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Gamehelptimesplicers
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Core Mechanisms
- Time Manipulation: Abilities to alter the timeline, retrieve cards from the discard pile, or affect opponents' turns.
- Splicing: Placing cards in a chronological sequence to trigger powerful chain reactions.
- Paradox Management: Balancing powerful artifacts with the risk of timeline instability (avoiding penalties).
Card Abilities by Era
Each era focuses on a specific strategic advantage triggered upon play:
- Ancient (Blue) – Stability:
- Protection: Prevents opponents from messing with your timeline.
- Archive: Allows you to save hand cards for future rounds.
- Medieval (Green) – Resources:
- Harvest: Generates extra energy or allows free card draws.
- Alliance: Copies the effect of another green card already in your timeline.
- Industrial (Red) – Expansion:
- Steam: Grants a 3rd action for your next turn but often generates a Paradox.
- Production: Converts low-value artifacts into victory points.
- Future (Yellow) – Manipulation:
- Time Warp: Look at and reorder the top cards of the deck.
- Replication: Play a card directly from the discard pile.
Turn Structure
You have **2 actions** per turn. You may perform the same action twice:
- Explore: Draw 2 cards (deck or market). Keep one, discard the other.
- Splicing (Play): Place an artifact into your timeline.
- Check Requirements (energy cost or discarding cards).
- Trigger: Check if icons on the new card activate abilities of existing cards.
- Stabilize: Discard 2 hand cards to remove one Paradox marker.
- Activate: Use a "once per turn" ability of a card already in your timeline.
Paradoxes & Risks
- A Paradox is triggered by specific card effects or high-instability combos.
- Penalty: The slot is blocked. Each remaining Paradox at the end of the game is -3 points.
End of Game & Scoring
Triggered when the deck is empty or a player fills their timeline (8-10 cards).
- Points: Sum of all values on artifact cards.
- Set Bonus: Extra points for each complete set of 4 different eras (+5 points).
- Deductions: Subtract points for remaining Paradox markers and unpaid time costs.