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- 21:29, 15 March 2026 Gamehelpseashells (hist | edit) [1,884 bytes] Thomas (talk | contribs) (Created page with "== Objective == In Seashells, players collect various shells along the shoreline to trade them for valuable Prestige cards. The player with the highest total Prestige from cards and remaining shells at the end of the game wins. == Gameplay Overview == A turn consists of three main steps: # '''Pick a Shell:''' Select a shell from the row closest to the players (the "shore" end). # '''Sow Shells:''' Take the chosen shell and any shells currently in your hand. Place them o...")
- 21:21, 15 March 2026 Gamehelpflockers (hist | edit) [2,841 bytes] Thomas (talk | contribs) (Created page with "== Objective == The goal of Flockers is to fly your flock the furthest south. Players build a formation of geese to navigate across terrain cards that form the flight path. == Gameplay Overview == Players take turns in clockwise order. Each turn consists of two steps: # '''Add a goose to your flock:''' Place a card from your hand into your formation. # '''Replenish your hand:''' Draw back up to 5 cards from the face-up display or the deck. == Flock Formation == The pla...")
- 15:02, 15 March 2026 Gamehelpunearthed (hist | edit) [2,586 bytes] Jcbarr (talk | contribs) (Created page with "Unearthed Overview In Unearthed, players lead archaeological expeditions, carefully uncovering artifacts while trying to avoid worthless rubble. Each player builds a grid of excavation sites and gradually reveals what lies beneath. Rare discoveries reduce your score, but careless digging can leave you with piles of debris. Timing when to reveal your final site is crucial — end the expedition at the right moment to avoid a costly mistake. The archaeologist with the l...")
- 07:55, 15 March 2026 Tips thegang (hist | edit) [1,121 bytes] Thomas (talk | contribs) (Translation of the German tips at https://de.doc.boardgamearena.com/Tips_thegang)
- 03:18, 15 March 2026 Gamehelpthegang (hist | edit) [3,674 bytes] Thomas (talk | contribs) (Created page with "== Game Overview == In this '''cooperative poker game''', you take on the roles of a gang of bank robbers trying to crack the combination locks of three safes one after another through perfect coordination and blind intuition. You are not allowed to speak freely; instead, you communicate only via chips to collectively assess who has which card combination. At the end of each round, the poker hands of all players should be revealed in the correct order '''from weakest to...")
- 03:11, 15 March 2026 Gamehelpneonreign (hist | edit) [1,634 bytes] Thomas (talk | contribs) (Created page with "=== OBJECTIVE === Defeat your opponent in this arcade-style fighting game by reducing their health to '''0'''. === SETUP === * Each player chooses a '''Hero''' and their corresponding '''Action deck'''. * Starting health is set to '''25'''. * Each player draws '''7 cards''' for their starting hand. * The player who says "Ready, Fight!" first goes first. === GAMEPLAY === Players take turns performing actions. A turn consists of three phases: 1. '''Draw Phase:''' * Draw...")
- 03:09, 15 March 2026 Gamehelpyro (hist | edit) [1,993 bytes] Thomas (talk | contribs) (Created page with "=== OBJECTIVE === Recruit adventurers for your guild, optimize your formation, and collect the most '''Victory Points''' (VP) through combat, technology, magic, and fulfilling quests. === SETUP === * Each player receives a '''player board''' and 4 markers (Combat, VP, Technology, Magic). * Place the shared '''Combat and Victory board''' in the center. * Each player starts with '''3 Money''' and a starting hand of '''5 cards'''. * Display the Quest cards face-up. === GA...")
- 03:02, 15 March 2026 Gamehelppondscape (hist | edit) [3,740 bytes] Thomas (talk | contribs) (Created page with "== OBJECTIVE == Achieve the highest score by creating an optimal pond of plants and animals in a grid over the course of '''15 rounds'''. == GAMEPLAY == The game lasts 15 rounds. Each player builds their own grid consisting of a total of 15 cards. === 1. Select a Card === In each round, you choose one card from the central display ("Food Card Row"). * The position of the '''Leaping Frog''' determines which cards are available. * After taking a card, you move the frog c...")
- 03:01, 15 March 2026 Gamehelpvillagepillage (hist | edit) [3,315 bytes] Thomas (talk | contribs) (Created page with "== OBJECTIVE == Be the first player to collect '''3 Relics'''. == GAMEPLAY == The game is played in simultaneous rounds. In each round, every player interacts with both their left and right neighbor. === 1. Choose Cards === Select two cards from your hand. Place one card face-down towards your '''left''' neighbor and one face-down towards your '''right''' neighbor. === 2. Reveal and Resolve === All players reveal their cards simultaneously. Compare your card with the...")
- 02:59, 15 March 2026 Gamehelpbordeaux (hist | edit) [1,962 bytes] Thomas (talk | contribs) (Created page with "=== OBJECTIVE === Lead your winery to success over '''13 years''' (rounds). Collect points through produced wines, used resources, and a cleverly planned wine tour. === GAMEPLAY (per year) === Each player has a scoring sheet and '''3 workers'''. A worker is available if their row is empty for the current year. # '''Determine Region & Resource:''' The leader of the year determines which wine region (L, R, or E) and which resource (C, V, or T) is available to all players....")
- 02:58, 15 March 2026 Gamehelpplaynine (hist | edit) [1,574 bytes] Thomas (talk | contribs) (Created page with "=== OBJECTIVE === Achieve the lowest total score over '''9 rounds''' (holes). Just like in real golf, a lower score is better! === GAMEPLAY (per round) === Each player starts with '''8 cards''' dealt face-down in two rows in front of them. # '''Start:''' Each player flips over any two of their cards. # '''The Turn:''' On your turn, draw the top card from either the '''draw pile''' or the '''discard pile'''. # '''Swap or Discard:''' #* You may '''swap''' any of your 8 ca...")
- 08:59, 13 March 2026 Gamehelpterroraustralis (hist | edit) [11,731 bytes] LeeWalkersKnees (talk | contribs) (Created page with "= Terror Australis = == Introduction == They thought they were coming to Terra Australis — the great southern land — so why does it feel like Terror Australis instead? But keep coming they do, expecting sandy beaches, tropical waters, and that famous Aussie nonchalance — and it is your job to keep them safe. Between sharks, crocodiles, the world's most venemous snakes, and strict wildlife protection laws (not to mention the drop bears!), you will have your work...")
- 02:52, 13 March 2026 Gamehelpdiggingfordinos (hist | edit) [2,913 bytes] Th3rdworld (talk | contribs) (Added Rules) Tag: Visual edit
- 13:42, 11 March 2026 Tips habitats (hist | edit) [740 bytes] J450N (talk | contribs) (Habitats Strategies and Tips)
- 20:59, 10 March 2026 Tips dozito (hist | edit) [121 bytes] ParticleWave (talk | contribs) (Created page with "Watch your opponents color choices. Don't get too attached to early colors, especially if they are not beside each other.")
- 18:06, 10 March 2026 Tips formulad (hist | edit) [323 bytes] TensorosneT (talk | contribs) (Created page with "Formula D strategy hinges on mastering corner management by taking them in the highest possible gear, conserving car parts, and planning moves ahead to avoid, or strategically use, collisions. Focus on minimizing stops, managing wear points (tires/gearbox), and accelerating out of corners to maximize speed on straights.")
- 11:24, 10 March 2026 Tips tartan (hist | edit) [1,787 bytes] Ambroisemarche (talk | contribs) (Created page with "Strategy Tips Keep your Families close A lone Family is useless — it can't form a Horde, can't threaten anything, and is easy prey. Always try to keep your Families within reach of each other so they can combine when the moment is right. Don't build an Army without a plan Armies look powerful, but they can't win you the game: you can't build a Cathedral from an Army, and they can't capture Families. If your Army doesn't eliminate a Horde on the turn it's formed, that...")
- 21:40, 9 March 2026 Gamehelpsoixantedeuxsoleilsdete (hist | edit) [2,367 bytes] FroloX (talk | contribs) (How to play to : 62 Soleils d'Eté)
- 06:01, 8 March 2026 Gamehelpbyebyeblacksheepdev (hist | edit) [3,705 bytes] Asavenkov (talk | contribs) (Created page with "<div id="help_section"> <h1>Bye-Bye Black Sheep</h1> <h2>Goal</h2> <p> Be the first player to collect enough animal triplets in your zoo. A <strong>triplet</strong> is 3 cards of the same animal species placed face-up in your zoo. The number of triplets needed to win depends on the number of players: </p> <ul> <li>2 players: <strong>5 triplets</strong></li> <li>3 players: <strong>4 triplets</strong></li> <li>4–5 players: <strong>3 triplets</strong></li> <...")
- 09:43, 7 March 2026 Tips isrulunarpole (hist | edit) [1,658 bytes] AndrewB (talk | contribs) (Created page with " One the first round when deploying you should try to place all your pieces in sunlight, and considering the sun rotates clockwise, place your pieces towards the bottom/left side on the starting round, so that they are in sunlight for longest. Try to get a transporter next to an extractor (preferably more than one), a refinery and two rockets. If you do find yourself in a bad position you can always salvage some pieces for half their cost, to get some money back into y...")
- 02:19, 6 March 2026 Tips tacta (hist | edit) [346 bytes] PipeOrgan (talk | contribs) (Created page with "1. Try to place valuable shapes (i.e. 3-4 dots) in places the other person cannot play a card because there is insufficient space from nearby cards. 2. Don't leave valuable shapes exposed if you can help it. 3. When mentally calculating scoring of various moves in a two player game, account for what your opponent loses as well as what you gain.")
- 03:24, 5 March 2026 Tips scythe (hist | edit) [1,702 bytes] Zaniolthemaniol (talk | contribs) (Pick six stars to pursue, maximize your faction ability, focus all your attention on those stars, spread out your workers and mechs when the game is about to end)
- 17:15, 4 March 2026 Gamehelpgoa (hist | edit) [719 bytes] Jonathan2004 (talk | contribs) (Created page with "== Components == == Setup == == Gameplay Overview == == On Your Turn == == End of game == == Scoring == == Options == Maybe in the future...")
- 10:48, 3 March 2026 Gamehelptrok (hist | edit) [0 bytes] Schwabilon (talk | contribs) (Basic stuff AI translation)
- 20:45, 1 March 2026 Gamehelpvisions (hist | edit) [1,493 bytes] Parsonii (talk | contribs) (Created page with "== Objective == Create up to 2 dreams (each row is a dream) and the player with the highest point at the end wins. == Game Play == Start or add a card to an existing dream. 2 dreams maximum. You can add a card if it matching the previous card in color (environment) or symbol (category). Draw back up to 3 cards from the River. === Reflection === When the symbol or color of the card you have just placed matched with the one(s) in your OTHER dream (Reflection), you m...")
- 08:42, 1 March 2026 Gamehelplimit (hist | edit) [8,613 bytes] BryTheBeav02 (talk | contribs) (Created page with "==Card Descriptions== {| class="wikitable" style="margin:auto" |+ Society Cards |- ! Card !! Cost !! Effect !! Note |- | Public Expenditure|| Lose 1$ per population|| Decrease unrest by 1|| Starting Card |- | Education|| Lose 1$ per population|| Increase 1 social class of your choice by 1, respecting the rule of A>=B>=C>=D>=E. || Starting Card |- | Investment Policy|| Lose 2$ per population || Decrease unrest by 3 || |- | Graduate Studies|| Lose 2$ per population ||...")
- 01:47, 1 March 2026 Tips miams (hist | edit) [346 bytes] MaxMax63 (talk | contribs) (Created page with "Cards are king. Before rolling, look at the available cards and check how many stars you need for the one you want. The best combination to score may not necessarily be the one that scores the most points. Scoring a pair over a 'full house' or even a 'yahtzee' may be the better option if it nets you the star/s you need to buy the card you want.")
- 07:28, 28 February 2026 Gamehelpdewan (hist | edit) [546 bytes] Omicron7 (talk | contribs) (Added scoring summary) Tag: Visual edit
- 18:25, 27 February 2026 Gamehelpbluffking (hist | edit) [4,418 bytes] Wallfacer555 (talk | contribs) (Bluff King is a classic bluffing card game for 2-8 players. Players take turns playing cards face down and making claims about their rank. Other players may either call bluff or keep adding cards. Claims can be true or false: outplay everyone, empty your hand first, and become the Bluff King.)
- 03:26, 25 February 2026 Tips galacticcruise (hist | edit) [7,315 bytes] ILetYouWin (talk | contribs) (Created page with " Galactic Cruise: From Lift-Off to Legend Galactic Cruise can look like a simple game of launching rockets, but beneath the surface, it’s a rigorous resource-management puzzle masquerading as a space agency simulator, with a notoriously tricky area-control mechanic baked into the Network gears once you start caring about winning against people who are also trying to win. I actually find it easier to play it sort of casually, but if you're looking to win, you're going...")
- 19:52, 24 February 2026 Gamehelpubongo (hist | edit) [85 bytes] Blastchuk (talk | contribs) (Created page with "https://www.whistlerlibrary.ca/cover-images/ubongorules.pdf Link to rules in English")
- 18:39, 22 February 2026 Gamehelpchandigarh (hist | edit) [4,871 bytes] TimboTimeLLC (talk | contribs) (Created page with "<H1>Chandigarh – Rules Summary</H1> <H2>Overview</H2> Players act as urban planners constructing the city of Chandigarh. Over the course of the game, players move their Architect, construct Buildings, complete Sectors, acquire Specialists, and score Project Cards for Prestige Points (PP). The player with the most PP at game end wins. <H2>Core Concepts</H2> <B>Sector</B>: One of 16 tiles forming a 4×4 city grid. <B>Plot</B>: A space within a Sector where a Building...")
- 18:46, 21 February 2026 GamehelpArchivarium (hist | edit) [4,582 bytes] Gsbush2000 (talk | contribs) (Adapted rules from BGG doc) Tag: Visual edit
- 15:33, 21 February 2026 Gamehelpdicemission (hist | edit) [4,606 bytes] Albatraous (talk | contribs) (Created page with "🎲 Dice Mission — BGA Wiki Rules Rewrite Overview In Dice Mission, players roll dice to complete mission cards as quickly as possible. Each round has two phases: Mission Phase – players roll dice under shared constraints. Debriefing Phase – players check whether missions are completed. The first player to complete: All their Mission cards, and One Special Mission card wins the game. DM_RULES_V2_En_L Setup Mission Cards Separate and shuffle: SOLO missi...")
- 07:23, 21 February 2026 Gamehelpreefgardens (hist | edit) [2,275 bytes] Neassix (talk | contribs) (Created page with "Reef Gardens – Turn Structure -Each round represents a season of growth in your reef ecosystem. Players take turns building coral structures and creating scoring opportunities. -At the start of each round, the First Player Token moves clockwise to the next player so everyone gets an equal chance to go first throughout the game. Each round follows these steps: 1. Setup Phase -Refill the central market/display with the required number of cards. -Ensure all players hav...")
- 18:52, 19 February 2026 Gamehelppositano (hist | edit) [2,796 bytes] Jeffgris (talk | contribs) (Created page with "== Overview == You are a builder in Positano competing to construct cliffside buildings with the best seaside views. Score the most points from your unblocked views, goals and gelato. == Round Structure == === 1. Bid === Bid for draft order for Lot, Blocks, Build tiles. Choose 1 Base Bid + 1 Booster. Reveal simultaneously. Add the Booster to all 3 Base Bid values. === 2. Draft Tiles === For each row of tiles: Highest bid picks first, then descending. If bids are tied,...")
- 23:05, 18 February 2026 Gamehelpgipf (hist | edit) [2,183 bytes] Arjuna92 (talk | contribs) (condensed and partly rewritten from the wikipedia article)
- 05:46, 16 February 2026 Gamehelpyokaipagoda (hist | edit) [24 bytes] Parsonii (talk | contribs) (Created page with "File:YokaiPagoda.jpg")
- 16:57, 15 February 2026 Gamehelpsoleilsdete (hist | edit) [2,256 bytes] FroloX (talk | contribs) (62 Soleils d'Eté - How to play)
- 12:25, 15 February 2026 Gamehelprednotice (hist | edit) [3,315 bytes] Thomas (talk | contribs) (Created page with "== Game Objective == * '''Faussaire (Angela):''' Cash a total of '''≥ $1,000,000''' in checks. * '''Agent (Jessah):''' Capture Angela '''3 times''' (the first 2 captures cost her one identity each; the 3rd capture wins Jessah). == Quick Overview == '''Planning''' → '''Reveal Markers''' → '''Perform Actions''' → '''Switch Initiative'''.<br/> Angela hides and collects money, while Jessah blocks, tracks, and hunts. == Round Flow (Each Round) == Each round consis...")
- 10:24, 14 February 2026 Tips ghostsgalore (hist | edit) [436 bytes] Barberserk (talk | contribs) (Created page with "List of tiles: 500px|thumb|left|Caption")
- 19:29, 13 February 2026 Gamehelppentaktys (hist | edit) [1,691 bytes] Thomas (talk | contribs) (Created page with "== Rule Summary == '''Goal:''' Capture all opponent tokens or force a situation where your opponent has no legal moves left. === Movement Rules === The movement of a token is determined by the '''tile it occupies at the start''' of the turn: * '''<span style="color:#800080">PURPLE</span>''': Move to any adjacent tile (orthogonal: row or column). * '''<span style="color:#0000FF">BLUE</span>''': Move to any adjacent tile (diagonal). * '''<span style="color:#FF0000">RED</...")
- 10:20, 13 February 2026 Gamehelpnapoleoncardgame (hist | edit) [11,802 bytes] Kinako chan (talk | contribs) (Created page with "<!-- BGA Wiki: en.doc.boardgamearena.com/Gamehelp_napoleoncardgame Napoleon (Japanese-style) Rules Overview --> == What is Napoleon? == Napoleon is a trick-taking card game widely played in Japan. It uses a standard 53-card deck (including one Joker) and is played with 4–5 players. Each round, the player who wins the bidding becomes "Napoleon" and secretly teams up with an "Adjutant" to try to capture at least as many picture cards (10, J, Q, K, A) as they declar...")
- 09:22, 12 February 2026 Gamehelpwhist (hist | edit) [3,030 bytes] ArielFriedrichGauss (talk | contribs) (Created page with "==Gameplay (Four Players)== ===Setup=== * Players are split into teams of 2, with partners sitting across. * A standard 52 card deck is used. The cards in each suit rank (from high to low) A > K > Q > ... > 2. ===Deal=== * The game consists of a series of hands. * The turn to deal rotates clockwise with each hand. * Deal each player 13 cards, with the dealer's last card turned face up to indicate trumps. The trump suit beats any of the other three suits played in that...")
- 08:14, 12 February 2026 Gamehelppokerdice (hist | edit) [2,264 bytes] ArielFriedrichGauss (talk | contribs) (Created page with "==Gameplay== * Each player has 5 dices with 6 sides (one each of A, K, Q, J, 10, 9). * In each round, each player rolls all 5 dice. Then, they may reroll any number of those dice up to twice (click on the dice that you want to reroll). * After all rerolls (or when the player stops), compare all hands from highest to lowest. Tied hands are resolved by the dice used in the combination, then by those unused. * Lose lives according to the variant chosen. By default, rank-bas...")
- 07:02, 12 February 2026 Gamehelpknockoutwhist (hist | edit) [1,834 bytes] ArielFriedrichGauss (talk | contribs) (Created page with "==Objective== Stay in the game by winning at least 1 trick each round. ==Gameplay== ===Deal=== The dealing player rotates clockwise with each hand. For the first hand, deal 7 cards to each player. This number decreases by 1 each hand, until 1. There is a trump for each hand. For the first hand, turn the next card face up and use its suit. From the second hand onwards, the player who won the most tricks last hand chooses the trump instead, unless there is a tie (in t...")
- 21:04, 10 February 2026 Gamehelptacta (hist | edit) [2,736 bytes] Guybrush127 (talk | contribs) (Created page with "== Objective == The goal of '''TACTA''' is to have the most visible dots by the end of the game. Points are obtained by legally placing a card on the field and having the filled-in dots remaining visible at the end of the game. The game ends when all the cards are played. === Sequence of play === The player with the lowest value on either of their outermost cards starts. If there is a tie, the player with the lowest combined value on their outermost cards begins. 1. Cho...")
- 08:30, 9 February 2026 Gamehelpaquarius (hist | edit) [1,662 bytes] ArielFriedrichGauss (talk | contribs) (Created page with "==Setup== Each player gets a different secret Goal (Air, Earth, Fire, Space, Water), along with 3 cards as their initial hand. The remaining Goals are placed as invisible players. The centre starts with a non-Action card. ==Gameplay== On a player's turn, they must draw a card, then play a card. If the played card is an Element card, place it such that at least a portion of one edge matches an Element of a neighbor card's edge. Cards may not be placed perpendicular t...")
- 22:37, 8 February 2026 Tips seventhseacityoffivesails (hist | edit) [1,376 bytes] Sho006 (talk | contribs) (Vodacce Tips with their Brutes)
- 23:20, 7 February 2026 Gamehelppickomino (hist | edit) [3,210 bytes] Spritemaster (talk | contribs) (First version) Tag: Visual edit