This is a documentation for Board Game Arena: play board games online !

Game material description: material.inc.php: Difference between revisions

From Board Game Arena
Jump to navigation Jump to search
No edit summary
(Added navigation)
Line 1: Line 1:
{{Studio_Framework_Navigation}}
This PHP file describes all the material of your game.
This PHP file describes all the material of your game.



Revision as of 22:03, 15 April 2020


Game File Reference



Useful Components

Official

  • Deck: a PHP component to manage cards (deck, hands, picking cards, moving cards, shuffle deck, ...).
  • Draggable: a JS component to manage drag'n'drop actions.
  • Counter: a JS component to manage a counter that can increase/decrease (ex: player's score).
  • ExpandableSection: a JS component to manage a rectangular block of HTML than can be displayed/hidden.
  • Scrollmap: a JS component to manage a scrollable game area (useful when the game area can be infinite. Examples: Saboteur or Takenoko games).
  • Stock: a JS component to manage and display a set of game elements displayed at a position.
  • Zone: a JS component to manage a zone of the board where several game elements can come and leave, but should be well displayed together (See for example: token's places at Can't Stop).

Undocumented component (if somebody knows please help with docs)

  • Wrapper: a JS component to wrap a <div> element around its child, even if these elements are absolute positioned.

Unofficial



Game Development Process



Guides for Common Topics



Miscellaneous Resources

This PHP file describes all the material of your game.

This file is include by the constructor of your main game logic (yourgame.game.php), and then the variables defined here are accessible everywhere in your game logic file.

Using material.inc.php makes your PHP logic file smaller and clean.

Example from "Hearts": if you define this in material.inc.php:

$this->colors = array(
    1 => array( 'name' => clienttranslate('spade'),
                'nametr' => self::_('spade') ),
    2 => array( 'name' => clienttranslate('heart'),
                'nametr' => self::_('heart') ),
    3 => array( 'name' => clienttranslate('club'),
                'nametr' => self::_('club') ),
    4 => array( 'name' => clienttranslate('diamond'),
                'nametr' => self::_('diamond') )
);

... you can access "$this->colors" everywhere in your PHP game logic file.