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  • 06:42, 17 March 2026Gamehelpshokoba (hist | edit) ‎[2,032 bytes]Thomas (talk | contribs) (Created page with "== Objective == Collect the most valuable cards from the table by strategically playing cards from your hand. Points are awarded for the quantity of cards, specific symbols (Suns), red cards, and clearing the table. The first player to reach 11 points over several rounds wins. == Card Reference == The deck consists of 40 cards in 4 suits (Birds, Leaves, Cherry Blossoms, Pines). Each suit has values from 1 to 10. * '''Sun:''' Located on the 10 of each suit. These are hig...")
  • 06:38, 17 March 2026Gamehelpmango (hist | edit) ‎[2,174 bytes]Thomas (talk | contribs) (Created page with "== Objective == Create the most productive orchard by forming groups of the same fruit (bananas, cherries, pears, and mangoes). Points are awarded only if the size of a fruit group exactly matches the value of an adjacent water drop. The player with the most points at the end wins. == Card Reference == * '''Orchard Cards:''' Feature different fruits and water drops with numerical values. * '''Starting Cards:''' Each player begins with a unique starting card in their orc...")
  • 06:33, 17 March 2026Gamehelptipperary (hist | edit) ‎[2,004 bytes]Thomas (talk | contribs) (Created page with "== Objective == Create the most valuable Irish county by strategically placing tiles featuring sheep, ruins, whiskey distilleries, and meadows in your 7x7 grid. The player with the most points from territories, resources, and bonuses after 12 rounds wins. == Card & Tile Reference == * '''Landscape Tiles:''' Feature various symbols (sheep, ruins, distilleries, meadows). These must be integrated into your county. * '''Magical Wheel:''' Determines in each round which of th...")
  • 06:31, 17 March 2026Gamehelpdragonarium (hist | edit) ‎[2,246 bytes]Thomas (talk | contribs) (Created page with "== Objective == Take on the role of an imperial hatchery official and build the most magnificent Dragonarium. Collect territory tiles, strategically place them outwards and upwards, and use the elements of fire, water, and air to hatch dragons. The player with the most valuable domains and dragons after 12 rounds wins. == Card & Tile Reference == * '''Territory Tiles:''' Each tile consists of two squares of the types fire (red), water (blue), air (green), or royal (gold...")
  • 06:27, 17 March 2026Gamehelpcritsandtricks (hist | edit) ‎[2,085 bytes]Thomas (talk | contribs) (Created page with "== Objective == Collect the most valuable loot over three rounds by winning tricks and completing adventure quests. The player with the highest total value of crowns, trinkets, and treasures at the end of the game wins. == Card Reference == * '''Mercenary Cards:''' There are 6 factions (suits). Each card has a numerical value and often a special ability. * '''Quest Cards:''' Provide conditions (e.g., "Win a trick with a 4"). Completed quests grant loot tokens. * '''Loot...")
  • 06:25, 17 March 2026Gamehelpahoyexp (hist | edit) ‎[1,951 bytes]Thomas (talk | contribs) (Created page with "== Objective == Amass the most Fame in the Caribbean. While the Bluefin Squadron and Mollusk Union battle for regional control, Smugglers deliver cargo to gain wealth and influence. == The Factions == * '''Bluefin Squadron:''' Military faction. Uses gunboats to patrol regions, build strongholds, and collect taxes. * '''Mollusk Union:''' Guerrilla faction. Uses hidden currents, spreads propaganda, and leads insurrections to reclaim the seas. * '''Smugglers (Blue/Yellow):...")
  • 06:19, 17 March 2026Gamehelpyinziming (hist | edit) ‎[2,415 bytes]Thomas (talk | contribs) (Created page with "== Objective == Amass the greatest wealth during the Ming Dynasty. By extracting resources, producing goods, and engaging in domestic and international trade, you earn victory points. The player with the most points at the end of the final Administration phase wins. == Card Reference == * '''Industry Cards:''' Placed on the player board to establish production sites for rice, tea, silk, or porcelain. * '''Order Cards:''' Specify specific combinations of goods that must...")
  • 06:15, 17 March 2026Gamehelpridetherails (hist | edit) ‎[1,689 bytes]Thomas (talk | contribs) (Created page with "== Objective == Invest in various railroad companies and strategically expand their rail networks to earn the most money through dividends across several rounds (generations). == Card Reference == * '''Share Tiles:''' Each color represents a railroad company. Owning a share allows you to build tracks for that company and entitles you to dividends. * '''Game Board:''' Displays cities with different values. The goal is to connect these cities using the rail networks. ==...")
  • 06:11, 17 March 2026Gamehelpclickatree (hist | edit) ‎[1,747 bytes]Thomas (talk | contribs) (Created page with "== Objective == Plant trees in different regions of the world to create the most valuable ecosystems. The player with the most victory points from planted trees, regional majorities, and completed bonus cards wins the game. == Card Reference == * '''Tree Cards:''' Feature a tree species, a point value, and a specific region (color) where they must be planted. * '''Bonus Cards:''' Provide extra points for specific combinations at the end of the game. * '''Regions:''' The...")
  • 06:07, 17 March 2026Gamehelpfightfive (hist | edit) ‎[1,658 bytes]Thomas (talk | contribs) (Created page with "== Objective == Collect the most points by winning Clashes against your opponents. The game ends after 3 Bouts or when a player reaches 200 points. == Card Reference == * '''Number Cards (2–13):''' Used to meet or exceed the value of the active Clash Card. * '''Star Cards:''' Wildcards that automatically beat any number card. If two Stars are played, they result in a tie. == Gameplay == A Bout consists of 5 Clashes for a stack of cards. All players act simultaneously...")
  • 05:57, 17 March 2026Gamehelpplantingevidence (hist | edit) ‎[2,245 bytes]Thomas (talk | contribs) (Created page with "== Objective == As a corrupt investigator, your goal is to "plant evidence" on your rivals while clearing your own name. The player with the lowest total guilt score at the end of the game wins. == Core Mechanisms == * '''Drafting & Placement:''' Select cards from the market and place them into your 3x3 grid (your "desk"). * '''Manipulation:''' Card effects allow you to move, swap, or hide evidence on your own desk or your opponents'. * '''Suspect Levels:''' Icons like...")
  • 05:49, 17 March 2026Gamehelpimperialminers (hist | edit) ‎[2,533 bytes]Thomas (talk | contribs) (Created page with "== Core Mechanisms == * '''Simultaneous Play:''' All players act at the same time during each phase. * '''Chain Reactions:''' Every newly placed card activates itself and one card above it in a sequence leading up to the Surface board. * '''Faction Synergies:''' Six different factions offer unique strategic paths. == Card Types & Factions == Mine cards are divided into four levels (I to IV), built into the mine from top to bottom. * '''Scots:''' Powerful effects with co...")
  • 00:12, 17 March 2026Gamehelpwinter (hist | edit) ‎[2,076 bytes]Thomas (talk | contribs) (Created page with "== Game Overview == In this tactical tile-laying game for 2 players, you compete to secure the largest areas for your lotus flowers on a frozen lake. The game proceeds in two phases: first, the lake is formed by placing snowflake cards; then, lotus flowers are placed and cards are removed to create majorities. '''Goal:''' To have the most of your own lotus flowers on the lake at the end of the game. == Gameplay == The game consists of 2 phases. In both phases, players...")
  • 06:54, 16 March 2026Gamehelpsummy (hist | edit) ‎[1,907 bytes]Thomas (talk | contribs) (Created page with "== Core Mechanisms == * '''Tile Placement:''' Players place number tiles (1–5) or mathematical symbols (+, -, =) on a grid to form equations. * '''Sum Building:''' Points are earned based on the length and the result of the equations formed. * '''Intersections:''' Similar to Scrabble, tiles can be part of multiple equations (horizontal and vertical) simultaneously. == Placement Rules == On your turn, play tiles from your hand (5 tiles) to form at least one mathematica...")
  • 06:49, 16 March 2026Gamehelptimesplicers (hist | edit) ‎[2,274 bytes]Thomas (talk | contribs) (Created page with "== Core Mechanisms == * '''Time Manipulation:''' Abilities to alter the timeline, retrieve cards from the discard pile, or affect opponents' turns. * '''Splicing:''' Placing cards in a chronological sequence to trigger powerful chain reactions. * '''Paradox Management:''' Balancing powerful artifacts with the risk of timeline instability (avoiding penalties). == Card Abilities by Era == Each era focuses on a specific strategic advantage triggered upon play: * '''Ancien...")
  • 06:41, 16 March 2026Gamehelplovelettermf (hist | edit) ‎[2,305 bytes]Thomas (talk | contribs) (Created page with "== Card Reference (Quick Guide) == Each card has a value (1–9) and a unique effect triggered when played: * '''9 – Princess:''' If you discard this card (by choice or force), you are immediately out of the round. * '''8 – Countess:''' You must play this card if you also have the King (7) or Prince (5) in your hand. * '''7 – King:''' Trade your hand card with another player of your choice. * '''6 – Chancellor:''' Draw two cards. Keep one of the three cards in y...")
  • 06:33, 16 March 2026Gamehelpquestinc (hist | edit) ‎[2,547 bytes]Thomas (talk | contribs) (Created page with "== Objective == In Quest Inc., you manage a questing agency. Your goal is to accumulate the most gold by winning quest auctions and collecting valuable treasure sets. == Gameplay Overview == The game is played over several rounds, consisting of four phases: === 1. Dawn (Setup) === * Citizen cards (contractors) are placed at the market. * New Hero cards are dealt under the various City locations. === 2. Morning (The Auction) === Players participate in a reverse auction...")
  • 06:22, 16 March 2026Gamehelpquiltable (hist | edit) ‎[4,368 bytes]Thomas (talk | contribs) (Created page with "== Assistenten (Spezialfähigkeiten) == Assistenten verleihen jedem Spieler eine einzigartige dauerhafte oder einmalige Fähigkeit. Zu Beginn erhält jeder Spieler eine Assistentenkarte: * '''Der Designer:''' Erlaubt es, beim "Planen" zwei Musterkarten statt einer zu ziehen (man behält eine, die andere kommt unter den Stapel). * '''Der Sammler:''' Erhöht das Handlimit für Musterkarten. * '''Der flinke Näher:''' Erlaubt es, einmal pro Zug einen einzelnen Block aus de...")
  • 06:06, 16 March 2026Gamehelptanglewoodsred (hist | edit) ‎[1,845 bytes]Thomas (talk | contribs) (Created page with "== Objective == To win, you must travel through the forest, reach Grandma’s Cabin, and defeat the Big Bad Wolf. You lose the game if your Health drops to 0. == Game Structure == Each round consists of two main parts: Activation and Engagement. === 1. Activation === This phase handles movement and preparation: * '''Exploration (Optional):''' Choose up to 3 dice and roll them one by one. ** Miss: Add a Nighttime forest card to the end of your path. ** Hit: Add a Daytim...")
  • 23:40, 15 March 2026Gamehelpbayonetsandtomahawks (hist | edit) ‎[88 bytes]Isaac Demme (talk | contribs) (Created page with "Campaign Victory Conditions https://boardgamegeek.com/filepage/222694/campaign-reference")
  • 21:29, 15 March 2026Gamehelpseashells (hist | edit) ‎[1,884 bytes]Thomas (talk | contribs) (Created page with "== Objective == In Seashells, players collect various shells along the shoreline to trade them for valuable Prestige cards. The player with the highest total Prestige from cards and remaining shells at the end of the game wins. == Gameplay Overview == A turn consists of three main steps: # '''Pick a Shell:''' Select a shell from the row closest to the players (the "shore" end). # '''Sow Shells:''' Take the chosen shell and any shells currently in your hand. Place them o...")
  • 21:21, 15 March 2026Gamehelpflockers (hist | edit) ‎[2,841 bytes]Thomas (talk | contribs) (Created page with "== Objective == The goal of Flockers is to fly your flock the furthest south. Players build a formation of geese to navigate across terrain cards that form the flight path. == Gameplay Overview == Players take turns in clockwise order. Each turn consists of two steps: # '''Add a goose to your flock:''' Place a card from your hand into your formation. # '''Replenish your hand:''' Draw back up to 5 cards from the face-up display or the deck. == Flock Formation == The pla...")
  • 15:02, 15 March 2026Gamehelpunearthed (hist | edit) ‎[2,586 bytes]Jcbarr (talk | contribs) (Created page with "Unearthed Overview In Unearthed, players lead archaeological expeditions, carefully uncovering artifacts while trying to avoid worthless rubble. Each player builds a grid of excavation sites and gradually reveals what lies beneath. Rare discoveries reduce your score, but careless digging can leave you with piles of debris. Timing when to reveal your final site is crucial — end the expedition at the right moment to avoid a costly mistake. The archaeologist with the l...")
  • 07:55, 15 March 2026Tips thegang (hist | edit) ‎[1,121 bytes]Thomas (talk | contribs) (Translation of the German tips at https://de.doc.boardgamearena.com/Tips_thegang)
  • 03:18, 15 March 2026Gamehelpthegang (hist | edit) ‎[3,674 bytes]Thomas (talk | contribs) (Created page with "== Game Overview == In this '''cooperative poker game''', you take on the roles of a gang of bank robbers trying to crack the combination locks of three safes one after another through perfect coordination and blind intuition. You are not allowed to speak freely; instead, you communicate only via chips to collectively assess who has which card combination. At the end of each round, the poker hands of all players should be revealed in the correct order '''from weakest to...")
  • 03:11, 15 March 2026Gamehelpneonreign (hist | edit) ‎[1,634 bytes]Thomas (talk | contribs) (Created page with "=== OBJECTIVE === Defeat your opponent in this arcade-style fighting game by reducing their health to '''0'''. === SETUP === * Each player chooses a '''Hero''' and their corresponding '''Action deck'''. * Starting health is set to '''25'''. * Each player draws '''7 cards''' for their starting hand. * The player who says "Ready, Fight!" first goes first. === GAMEPLAY === Players take turns performing actions. A turn consists of three phases: 1. '''Draw Phase:''' * Draw...")
  • 03:09, 15 March 2026Gamehelpyro (hist | edit) ‎[1,993 bytes]Thomas (talk | contribs) (Created page with "=== OBJECTIVE === Recruit adventurers for your guild, optimize your formation, and collect the most '''Victory Points''' (VP) through combat, technology, magic, and fulfilling quests. === SETUP === * Each player receives a '''player board''' and 4 markers (Combat, VP, Technology, Magic). * Place the shared '''Combat and Victory board''' in the center. * Each player starts with '''3 Money''' and a starting hand of '''5 cards'''. * Display the Quest cards face-up. === GA...")
  • 03:02, 15 March 2026Gamehelppondscape (hist | edit) ‎[3,740 bytes]Thomas (talk | contribs) (Created page with "== OBJECTIVE == Achieve the highest score by creating an optimal pond of plants and animals in a grid over the course of '''15 rounds'''. == GAMEPLAY == The game lasts 15 rounds. Each player builds their own grid consisting of a total of 15 cards. === 1. Select a Card === In each round, you choose one card from the central display ("Food Card Row"). * The position of the '''Leaping Frog''' determines which cards are available. * After taking a card, you move the frog c...")
  • 03:01, 15 March 2026Gamehelpvillagepillage (hist | edit) ‎[3,315 bytes]Thomas (talk | contribs) (Created page with "== OBJECTIVE == Be the first player to collect '''3 Relics'''. == GAMEPLAY == The game is played in simultaneous rounds. In each round, every player interacts with both their left and right neighbor. === 1. Choose Cards === Select two cards from your hand. Place one card face-down towards your '''left''' neighbor and one face-down towards your '''right''' neighbor. === 2. Reveal and Resolve === All players reveal their cards simultaneously. Compare your card with the...")
  • 02:59, 15 March 2026Gamehelpbordeaux (hist | edit) ‎[1,962 bytes]Thomas (talk | contribs) (Created page with "=== OBJECTIVE === Lead your winery to success over '''13 years''' (rounds). Collect points through produced wines, used resources, and a cleverly planned wine tour. === GAMEPLAY (per year) === Each player has a scoring sheet and '''3 workers'''. A worker is available if their row is empty for the current year. # '''Determine Region & Resource:''' The leader of the year determines which wine region (L, R, or E) and which resource (C, V, or T) is available to all players....")
  • 02:58, 15 March 2026Gamehelpplaynine (hist | edit) ‎[1,574 bytes]Thomas (talk | contribs) (Created page with "=== OBJECTIVE === Achieve the lowest total score over '''9 rounds''' (holes). Just like in real golf, a lower score is better! === GAMEPLAY (per round) === Each player starts with '''8 cards''' dealt face-down in two rows in front of them. # '''Start:''' Each player flips over any two of their cards. # '''The Turn:''' On your turn, draw the top card from either the '''draw pile''' or the '''discard pile'''. # '''Swap or Discard:''' #* You may '''swap''' any of your 8 ca...")
  • 08:59, 13 March 2026Gamehelpterroraustralis (hist | edit) ‎[11,731 bytes]LeeWalkersKnees (talk | contribs) (Created page with "= Terror Australis = == Introduction == They thought they were coming to Terra Australis — the great southern land — so why does it feel like Terror Australis instead? But keep coming they do, expecting sandy beaches, tropical waters, and that famous Aussie nonchalance — and it is your job to keep them safe. Between sharks, crocodiles, the world's most venemous snakes, and strict wildlife protection laws (not to mention the drop bears!), you will have your work...")
  • 02:52, 13 March 2026Gamehelpdiggingfordinos (hist | edit) ‎[3,041 bytes]Th3rdworld (talk | contribs) (Added Rules) Tag: Visual edit
  • 13:42, 11 March 2026Tips habitats (hist | edit) ‎[740 bytes]J450N (talk | contribs) (Habitats Strategies and Tips)
  • 20:59, 10 March 2026Tips dozito (hist | edit) ‎[121 bytes]ParticleWave (talk | contribs) (Created page with "Watch your opponents color choices. Don't get too attached to early colors, especially if they are not beside each other.")
  • 18:06, 10 March 2026Tips formulad (hist | edit) ‎[323 bytes]TensorosneT (talk | contribs) (Created page with "Formula D strategy hinges on mastering corner management by taking them in the highest possible gear, conserving car parts, and planning moves ahead to avoid, or strategically use, collisions. Focus on minimizing stops, managing wear points (tires/gearbox), and accelerating out of corners to maximize speed on straights.")
  • 11:24, 10 March 2026Tips tartan (hist | edit) ‎[1,787 bytes]Ambroisemarche (talk | contribs) (Created page with "Strategy Tips Keep your Families close A lone Family is useless — it can't form a Horde, can't threaten anything, and is easy prey. Always try to keep your Families within reach of each other so they can combine when the moment is right. Don't build an Army without a plan Armies look powerful, but they can't win you the game: you can't build a Cathedral from an Army, and they can't capture Families. If your Army doesn't eliminate a Horde on the turn it's formed, that...")
  • 21:40, 9 March 2026Gamehelpsoixantedeuxsoleilsdete (hist | edit) ‎[2,716 bytes]FroloX (talk | contribs) (How to play to : 62 Soleils d'Eté)
  • 06:01, 8 March 2026Gamehelpbyebyeblacksheepdev (hist | edit) ‎[3,209 bytes]Asavenkov (talk | contribs) (Created page with "<div id="help_section"> <h1>Bye-Bye Black Sheep</h1> <h2>Goal</h2> <p> Be the first player to collect enough animal triplets in your zoo. A <strong>triplet</strong> is 3 cards of the same animal species placed face-up in your zoo. The number of triplets needed to win depends on the number of players: </p> <ul> <li>2 players: <strong>5 triplets</strong></li> <li>3 players: <strong>4 triplets</strong></li> <li>4–5 players: <strong>3 triplets</strong></li> <...")
  • 09:43, 7 March 2026Tips isrulunarpole (hist | edit) ‎[1,658 bytes]AndrewB (talk | contribs) (Created page with " One the first round when deploying you should try to place all your pieces in sunlight, and considering the sun rotates clockwise, place your pieces towards the bottom/left side on the starting round, so that they are in sunlight for longest. Try to get a transporter next to an extractor (preferably more than one), a refinery and two rockets. If you do find yourself in a bad position you can always salvage some pieces for half their cost, to get some money back into y...")
  • 02:19, 6 March 2026Tips tacta (hist | edit) ‎[346 bytes]PipeOrgan (talk | contribs) (Created page with "1. Try to place valuable shapes (i.e. 3-4 dots) in places the other person cannot play a card because there is insufficient space from nearby cards. 2. Don't leave valuable shapes exposed if you can help it. 3. When mentally calculating scoring of various moves in a two player game, account for what your opponent loses as well as what you gain.")
  • 03:24, 5 March 2026Tips scythe (hist | edit) ‎[1,702 bytes]Zaniolthemaniol (talk | contribs) (Pick six stars to pursue, maximize your faction ability, focus all your attention on those stars, spread out your workers and mechs when the game is about to end)
  • 17:15, 4 March 2026Gamehelpgoa (hist | edit) ‎[719 bytes]Jonathan2004 (talk | contribs) (Created page with "== Components == == Setup == == Gameplay Overview == == On Your Turn == == End of game == == Scoring == == Options == Maybe in the future...")
  • 10:48, 3 March 2026Gamehelptrok (hist | edit) ‎[0 bytes]Schwabilon (talk | contribs) (Basic stuff AI translation)
  • 20:45, 1 March 2026Gamehelpvisions (hist | edit) ‎[1,493 bytes]Parsonii (talk | contribs) (Created page with "== Objective == Create up to 2 dreams (each row is a dream) and the player with the highest point at the end wins. == Game Play == Start or add a card to an existing dream. 2 dreams maximum. You can add a card if it matching the previous card in color (environment) or symbol (category). Draw back up to 3 cards from the River. === Reflection === When the symbol or color of the card you have just placed matched with the one(s) in your OTHER dream (Reflection), you m...")
  • 08:42, 1 March 2026Gamehelplimit (hist | edit) ‎[8,613 bytes]BryTheBeav02 (talk | contribs) (Created page with "==Card Descriptions== {| class="wikitable" style="margin:auto" |+ Society Cards |- ! Card !! Cost !! Effect !! Note |- | Public Expenditure|| Lose 1$ per population|| Decrease unrest by 1|| Starting Card |- | Education|| Lose 1$ per population|| Increase 1 social class of your choice by 1, respecting the rule of A>=B>=C>=D>=E. || Starting Card |- | Investment Policy|| Lose 2$ per population || Decrease unrest by 3 || ​ |- | Graduate Studies|| Lose 2$ per population ||...")
  • 01:47, 1 March 2026Tips miams (hist | edit) ‎[346 bytes]MaxMax63 (talk | contribs) (Created page with "Cards are king. Before rolling, look at the available cards and check how many stars you need for the one you want. The best combination to score may not necessarily be the one that scores the most points. Scoring a pair over a 'full house' or even a 'yahtzee' may be the better option if it nets you the star/s you need to buy the card you want.")
  • 07:28, 28 February 2026Gamehelpdewan (hist | edit) ‎[546 bytes]Omicron7 (talk | contribs) (Added scoring summary) Tag: Visual edit
  • 18:25, 27 February 2026Gamehelpbluffking (hist | edit) ‎[4,418 bytes]Wallfacer555 (talk | contribs) (Bluff King is a classic bluffing card game for 2-8 players. Players take turns playing cards face down and making claims about their rank. Other players may either call bluff or keep adding cards. Claims can be true or false: outplay everyone, empty your hand first, and become the Bluff King.)
  • 03:26, 25 February 2026Tips galacticcruise (hist | edit) ‎[7,315 bytes]ILetYouWin (talk | contribs) (Created page with " Galactic Cruise: From Lift-Off to Legend Galactic Cruise can look like a simple game of launching rockets, but beneath the surface, it’s a rigorous resource-management puzzle masquerading as a space agency simulator, with a notoriously tricky area-control mechanic baked into the Network gears once you start caring about winning against people who are also trying to win. I actually find it easier to play it sort of casually, but if you're looking to win, you're going...")
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