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BGA game Lifecycle
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Here's a summary of the different steps you would follow when developing a game with BGA Studio.
Step | How to reach this step | What happens during this step? |
---|---|---|
Initial | How to join BGA developer team? | You can choose to join an existing team / create a new project |
Assigned | You choose a game | You can start the development of the game |
Pre-alpha | You've started to write some code | You develop the game. During this phase, we can assist you with the framework and give you some advice. |
Alpha | Follow Pre-release_checklist, then tell us that your development is finished | "BGA review": we are reviewing your game and checking that it respects BGA guidelines. If not, we will ask you (and help you) to fix it.
Publisher review: the publisher, the designer, we and you can test the game together and separately. We help you to take into account remarks from the publisher and the designer. |
Public beta | The adaptation should be approved by the publisher while receiving enough approvals from reviewers before requesting beta. Having 10 or more approvals is recommended, but if the game is generally well-received (preferably game rating above 4.5) and there are no pending bugs and issues left the game may progress ignoring 10 approvals hurdle as administrative discretion. | All players can play! During the first days, it is common that some bugs are reported by players, and you can fix them following the instructions in Post-release phase. |
Gold | The game is stable on BGA | We find together a good launch date for the game, we announce the game on BGA news. Congrats! You can still modify and optimize things following the instructions in Post-release phase. |