of Luxor, see <b>[[Gamehelpluxor|GameHelpLuxor]]</b> ...umber of points comes from collecting treasures as you progress around the game board.
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  • ...GA I’m missing some of the nuances linked to the campaign game and the new rules that come into play chapter over chapter. This blog present a very nice su
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  • ==Rules== The game uses pieces of six types, where each piece is in shape of a square. The sid
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  • ...re general rules; they might not be advisable depending on the rules used, game progression, and the expertise of the players. It is accepted and in the official rules that you may ask your partner if you may go out. Yes or no are the acceptab
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  • Rage is a bidding trick taking game from Amigo games. The game ends after 10 rounds, highest score wins; most correct bids breaks ties.
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  • For the rules of one, see <b>[[Gamehelpone|GameHelpOne]]</b> * Try playing the smallest board first to get the feel of the game, and play with the ‘Training Labels’ option enabled.
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  • For the rules of mattock, see <b>[[Gamehelpmattock|GameHelpMattock]]</b> * Mattock is a territory game.
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  • ...nd colors on the markers, trying to earn the most points at the end of the game. ...on your sheet which matches the same color and shape, following the sheet rules (show below).
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  • In this cryptic game of clues and secrecy, your aim is to intercept the opponent team twice with ...Code Cards are reshuffled. This means that sequences can repeat within a game.
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  • For the rules of P.I., see <b>[[Gamehelppi|GameHelpPI]]</b> * Remember you only get 5 investigators for the duration of the whole game; they are not refreshed upon completion of a case.
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  • Solo is a simple game, in which you must be the first to play every card in your hand. Every card == Unimplemented Rules ==
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  • Cinco is a game involving placing tokens to form a straight line of at least 5 places. ==Rules==
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  • - Don't discount the black energies, in a game when a good player scores in the 20s, every point counts. Therefore, placin === -- Quick Rules by the Q's -- ===
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  • At the end of the game, each numbered circle which does not form part of a line or zone gets a ☹ ==Special map rules==
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  • ===Terrain Rules=== ===Crop Rules===
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  • The game lasts 11 rounds Fourth, place a single card following placement rules
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  • ...x of your control markers on green spaces (the "locations"). You start the game controlling two locations. * - Attack an adjacent enemy unit by removing one of its coins from the game (i.e. if there was a bolstered stack of 2, it is now 1)
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  • The game ends as soon as a player has played their 15 flowers, even if it's not thei == Rules ==
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  • == Simple Rules == ...aying the same game when your turn ends? If you’re not winning the current game at the end of your turn, you’re out, and the last person standing wins th
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  • == Market and Rules for Selling == Once a player had sold sets for all 4 seasons, the game will end.
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  • ...rd you have to pick up. When one player has lost all of their points, the game will end at the end of the current round and the player with the most point ...n the ends of the rows, from lowest value played to highest, following two rules:
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  • == Rules summary == # Move one of the pieces according to the rules for the face-up side
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  • == Game play == == Game End ==
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  • ==Basic guessing rules== One player (or two, if the game is set to a larger team size) draw a card and choose a word or phrase to de
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  • For the rules of marram, see <b>[[Gamehelpmarram|GameHelpMarram]]</b> ...f=244&t=15903 Strategy tips for Marram Classic short game], written by the game designer.
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  • ...aying the same game when your turn ends? If you’re not winning the current game at the end of your turn, you’re out, and the last person standing wins th ...are Playing Red card. The top card of the Canvas pile determines what the rules are. The player with the highest card on their Palette is currently the bes
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  • ...t has simple rules, yet offers a surprising amount of strategic depth. The game can't end in a tie, and when playing without the swap rule, the first playe == Rules ==
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  • == Game components == == 2 player additional rules ==
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  • * You are eliminated from the game. ...rst time you are shot; you are wounded. If you are shot while wounded, the game ends and the opposing team wins.
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  • when the game starts, each player draws a hand from the three player pools/decks ...each player may draft a player, trade a player with another team or play a game against another player.
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  • Meridians is an abstract strategy game for two players. It has a territorial nature, but the goal is to annihilate ...teps describe the rules of the BGA implementation more accurately than the rules PDF. They are, for all intents and purposes, equivalent.''
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  • <b> Goal of the game: </b> Have the lowest points after three rounds; alternatively the game ends someone scores 26+ points
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  • ...y based on Texas hold 'em poker card game but without a bidding phase. The game is played over several rounds and has more strategic decisions to make beca == Rules: ==
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  • Play continues in this fashion until the game is either won or lost. ...nless your draw pile has run out, in which case continue playing until the game ends).
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  • ...oads/2019/01/Quinque_official_English_rules-2.pdf Quinque official English rules]''' == Game play ==
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  • ''Just One'' is a cooperative party game where you get other players to guess mystery words by the team writing secr * 3) The game removes exact matches.
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  • ...the [https://www.usgo.org/aga-concise-rules-go American Go Association]'s rules for this adaptation. ==Basic rules==
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  • The game starts with just a couple simple rules, then becomes more complex little by little as additional Rule cards are pl * Place the basic rules (draw 1, play 1) and deal 3 cards to each player.
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  • If you cannot make a turn according to those rules, pass, and other player plays again. Game ends when no player can make a legal move.
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  • ...es (either of the first two versions) on the BGG page, not the version 0.3 rules. ==Game set up==
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  • ...ontrol of a hive, trying to surround their opponent's queen bee to win the game. == Start of the game ==
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  • '''Cat in the Box''' is a trick-taking game. Your goal is to get the most points by winning tricks. You receive bonus The game includes:
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  • In the game Evolution, players adapt their species with traits to survive in an ever-ch ...game, players get points for the food their species have eaten during the game, the Population of their surviving species and the Trait Cards on their sur
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  • '''Note''': This option is not available in a six-player game. ...cusation is '''correct''', you have solved your mystery and '''you win the game!'''
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  • For the rules of metromania, see <b>[[Gamehelpmetromaniab|GameHelpMetromaniaB]]</b> ...tween waiting to see what everyone else does and being caught out when the game ends, and going too soon and have everyone else use you as a target.
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  • FOUR COLOR CARDS is an traditional game that has no fixed set of rules (there are many popular variations). The version implemented on BGA is one Four color cards game is for 2 to 4 players. The players take turns 1/ making a meld, and 2/ disc
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  • ...a [[board game]] by American designer [[Sid Sackson]]. It is a negotiation game in which a group of players compete and cooperate to put together profitabl * A game board with a circular track of sixteen spaces, each depicting share volume
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  • ...well over 5000 years old, and is therefore most probably the oldest board game ever known. It comes from Ancient Egypt, where it was used to amuse people ...es. Despite its old age, Senet turns out to be an amusing and tense little game for today's gamers as well.
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  • <h2>Game Play</h2> <p>A game of Small Islands is played in maximum 4 Rounds.</p>
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  • '''''Game Nuggets is not the same as Armadora, it is only similar.''''' Proper rules: http://pl.boardgamearena.com/link?url=http%3A%2F%2Fcdn.boardgamearena.net%
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  • ==Base Game== The game ends at the end of the 7th round (6th round with expansions).
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  • ...Return). Note that any two spicy chips are considered to be the same for rules involving busting, stealing, and scoring. End of game.
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  • * Unfortunately, for this version of the game there seems to be no online English rule book. ...game page links to another version of Perudo and consequently it discusses rules that are not implemented on this BGA version.'''''
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  • ...r meeple on the city card even if your opponent is on it. In the advanced rules, you would replace your opponent's meeple. FULL RULES:
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  • == Rules summary == ...osing the old or new scoring rule is a setting available when starting the game.)
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  • === Playing the game === The game will continue until there is a single player left with at least a card in t
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  • == Goal of the game == We advise you to play with at least 3 players to best enjoy the game (4 or 5 is even better). A lot of the fun comes from using the Transportati
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  • ==Game Start== At game start: every player starts with two experiment cards. Every experiment card
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  • For the rules of NXS, see <b>[[Gamehelpnxs|GameHelpNXS]]</b> ...nent's pieces (or defend your pieces) that you forget that the goal of the game is to capture territory. Conversely, don't forget to protect your pieces fr
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  • == Game Overview == Sheepshead (American Schafkopf''')''' is a trick based card game from the 1830's played with 5 players using a Piquet deck (32 cards: {{card
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  • == Object of the Game == ...sperson tries to have the highest number of rugs visible at the end of the game while also amassing the biggest fortune.
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  • ...ame Area as Caribbean All Fours is meant to be an adaptation of the modern game as it is played in Trinidad and Tobago. == Game Play ==
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  • ===Placement Rules=== ===Game End===
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  • '''[https://tesera.ru/images/items/178377/Ponte%20del%20Diavolo.pdf Rules]''' The object of the game is to form groups of islands linked by bridges.
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  • ...pieces, including a king. The goal is to capture the opponent's king. The game ends when a king is in "checkmate", that is when no matter what its owner d ...dropped unpromoted. A player can promote a dropped piece as per the usual rules the next time they move it.
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  • == Rules summary == If a player wins their third Victory Point in a Round, they win the game immediately.
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  • == Crazy Farmers Rules in a nutshell == ...2 players) or lighter and chaotic (3-4 players). Beware, in all modes this game is fierce and ruthless, no pity, no trust.
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  • ...inner is the player who has been awarded the most points by the end of the game. building rules.
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  • This is a Flip & Write (like Roll & Write) take on the traditional Poker game For a basic game, all players use the Queen sheet, for an advanced game use all randomly distributed
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  • ...d) may be considered Vietnam's national card game, this ruleset covers the game as commonly played in south Vietnam. It doesn’t cover variants played in ...'3♠''' begins play. If no one has the '''3♠''' (in the three or two player game) whoever holds the lowest card begins. The player must begin by playing thi
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  • == Rules summary == ...s played in 3 rounds. The 'Quick game' variant makes it possible to play a game in just one round when you are in a hurry to get lots of pretty diamonds to
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  • You are trying to have the most of the same Hen type by game's end Place a hen in your 4x3 or 3x4 grid whilst respecting orthogonal adjacency rules, the adjacent hens can either be the same breed (colour) and any number OR
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  • For the rules of mapmaker, see <b>[[Gamehelpmapmaker|GameHelpMapmaker]]</b> * This is a useful strategy at the outset of the game which may allow you to enclose more districts.
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  • ...r two more than the number of players), and is a rummy-style meld-building game based on Canasta. ==Game duration and number of players==
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  • == HIGH FORM RULES == High form is currently only implemented as a two-player game on BGA.
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  • ...other craft makers you complete. That's up 10 extra VP at the end of the game. If it's not available at the beginning, it's usually worthwhile to try com Rules in polish:
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  • ...ll win since there is always going to be some amount of randomness in this game. Some tips‎:<br /> ...play a "Draw 5" and get extra cards, but by the end of the turn you play a rules reset so the other players do not get to benefit<br />
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  • For the rules of k2, see <b>[[Gamehelpk2|GameHelpK2]]</b> ...th and 13th round, copy the following text into "My personal notes on this game" on the upper-right corner of the BGA interface.
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  • ...pieces, including a king. The goal is to capture the opponent's king. The game ends when a king is in "checkmate", that is when no matter what its owner d ...dropped unpromoted. A player can promote a dropped piece as per the usual rules the next time they move it.
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  • For the rules of pente, see <b>[[Gamehelppente|GameHelpPente]]</b> <div style="padding:1.5rem;"><b>Fig. 1 Openings with Pro rules </b>
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  • ...oes (blocks of 4 squares, like Tetris pieces) onto the grid, following the rules of the puzzle LITS, as they secure their own symbols and cover the opponent == Start of the game ==
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  • ...table as the stock pile. The top card is then turned face up to start the game as the first card in the discard pile. The game ends as soon as one player has emptied their hand. That player collects a p
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  • For the rules of '''Perudo''', see <b>[[Gamehelpdudo|GameHelpdudo]]</b> * Use the '''lost dice are visible''' option to make the game easier.
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  • The aim of the game is to gain as many victory points (shields) as possible. == Rules Summary ==
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  • ...a 2-player game, take only number 1, 2, and 3 of each color; in a 3-player game, take number 1, 2, 3, and 4, and so on. <br> == Game Flow ==
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  • The game is played over 4 rounds, one for each subway line that players are drawing ...a player may always pass if they choose). (See below for the construction rules.)
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  • == GOAL OF THE GAME == The goal of the game is to seed, grow and harvest the best tomatoes from your tomato vines while
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  • For the rules of reversi/othello, please see <b>[[Gamehelpreversi|GameHelpReversi]]</b> The aim of this game is to maintain mobility (that is having as many options available to you as
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  • ...to be more valuable), and 1 king meeple for each player (2 in the 2 player game) used to indicate the dominoes drafted by each player for the next round. ...uares on dominoes will feature 1-3 crown icons on them. At the end of the game, players will score each distinct contiguous region of dominoes of the same
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  • == GOAL OF THE GAME == The goal of the game is to seed, grow and harvest the best tomatoes from your tomato vines while
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  • The game is played with a set of 144 tiles based on Chinese characters and symbols. ...ns. The flower and season tiles play a unique role in the mechanics of the game. When drawn, the Bonus tile is not added into a player's hand but are inste
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  • == Game Play == This game is played in 4 rounds.
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  • ...game. The reference for rules is the English rulebook linked from the BGA game page. ...on''' works as a '''passive ability''' in this adaptation. The 2nd edition rules mentions that it is a once-per-decade ability, which is not the case here.
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  • === At the end of the game, the ticket using a station wasn't validated === ...le id>) and the logs should tell which route was used for the station. The game automatically use the best route possible, and it may not be what you expec
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  • For the rules of no thanks, see <b>[[Gamehelpnothanks|GameHelpNoThanks]]</b> ** Getting a high-value card isn't the end of the game for you: if you can take most of the chips in the process, you can still co
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  • == Rules summary == ===End of the game===
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  • The game is played over 4 rounds, one for each subway line that players are drawing ...a player may always pass if they choose). (See below for the construction rules.)
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  • ...ing the game it will rotate around the board three times (four in the long game), taking 6 rounds to make each full rotation around the board. Except for the first round of the game, the current first player will rotate the Sun Segment clockwise around the
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  • * Be the player with the most victory points at the end of the game by collecting victory points. ** Conditional victory points earned at the end of the game for occupied large buildings.
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  • For the rules of pingimus, see <b>[[Gamehelppingimus|GameHelpPingimus]]</b> ** Keep that in mind when starting up a game--and when voting.
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  • ...ou've got to admit the name is pretty fun to say. Anyway, let's get to the game. ...yer. Set the 9 Anemone cards within reach. The player who is reading these rules is the start player.
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  • == Rules == <!--T:8--> === Object of the game : === <!--T:8-->
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  • ...est but most points." Monochrome is a good starting pick: easy to keep the rules, but gives enough points to win. ...rant more points, but if you're at the 11th+ play on either you've won the game anyway.)
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  • Can't Stop is a game of rolling dice and knowing when to stop pushing one's luck. ==Rules==
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  • The player with the most points at the end of the rounds wins the game. ...vely, the round ends instantly when there are only two players left in the game.
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  • ...s. The player whose village is at the lowest temperature at the end of the game, wins. ...main in its current location. No tiles may violate standard tile placement rules due to the rotation of the tile. Any walls on the tile are immediately disc
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  • == Game Structure == === Other Rules ===
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  • The game lasts several rounds. On a player’s turn, they must perform one of the fo The game ends when a player draws and reveals the first tile from the stack covered
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  • The copyist with the highest number of Illumination points wins the game. ==Rules Summary==
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  • ...o be an english verison of the rules available from the BGA links, and the Rules as currently shown are limited. ...ith less resources steadily as the game progresses. This ensures that each game will be stressful.
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  • '''[https://nxsgame.com/evl/evl-rules.pdf Full rules with diagrams (PDF)]''' EVL is a territory capture game played on an unusual board of heptagons (7-sided/red) and pentagons (5-side
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  • To start a game of Le Roy des Ribauds (The Rogue Monarch): === End of the game ===
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  • ...ng the last player with cards in hand does not necessarily mean losing the game. ...the active player and may extend the challenge anytime following the same rules.
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  • ...s which follow are just the basic rules, then refer to the module specific rules for adjustments ===Game End===
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  • For the rules of nidavellir, see <b>[[Gamehelpnidavellir|GameHelpNidavellir]]</b> * At the beginning of the game aim for a high coin (7+) which will make sure you get the cards you need wh
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  • * P.I. (Private Investigator) is a simple deductive game consisting of 3 mini-games. *#* ''You only have 5 for the entire game.''
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  • ...he highest score wins. Ties are broken by most correct bids throughout the game. An early draft of the rules provided the 5 point bonus to hands where 5 tricks are won (in addition to
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  • == Rules == *#* This implies that distribution is blocked by the edge of the game board, the presence of an opponent piece, or any stack, including owned sta
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  • == TL;DR Rules == ...lue, it will never be negative points; if there is a tie at the end of the game, total Throw & Catch points are the tie-breaker
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  • ''These rules are summarized from the rules page on Pagat.com.'' Hoola is a Korean rummy game that uses a standard international 52-card deck. Aces are worth 1 point, 2-
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  • ...nd of the game, and are also used as a currency for some things during the game.) ...d third groups are added to your hand at the start of the second and third game year, respectively.
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  • ...eries of games, slightly changing the rules and scoring conditions in each game. ...series of games (or you've reached the end), you can simply choose Eternal Game, but keep in mind this will spoil some of the surprises and twists in the c
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  • ''Note: BGA implementation uses 4-color playing cards and 4-color game board to enhance visibility.'' ...amic and to prevent players from stalling the game, especially during late game phases.''
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  • <b>Game Rules</b> ...f a player attempts to play the 5 of diamonds before the 6 of diamonds the game will not allow the move to be made. If a player is unable to make a valid m
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  • == Game play == * End the game after a number of rounds (or months).
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  • '''Roll to the Top: Journeys''' is a roll and write game. Dice rolls determine the numbers available to play with and you decide whi ===GAME PLAY===
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  • ...in exploring the night sky. Whoever has the most points by the end of the game wins. == Game end and final scoring ==
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  • ...et of quick references to help clarify rules as you play. For the complete rules, please see [https://distantrabbitgames.com/MantisFalls/MantisFalls.pdf the =='''GAME OVERVIEW'''==
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  • For the rules of pandemic, see <b>[[Gamehelppandemic|GameHelpPandemic]]</b> ...ent the first outbreak as long as you can, which may seem obvious, but the game is a lot harder past it.
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  • ...Biyi without using some of the unique terminology which is specific to the game. R. A game turn consists of a movement phase and a jump phase.
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  • * The game is played on a 13*13 board (It appears to be a 17*17 board). * On your turn, move a piece according to its own rules.
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  • Be the player with the most victory points at the end of the game. == Rules summary ==
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  • == Object of the game == The pieces on both sides, with their abbreviations, movements, and rules, are:
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  • ..., discard cards so your hand size is player count +1 (so in a three player game, hand size is 4) Board - This follows similar rules to Shoot, except using one of your faceup deployed Ships instead of a Canno
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  • For the rules of marrakech, see <b>[[Gamehelpmarrakech|GameHelpMarrakech]]</b> ...mber that you get a point for each square of rug showing at the end of the game. Rugs in the centre of the board are the most likely to get covered up, whi
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  • My First Castle Panic is a cooperative game - as a team, share your cards to defend the castle from a group of monsters If a monster hits the castle, the game is over and the players lose!
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  • ...abonds so that you may have the advantage of forbidding people in the late-game. * You can drop very subtle hints throughout the game. They shouldn't be so obvious that wolves can pick up on it but it should b
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  • * The overall game objective is to score 6000 points or more, and end with the highest score. == Game End ==
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  • ...m:scale(0.153846);width:500px;height:350px;max-width:100vw;">[[File:Factum Rules Summary EN v1.jpg|link=|1-page summary of how to play]]</div> == Rules for the online version ==
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  • At the beginning of the game, all tiles are distributed equally among the players. Each player keeps 5 t Placement Rules:
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  • ==Game Play== The game is played over 4 rounds. In each round, follow the 4 phases in order:
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  • When a rock is pushed out, the game is won - but beware, the winner is the player with the closest animal orien This simple set of rules creates a lot of possibilities. You'll be really surprised to see how often
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  • * Be very much aware of the rules regarding placement of dice! If a blue field already holds dice, you have t * Reach small towns early, their recurrent bonus will help you over the game.
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  • === Main rules:=== At the end of the game that score is multiplied by 3 minus the number of CO² cards visible at the
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  • ...atures. The player with the most points at the end of four rounds wins the game! == Game components ==
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  • == Game Overview & Movement Rules == Bobail is a two-player African strategy game. It is played on a square board arranged in a 5x5 grid.
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  • Gain the most Victory Points by the end of the game. * Acquiring buildings during the game for either a fixed or variable amount
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  • HEROOJ (heroes, in esperanto language) is an abstract board game for 2 players, which can be played on an 8x8 board, with 10 pawns (double-s Rules:
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  • == Playing the Game (2-6 players) == For solo player rules see the solo section.
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  • The player with the most victory points (VP) wins the game. == Rules summary ==
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  • A game typically consists of 6 or 7 rounds. Each round, players Once per game, you may place a Survey Team from the center instead
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  • * See the tiny map link on the bottom-right of the game board for up to date maps. * Near the end of a game, the only place you can construct a quantum cube is on a size 8 planet wher
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  • ...into car production. Gear & Piston is a simple, yet engaging 30-60 minute game for 2-6 players. ===QUICK RULES REFERENCE===
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  • Connect Four is a two-player connection game. The objective is to connect four of your colored discs in a straight line ==Game play==
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  • Board Game Arena logos for printing purposes. For partnerships and events, you can find there the files and rules on how to use the BGA logo and it's assets.
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  • ...translation (and in some other languages) of the rule book of the physical game. The tiebreaker rule should be: ..., the player with the '''most''' unused hex spaces in their duchy wins the game”''
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  • ...decision to be faithful to the actual topography of the island or bend the rules a little to confirm the presumptions of your sponsor. At the end of the game, you will be judged by the faithfulness and completion of your map, the reg
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  • ==Game Strategy== ===Early Game===
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  • The most points that can be achieved in the game is if you get all of the deer and wolves. You do not need to play a deer+w Other powerful cards to build a game around:
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  • ...eting for the favour of Her Majesty Queen Victoria. Over the course of the game you will take components from the conveyor belts on the main board, and com ...ile side B of each board also has differing action spaces and some special rules.
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  • * The game consists of 15 rounds. ==End of Game==
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  • For the rules of meadow, see <b>[[Gamehelpmeadow|GamehelpMeadow]]</b> ** Therefore, in the game's opening phase, place most of your stones on that ring.
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  • Cheez-Tricks is a trick-taking game where you should avoid some missions (or try to get them all for more point ...t, except in 2 players where 20 cards are dealt and 8 are removed from the game.
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  • == Rules == '''Talking/Writing in chat:''' talking "at the table" is part of the game, as is lying about your role. However, as expressly specified by Emiliano S
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  • ...'color''' or the same '''value'''. When there is no more card to pick, the game ends and players count their Victory Points (VP). You ''cannot'' bid for a card when you "''refused''" it earlier in the game; ie. if you put a "refuse" token on it.
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  • Here are some important rules to keep in mind before starting the game:
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  • Winning conditions of a game are displayed above the game board. ...3;box-shadow:inset 0 0 0 0.1rem #f0f;background:#fef;padding:0.5rem;">The game starts without any opening restrictions.</div>
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  • Adapted from the french card games called "Belote" and "Coinche", this card game was born from the desire to play up to 6 people, other tricks games often l On '''Board Game Arena''', the '''KQJ''' can be played currently:
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  • It's worth playing a few games of Rive first, reading and absorbing the rules. In short the key points of the rules are:
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  • '''GORAMI''' is a strategy game for 2 persons from the box '''"Gurami - The Game"''' containing 3 games based on the Gurami puzzles. The '''placing rules''' are simple:
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  • ...in is killed they pass on their Captain Ability to another Farmer. (Normal rules without "House Expansion" allow Captain to be anyone) ...player and give them back their power if they have used it. (Used once per game)
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  • For the rules of jaipur, see <b>[[Gamehelpjaipur|GameHelpJaipur]]</b> ...ge that fills the market with camels, forcing your opponent to open up the game for you.
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  • Each round of the game represents one generation of development and colonization on Mars. At the s ...page. This allows you to go off and do other things without holding up the game. There is a Confirm button!)
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  • '''Seven Knights Bewitched''' is a deduction game with hidden identities. ...to arrange themselves into a file in an increasing order. Depending on the game variant, a '''Witch''' trying to disrupt the formation may or may not be pr
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  • ...tween designated destinations, placed by the players themselves during the game. ...k.com/filepage/20655/metromania-rules-english-v2pdf English version of the rules]'''
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  • For the rules of potion explosion, see <b>[[Gamehelppotionexplosion|GameHelpPotionExplosi * The game goes faster than you expect, do not try to "save" potions to use in later t
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  • == Objective of the Game == ...three rows closest to them (the light spaces are completely ignored in the game), setting up three rows of 4 checkers.
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  • Welcome to Penalty Challenge, a fun football-themed board game where players have to kick penalties and stop them using cards, a die, and The objective of the game is to be the first player to score five goals.
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  • ...es from any other ship is considered to have “retreated” and is out of the game. Then do any shifting of terrain is permanently out of the game.</li>
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  • The object of the game is to earn points by completing objectives. There are three types of object ...a path of channels can be traced back to the pond tile in the center (the game also allows you to place an irrigation beside the pond, but that is a waste
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  • ..., all while attempting to gain influence in 4 key areas. At the end of the game the winner is the person with the highest influence in their lowest categor Influence points come in 4 colors and are hidden during the game.
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  • For the rules of go, see <b>[[Gamehelpclassicgo|GameHelpClassicGo]]</b> ''"After you have learned the rules, your first step should be to just play for a while (...) a number of games
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  • ...arm animal and Dog:''' Each animal is worth 1 Gold point at the end of the game, even Dogs. (Dogs are not considered Farm animals.) *'''-2 Gold per missing type of Farm animal:''' At the end of the game, you should have at least 1 Sheep, 1 Donkey, 1 Wild boar and 1 Cattle. You
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  • Reach 300 Points or more first (500 in a long game). Note that when a card is in the Trump Rank, the suit-following rules of it's original suit are obeyed. In other words, in the above example, if
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  • # Place up to 2 "tribal markers" in the middle of the game board at the intersection of the rows/columns of your targi. == Additional Rules ==
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  • == Rules Overview == ''Mechanics:'' The game will automatically assign the most favorable token to the correct player
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  • '''Sergeant Major''' (also called 8-5-3 or 9-5-2) is a trick-taking card game for 3 players, using a standard 52-card deck. == Game play ==
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  • Tablut is an abstract tactical game for 2 players. Original Rules: [[http://www.stmoroky.com/games/tablut/tabrules.htm]]
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  • The game lasts 5 rounds, and each round comprises 3 phases: When you modify your reserve, you must respect the following rules:
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  • Each player starts with 30 grands (the currency of the game) and no jewels in hand. The game consists of 27 rounds and each round has two phases:
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  • '''Sergeant Major''' (also called 9-5-2 or 8-5-3) is a trick-taking card game for 3 players, using a standard 52-card deck. == Game play ==
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  • <h1>3-6 Player Game</h1> <p>The player who has received the most Love by the end of the game wins. When you’re The Catch, you receive Love by choosing the Dandiest ge
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  • == Goal of the game == ...vealing the top card of their pile. Otherwise, play according to the usual rules.
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  • Texas Hold'em is a card game played with a standard 52-card deck. In each hand, every player is dealt tw When a player runs out of chips, they are eliminated from the game. The winner is the last standing player, who has won all chips from all the
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  • This PHP file describes all the material of your game. ...hp), and then the variables defined here are accessible everywhere in your game logic file (and also view.php file).
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  • Coins is a trick taking card game for three players. A Spanish deck of 48 cards is used. OBJECT OF THE GAME
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  • Farkle is a dice game that involves making strategic decisions based on risk and reward. While th ...much they are worth. This will help you make informed decisions during the game.
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  • Most developments provide a power which modifies the rules. ...ments indicates a variable number of victory points that will be scored at game end, as detailed on that tile.
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  • ...cticera.net/wp-content/uploads/2018/10/Galactic_Era_rules.pdf Galactic Era rules PDF]''' == Game Component Infos (Hovering) ==
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  • The chips in the game are: In a four-player game there are four extra chips: {{card|&thinsp;3&thinsp;|color=#fade98|backgrou
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  • == Game play == == Game end ==
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  • ...ion of Formula D uses a number of variations from the Masters (Tournament) rules. ...e rules]], you will find a list of all differences from the published game rules.
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  • == Object of the game == ...committing kamikaze against the opponents last '''[N]''' Navy will win the game, even though the plane gets shot down.
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  • game. The game can favor a research-heavy strategy, a colonization-heavy strategy, or a mi Some often missed rules:
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  • The game lasts 16 turns per player ===Game End===
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  • The game continues until the tiles run out or a player can't place a tile All players place their tile according to placement rules (and add a meteorite token if the corresponding symbol is present)
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  • ...w deities have the power to turn the tide against him. Yet, how to end the game gracefully in a breeze with him? ...n build zero to three times. They can be blocks or domes, following normal rules.
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  • At the beginning of the game all tiles are distributed equally among the players (5 into the hand, the r If you do not obey these rules, a colapse will happen.<br>
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  • == Game End == The game ends when you manage to block off all tunnels and you have won the game together.
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  • ...ore 12 points (or, if no one has reached 12 points by the time the "End of Game" card is revealed, be the player with the most points). Ability Tiles allow players to bend the rules when gaining cards and placing tiles. The way to use (and reuse) these abil
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  • ...at any time. They will be revealed after the 4th Round (at the End of the Game). ...d cards have been played (for example, a total of five times in a 4-player game). After the last cards are played, begin the Construction Phase.
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  • ...e game, going clockwise, until one of the game end conditions is met (see “Game End,” page 19). General Rules:
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  • For the rules of niagara, see <b>[[Gamehelpniagara|GameHelpNiagara]]</b> ** This ''speeds up'' the game
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  • ...se players that are not familiar with the rules and mechanics of the board game Unconditional Surrender.
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  • Gygès is an abstract board game for 2 players. Players move shared pieces on the board, bouncing off each o == Start of the game ==
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  • == Purpose of the Game == ...housing estates, but only fully-completed estates count at the end of the game.
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  • The game lasts for 5 rounds. Each round there will be a designated number. According [[https://boardgamearena.com/tutorial?game=hund&tutorial=1544 fast tutorial]]
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  • ...nger must give information to the opponent following the above information rules ===Game End===
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  • -Gold: 7 nuggets (by the game rules)<br> ...pment early and the synergy reward comes mostly with buildings late in the game, it is rather some nice bonus than something to rely on.<br>
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  • ==End of Game== The game is ended when:
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  • :"Kmakici Family's Greatest teatime"(くまきちファミリーの最高のティータイム) is a card game from Japan featuring a family of soft toys lead by a bear, Kmakici. ==Game Contents==
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  • In this file, you specify the database schema of your game. ...ile contains SQL queries that will be executed during the creation of your game table.
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  • The 4 cards are removed from the game. ...e regions provided on the cards are all full (normally near the end of the game), you must place an (X) within a state in one of the valid regions.
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  • For the rules of kingdom builder, see <b>[[Gamehelpkingdombuilder|GameHelpKingdomBuilder] === Early Game ===
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  • * 4 player card game. == Game play ==
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  • At the start of the game, place all your frogs in the 'home' space. This is the tile just before the ...h 5 lives. Upon running out of lives, a player is eliminated and loses the game without any further actions possible.
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  • Meridians is an abstract strategy game for two players. It has a territorial nature, but the goal is to annihilate ...any empty intersection. On the second turn, players place according to the rules below, but may not place their second stone adjacent to their first.
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  • ...if it matches suit with any cards in the playing field. If so, follow the rules above. ; GAME END
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  • * The aim of the game is to develop your forest to make it the largest, the most balanced and the == Game play ==
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  • == Game Setup == You start the game with these items '''in hand''':
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  • The following covers basic rules only as not all rules are needed in every scenario, it will get you through the training scenario The game is played over 4 phases, with each player taking their turn for that phase,
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  • (For the first three turns of the game, players skip the mana/cast/attack steps and instead just choose 1 spell on ...mage, Green circles gain mana cards, Purple circles break the rules of the game in some way
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  • ...he remaining dice, set aside as many or as few as you want following these rules: == Game End ==
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  • ...nd gain other abilities. The player with the most points at the end of the game wins! == Game Anatomy ==
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  • ==End of Game== * At the end of the game, the player with the highest score wins.
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  • ..., you can write scripts to automate moves for your Sandbox games & provide rules reinforcement. To interact with your BGA Sandbox game, we provide you an API.
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