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* [[Game database model: dbmodel.sql|<b>dbmodel.sql</b>]] - database model
* [[Game database model: dbmodel.sql|<b>dbmodel.sql</b>]] - database model
* [[Game meta-information: gameinfos.inc.php|<b>gameinfos.inc.php</b>]] - meta-information
* [[Game meta-information: gameinfos.inc.php|<b>gameinfos.inc.php</b>]] - meta-information
* [[Game options and preferences: gameoptions.inc.php|<b>gameoptions.inc.php</b>]] - game options & user preferences
* [[Options and preferences: gameoptions.json, gamepreferences.json|<b>gameoptions.json</b>]] - game options & user preferences
* [[Game art: img directory|<b>img/</b>]] - game art
* [[Game art: img directory|<b>img/</b>]] - game art
* [[Game_metadata_manager|<b>Game Metadata Manager</b>]] - tags and metadata media
* [[Game_metadata_manager|<b>Game Metadata Manager</b>]] - tags and metadata media

Revision as of 17:25, 13 November 2023


Game File Reference



Useful Components

Official

  • Deck: a PHP component to manage cards (deck, hands, picking cards, moving cards, shuffle deck, ...).
  • Draggable: a JS component to manage drag'n'drop actions.
  • Counter: a JS component to manage a counter that can increase/decrease (ex: player's score).
  • ExpandableSection: a JS component to manage a rectangular block of HTML than can be displayed/hidden.
  • Scrollmap: a JS component to manage a scrollable game area (useful when the game area can be infinite. Examples: Saboteur or Takenoko games).
  • Stock: a JS component to manage and display a set of game elements displayed at a position.
  • Zone: a JS component to manage a zone of the board where several game elements can come and leave, but should be well displayed together (See for example: token's places at Can't Stop).

Undocumented component (if somebody knows please help with docs)

  • Wrapper: a JS component to wrap a <div> element around its child, even if these elements are absolute positioned.

Unofficial



Game Development Process



Guides for Common Topics



Miscellaneous Resources