Game File Reference
Useful Components
Official
- ItemManager: a PHP component to manage cards or other game items.
- PlayerCounter and TableCounter: PHP components to manage counters.
- Draggable: a JS component to manage drag'n'drop actions.
- Counter: a JS component to manage a counter that can increase/decrease (ex: player's score).
- ExpandableSection: a JS component to manage a rectangular block of HTML than can be displayed/hidden.
- Scrollmap: a JS component to manage a scrollable game area (useful when the game area can be infinite. Examples: Saboteur or Takenoko games).
- Zone: a JS component to manage a zone of the board where several game elements can come and leave, but should be well displayed together (See for example: token's places at Can't Stop).
- bga-zoom : a JS component for zoom controls.
- bga-animations : a JS component for animations.
- bga-cards : a JS component for cards.
- bga-dice : a JS component for dice.
- bga-autofit : a JS component to make text fit on a fixed size div.
- bga-score-sheet : a JS component to help you display an animated score sheet at the end of the game.
- bga-jump-to : a JS component to add board shortcuts
Deprecated
- Deck: a PHP component to manage cards (deck, hands, picking cards, moving cards, shuffle deck, ...).
- Stock: a JS component to manage and display a set of game elements displayed at a position.
Unofficial
Game Development Process
Guides for Common Topics
Miscellaneous Resources
This PHP file describes all the material of your game.
This file is include by the constructor of your main game logic (yourgame.game.php), and then the variables defined here are accessible everywhere in your game logic file.
Using material.inc.php makes your PHP logic file smaller and clean.
Example from "Hearts": if you define this in material.inc.php:
$this->colors = array(
1 => array( 'name' => clienttranslate('spade'),
'nametr' => self::_('spade') ),
2 => array( 'name' => clienttranslate('heart'),
'nametr' => self::_('heart') ),
3 => array( 'name' => clienttranslate('club'),
'nametr' => self::_('club') ),
4 => array( 'name' => clienttranslate('diamond'),
'nametr' => self::_('diamond') )
);
... you can access "$this->colors" everywhere in your PHP game logic file.