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Game material description: material.inc.php: Difference between revisions
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This file is include by the constructor of your main game logic (yourgame.game.php), and then the variables defined here are accessible everywhere in your game logic file. | This file is include by the constructor of your main game logic (yourgame.game.php), and then the variables defined here are accessible everywhere in your game logic file. | ||
Using material.inc.php makes your PHP logic file smaller and clean. | Using material.inc.php makes your PHP logic file smaller and clean. Normally you put ALL static information about your cards, tokens, tiles, etc in that file which do not change. Do not store static info in database. | ||
Example from "Eminent Domain": | |||
<pre> | <pre> | ||
$this-> | $this->token_types = [ | ||
'card_role_survey' => [ | |||
'type' => 'card_role', | |||
'name' => clienttranslate("Survey"), | |||
'tooltip' => clienttranslate("ACTION: Draw 2 Cards<br/><br/>ROLE: Look at <div class='icon survey'></div> - 1 planet cards, keep 1<br/> <span class='yellow'>Leader:</span> Look at 1 additional card"), | |||
'b'=>0, | |||
'p'=>'', | |||
'i'=>'S', | |||
'v'=>0, | |||
'a'=>'dd', | |||
'r'=>'S', | |||
'l'=>'v', | |||
], | |||
'card_tech_1_51' => [ | |||
'type' => 'tech', | |||
'name' => clienttranslate("Improved Trade"), | |||
'b' => 3, | |||
'p' => 'E', | |||
'i' => 'TP', | |||
'v' => 0, | |||
'a' => 'i', | |||
'side' => 0, | |||
'tooltip' => clienttranslate("Collect 1 Influence from the supply."), | |||
], | |||
... | |||
]; | |||
</pre> | </pre> | ||
... you can access | So this defined all info about cards, including types, names, tooltips (to be show on client), rules, payment cost, etc. | ||
To access this in PHP side: | |||
$type = $this->token_types['card_tech_1_51']['type']; | |||
To access on JS side you have to send all variables from material file via getAllDatas first: | |||
protected function getAllDatas() { | |||
$result = array (); | |||
$result ['token_types'] = $this->token_types; | |||
... | |||
return $result; | |||
} | |||
Then you can access it in similar way: | |||
var type = this.gamedatas.token_types['card_tech_1_51'].type; // not translatable | |||
var name = _(this.gamedatas.token_types['card_tech_1_51'].name); // to be shown to user (NOI18N) | |||
To send this in notification from PHP side: | |||
$this->notifyAllUsers('gainCard',clienttranslate('player gains ${card_name}'), [ | |||
'i18n'=>['card_name'], | |||
'card_id' => $card_id, | |||
'card_name' => $this->token_types[$card_id]['name'] | |||
]); |
Revision as of 16:12, 18 August 2021
This PHP file describes all the material of your game.
This file is include by the constructor of your main game logic (yourgame.game.php), and then the variables defined here are accessible everywhere in your game logic file.
Using material.inc.php makes your PHP logic file smaller and clean. Normally you put ALL static information about your cards, tokens, tiles, etc in that file which do not change. Do not store static info in database.
Example from "Eminent Domain":
$this->token_types = [ 'card_role_survey' => [ 'type' => 'card_role', 'name' => clienttranslate("Survey"), 'tooltip' => clienttranslate("ACTION: Draw 2 Cards<br/><br/>ROLE: Look at <div class='icon survey'></div> - 1 planet cards, keep 1<br/> <span class='yellow'>Leader:</span> Look at 1 additional card"), 'b'=>0, 'p'=>'', 'i'=>'S', 'v'=>0, 'a'=>'dd', 'r'=>'S', 'l'=>'v', ], 'card_tech_1_51' => [ 'type' => 'tech', 'name' => clienttranslate("Improved Trade"), 'b' => 3, 'p' => 'E', 'i' => 'TP', 'v' => 0, 'a' => 'i', 'side' => 0, 'tooltip' => clienttranslate("Collect 1 Influence from the supply."), ], ... ];
So this defined all info about cards, including types, names, tooltips (to be show on client), rules, payment cost, etc.
To access this in PHP side:
$type = $this->token_types['card_tech_1_51']['type'];
To access on JS side you have to send all variables from material file via getAllDatas first:
protected function getAllDatas() { $result = array (); $result ['token_types'] = $this->token_types; ... return $result; }
Then you can access it in similar way:
var type = this.gamedatas.token_types['card_tech_1_51'].type; // not translatable var name = _(this.gamedatas.token_types['card_tech_1_51'].name); // to be shown to user (NOI18N)
To send this in notification from PHP side:
$this->notifyAllUsers('gainCard',clienttranslate('player gains ${card_name}'), [ 'i18n'=>['card_name'], 'card_id' => $card_id, 'card_name' => $this->token_types[$card_id]['name'] ]);