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  • 18:39, 22 February 2026Gamehelpchandigarh (hist | edit) ‎[4,871 bytes]TimboTimeLLC (talk | contribs) (Created page with "<H1>Chandigarh – Rules Summary</H1> <H2>Overview</H2> Players act as urban planners constructing the city of Chandigarh. Over the course of the game, players move their Architect, construct Buildings, complete Sectors, acquire Specialists, and score Project Cards for Prestige Points (PP). The player with the most PP at game end wins. <H2>Core Concepts</H2> <B>Sector</B>: One of 16 tiles forming a 4×4 city grid. <B>Plot</B>: A space within a Sector where a Building...")
  • 18:46, 21 February 2026GamehelpArchivarium (hist | edit) ‎[4,582 bytes]Gsbush2000 (talk | contribs) (Adapted rules from BGG doc) Tag: Visual edit
  • 15:33, 21 February 2026Gamehelpdicemission (hist | edit) ‎[4,606 bytes]Albatraous (talk | contribs) (Created page with "🎲 Dice Mission — BGA Wiki Rules Rewrite Overview In Dice Mission, players roll dice to complete mission cards as quickly as possible. Each round has two phases: Mission Phase – players roll dice under shared constraints. Debriefing Phase – players check whether missions are completed. The first player to complete: All their Mission cards, and One Special Mission card wins the game. DM_RULES_V2_En_L Setup Mission Cards Separate and shuffle: SOLO missi...")
  • 07:23, 21 February 2026Gamehelpreefgardens (hist | edit) ‎[2,275 bytes]Neassix (talk | contribs) (Created page with "Reef Gardens – Turn Structure -Each round represents a season of growth in your reef ecosystem. Players take turns building coral structures and creating scoring opportunities. -At the start of each round, the First Player Token moves clockwise to the next player so everyone gets an equal chance to go first throughout the game. Each round follows these steps: 1. Setup Phase -Refill the central market/display with the required number of cards. -Ensure all players hav...")
  • 18:52, 19 February 2026Gamehelppositano (hist | edit) ‎[2,796 bytes]Jeffgris (talk | contribs) (Created page with "== Overview == You are a builder in Positano competing to construct cliffside buildings with the best seaside views. Score the most points from your unblocked views, goals and gelato. == Round Structure == === 1. Bid === Bid for draft order for Lot, Blocks, Build tiles. Choose 1 Base Bid + 1 Booster. Reveal simultaneously. Add the Booster to all 3 Base Bid values. === 2. Draft Tiles === For each row of tiles: Highest bid picks first, then descending. If bids are tied,...")
  • 23:05, 18 February 2026Gamehelpgipf (hist | edit) ‎[2,183 bytes]Arjuna92 (talk | contribs) (condensed and partly rewritten from the wikipedia article)
  • 05:46, 16 February 2026Gamehelpyokaipagoda (hist | edit) ‎[24 bytes]Parsonii (talk | contribs) (Created page with "File:YokaiPagoda.jpg")
  • 16:57, 15 February 2026Gamehelpsoleilsdete (hist | edit) ‎[2,256 bytes]FroloX (talk | contribs) (62 Soleils d'Eté - How to play)
  • 12:25, 15 February 2026Gamehelprednotice (hist | edit) ‎[3,315 bytes]Thomas (talk | contribs) (Created page with "== Game Objective == * '''Faussaire (Angela):''' Cash a total of '''≥ $1,000,000''' in checks. * '''Agent (Jessah):''' Capture Angela '''3 times''' (the first 2 captures cost her one identity each; the 3rd capture wins Jessah). == Quick Overview == '''Planning''' → '''Reveal Markers''' → '''Perform Actions''' → '''Switch Initiative'''.<br/> Angela hides and collects money, while Jessah blocks, tracks, and hunts. == Round Flow (Each Round) == Each round consis...")
  • 10:24, 14 February 2026Tips ghostsgalore (hist | edit) ‎[436 bytes]Barberserk (talk | contribs) (Created page with "List of tiles: 500px|thumb|left|Caption")
  • 19:29, 13 February 2026Gamehelppentaktys (hist | edit) ‎[1,691 bytes]Thomas (talk | contribs) (Created page with "== Rule Summary == '''Goal:''' Capture all opponent tokens or force a situation where your opponent has no legal moves left. === Movement Rules === The movement of a token is determined by the '''tile it occupies at the start''' of the turn: * '''<span style="color:#800080">PURPLE</span>''': Move to any adjacent tile (orthogonal: row or column). * '''<span style="color:#0000FF">BLUE</span>''': Move to any adjacent tile (diagonal). * '''<span style="color:#FF0000">RED</...")
  • 10:20, 13 February 2026Gamehelpnapoleoncardgame (hist | edit) ‎[11,802 bytes]Kinako chan (talk | contribs) (Created page with "<!-- BGA Wiki: en.doc.boardgamearena.com/Gamehelp_napoleoncardgame Napoleon (Japanese-style) Rules Overview --> == What is Napoleon? == Napoleon is a trick-taking card game widely played in Japan. It uses a standard 53-card deck (including one Joker) and is played with 4–5 players. Each round, the player who wins the bidding becomes "Napoleon" and secretly teams up with an "Adjutant" to try to capture at least as many picture cards (10, J, Q, K, A) as they declar...")
  • 09:22, 12 February 2026Gamehelpwhist (hist | edit) ‎[3,030 bytes]ArielFriedrichGauss (talk | contribs) (Created page with "==Gameplay (Four Players)== ===Setup=== * Players are split into teams of 2, with partners sitting across. * A standard 52 card deck is used. The cards in each suit rank (from high to low) A > K > Q > ... > 2. ===Deal=== * The game consists of a series of hands. * The turn to deal rotates clockwise with each hand. * Deal each player 13 cards, with the dealer's last card turned face up to indicate trumps. The trump suit beats any of the other three suits played in that...")
  • 08:14, 12 February 2026Gamehelppokerdice (hist | edit) ‎[2,264 bytes]ArielFriedrichGauss (talk | contribs) (Created page with "==Gameplay== * Each player has 5 dices with 6 sides (one each of A, K, Q, J, 10, 9). * In each round, each player rolls all 5 dice. Then, they may reroll any number of those dice up to twice (click on the dice that you want to reroll). * After all rerolls (or when the player stops), compare all hands from highest to lowest. Tied hands are resolved by the dice used in the combination, then by those unused. * Lose lives according to the variant chosen. By default, rank-bas...")
  • 07:02, 12 February 2026Gamehelpknockoutwhist (hist | edit) ‎[1,834 bytes]ArielFriedrichGauss (talk | contribs) (Created page with "==Objective== Stay in the game by winning at least 1 trick each round. ==Gameplay== ===Deal=== The dealing player rotates clockwise with each hand. For the first hand, deal 7 cards to each player. This number decreases by 1 each hand, until 1. There is a trump for each hand. For the first hand, turn the next card face up and use its suit. From the second hand onwards, the player who won the most tricks last hand chooses the trump instead, unless there is a tie (in t...")
  • 21:04, 10 February 2026Gamehelptacta (hist | edit) ‎[849 bytes]Guybrush127 (talk | contribs) (Created page with "== Objective == The goal of '''TACTA''' is to have the most visible dots by the end of the game. Points are obtained by legally placing a card on the field and having the filled-in dots remaining visible at the end of the game. The game ends when all the cards are played. === Sequence of play === The player with the lowest value on either of their outermost cards starts. If there is a tie, the player with the lowest combined value on their outermost cards begins. 1. Cho...")
  • 08:30, 9 February 2026Gamehelpaquarius (hist | edit) ‎[1,662 bytes]ArielFriedrichGauss (talk | contribs) (Created page with "==Setup== Each player gets a different secret Goal (Air, Earth, Fire, Space, Water), along with 3 cards as their initial hand. The remaining Goals are placed as invisible players. The centre starts with a non-Action card. ==Gameplay== On a player's turn, they must draw a card, then play a card. If the played card is an Element card, place it such that at least a portion of one edge matches an Element of a neighbor card's edge. Cards may not be placed perpendicular t...")
  • 22:37, 8 February 2026Tips seventhseacityoffivesails (hist | edit) ‎[1,376 bytes]Sho006 (talk | contribs) (Vodacce Tips with their Brutes)
  • 23:20, 7 February 2026Gamehelppickomino (hist | edit) ‎[3,210 bytes]Spritemaster (talk | contribs) (First version) Tag: Visual edit
  • 11:09, 7 February 2026Gamehelpscreampark (hist | edit) ‎[8,615 bytes]Kakkarot26 (talk | contribs) (Scream Park game rules) Tag: Visual edit
  • 21:07, 6 February 2026Gamehelpspacelab (hist | edit) ‎[3,411 bytes]Post726 (talk | contribs) (Created page with "== Goal == The player with the most points at the end of the game wins. == Game Play == On your turn, you must take 1 of 3 possible actions '''Warning''': If you have 5 or more lab cards in hand at the start of your turn, you must '''Place Labs''' 1. '''Draw Labs''' * Draw 3 cards from the lab deck face up * Choose one agency (color) and take '''all''' available cards of that agency * The remaining cards from other Space Agencies are added to the Recruitment Center 2...")
  • 09:27, 6 February 2026Gamehelpboardnine (hist | edit) ‎[2,582 bytes]XXazertyXx (talk | contribs) (Rules Nine)
  • 01:05, 6 February 2026Tips qwinto (hist | edit) ‎[1,177 bytes]Blue097 (talk | contribs) (Created page with "Getting Started Rolling 3 dice for your first 10 rolls is a good basic starting strategy. The aim is to fill in the 3x3 grid where the three right-most pentagons are during this time. A good average score for these are: * Orange 9-11 * Yellow 10-12 * Purple 15+ (tip - this pentagon is a good space to hold out for a big number as it has the potential to score vertical and horizontal) If you have managed to fill in the 3x3 region (or close to), transitioning to a pair of...")
  • 22:08, 5 February 2026Tips tembo (hist | edit) ‎[1,051 bytes]Chipcarver (talk | contribs) (Tembo Strategy Tips)
  • 11:15, 5 February 2026Gamehelpazure (hist | edit) ‎[4,578 bytes]Tolcso (talk | contribs) (Gameplay rules copied from rulebook)
  • 03:38, 5 February 2026Tips bootydice (hist | edit) ‎[1,145 bytes]Stevenrose213 (talk | contribs) (just kill)
  • 20:12, 3 February 2026Gamehelpperch (hist | edit) ‎[2,286 bytes]Bennygui (talk | contribs) (Created page with "== Setup == Each player receives 2 objective cards and must keep one. == Migration Phase == Each player places 2 of their birds in the migration bag. == Recruit Phase == Each player receives 2 of their birds and also draw 2 random birds from the migration bag. == Perch Phase == This is the main phase of the game. Each player takes turn placing exactly one bird on one of the tiles. Birds must be stacked on top of other birds of the some color. Placing a bird in a n...")
  • 23:19, 2 February 2026Tips challengersbeachcup (hist | edit) ‎[201 bytes]Titus99 (talk | contribs) (Created page with "there are two main strads 1 get as many cards as posable 2 get six cards so you never max out on the bench - there four you should get six card types and get as many as you can of each") Tag: Visual edit
  • 15:18, 2 February 2026Gamehelppleasedontburnmyvillage (hist | edit) ‎[4,442 bytes]The FlyingSheep (talk | contribs) (Initial set of rules - formatted from official game book) Tag: Visual edit: Switched
  • 22:33, 30 January 2026Tips deadcells (hist | edit) ‎[386 bytes]Flying Dominion (talk | contribs) (Get things that help your next run and remove things that are less helpful. You WILL get better cards later.)
  • 12:24, 30 January 2026Tips kemet (hist | edit) ‎[25 bytes]VGamalyan (talk | contribs) (Test) Tag: Visual edit
  • 23:29, 29 January 2026Gamehelprolldice (hist | edit) ‎[1,277 bytes]Sportomax (talk | contribs) (RollDice is a push-your-luck dice game for 1–4 players. On your turn, roll a single die and choose whether to keep it or roll again to try for a higher number. You always score something, and the first player to reach the target score wins.)
  • 18:29, 29 January 2026Tips distilled (hist | edit) ‎[172 bytes]Eric Juneau (talk | contribs) (Created page with "Because two cards from the recipe are returned to you, you may want to include more sugars than necessary in the mix to increase the chances of getting the spirit you want.")
  • 00:02, 29 January 2026Gamehelppilipili (hist | edit) ‎[1,103 bytes]Bshirley (talk | contribs) (first cut)
  • 12:25, 28 January 2026Gamehelpwatergate (hist | edit) ‎[6,696 bytes]Kevan (talk | contribs) (simple rules overview)
  • 11:18, 27 January 2026Tips pilipili (hist | edit) ‎[3,108 bytes]Mealsy (talk | contribs) (Created page with " No Suits Cards run from 1-55 with 1 Joker in the deck")
  • 17:37, 26 January 2026Gamehelpdragonoverload (hist | edit) ‎[1,738 bytes]Firgon (talk | contribs) (Created page with "Try to win the majority of the habitats Playing a card Players take turns playing a card into a habitat on their side of the board either face-up or face-down. They can only play cards into habitats that are not full. A habitat is full when it has 3 cards. When playing a card face up, it must match the habitat it is placed in. When playing a card face down, it is not required to match the habitat. Players can only play a total of 3 face-down cards on their side of the...")
  • 06:55, 25 January 2026Gamehelpzoomquest (hist | edit) ‎[1,629 bytes]Scotfree123 (talk | contribs) (Created page with "== Overview == ZoomQuest is a cooperative fantasy adventuring game for a party of 1-5 cooperating players. Players control characters navigating a network of locations fighting monsters, finding treasures, and learning secrets. == The Basics == Every entity in the game is represented as a hand of cards representing actions the entity can do. Like attacking with a sword, sneaking through the shadows, or fast-talking. In this way almost everything about your character's...")
  • 15:08, 24 January 2026Gamehelpbrasspittsburgh (hist | edit) ‎[21 bytes]BoardGaymesJames (talk | contribs) (Created page with "Test to see if public")
  • 16:11, 23 January 2026Gamehelpthegamemakers (hist | edit) ‎[8,326 bytes]Eric Juneau (talk | contribs) (Created page with "Overview The Game Makers is a worker-placement game where each player takes turns gathering components to build the world's greatest games. Along the way, unneeded components can be repurposed to form workers, structures, and other upgrades to increase your factory's efficiency. Fill your display case and become the greatest game maker ever. End Game and Scoring The game ends when one player's display case is filled. How does the game work? There is no turn order....") Tag: Visual edit
  • 07:20, 23 January 2026Tips chuhan (hist | edit) ‎[3,590 bytes]Cheddarific (talk | contribs) (Created page with "**Pick a writ?** Sometimes it is wise to take a writ and sometimes it is not. Generally, if you have a varied hand with most numbers, it is ok or even desirable to take a writ to pad out individual numbers in your hand and increase the numbers of 3s and 6s you have (for their abilities). Conversely, if you have only a few numbers left in your hand, it is better to avoid taking a writ that is likely to give you more to play. There's also the scoring to think about. Ea...")
  • 08:49, 22 January 2026Tips artistalley (hist | edit) ‎[13 bytes]Noe sonrisa (talk | contribs) (Created page with "Strategy Tips")
  • 08:48, 22 January 2026Gamehelpartistalley (hist | edit) ‎[17 bytes]Noe sonrisa (talk | contribs) (Created page with "Help Artist Alley")
  • 17:40, 21 January 2026Tips overthepond (hist | edit) ‎[261 bytes]Reikja (talk | contribs) (Created page with "In this tug of war battle it is vital to have a close eye on your opponents picks: Do you remember which card you played into your opponents hand with your last move? Eh? We recommend to play this life and not turn based. Always be on the look out for clues...")
  • 17:29, 21 January 2026Gamehelpoverthepond (hist | edit) ‎[1,738 bytes]Reikja (talk | contribs) (How to play this game - an basic overview)
  • 03:49, 21 January 2026Gamehelpsoothsayers (hist | edit) ‎[4,917 bytes]Jeffgris (talk | contribs) (Created page with "== Objective == Gain '''<span style="color: purple;">Fate tokens 🜂</span>''' through: * <span style="color: #008041;">'''Ascending'''</span> to the highest level of each suit * <span style="color: #bd2125;">'''Capturing'''</span> the highest level Tarot under each suit * <span style="color: #d18443;">'''Trading'''</span> coins for Fate tokens * Activating '''Tarot''' powers that yield Fate tokens ==== Instant win condition: ==== * 2 players → 7 Fate tokens...")
  • 23:39, 20 January 2026Tips drolesdezebres (hist | edit) ‎[47 bytes]MagentaShaman (talk | contribs) (Created page with "Keep a good mix of all animal types in the end.")
  • 17:11, 20 January 2026Tips sevenwondersdice (hist | edit) ‎[1,339 bytes]Eric Juneau (talk | contribs) (Created page with "{|class="wikitable" style="max-width:50rem;" border="2" !Symbol !Description |- |File:7dice_crossSpace.gif |Cross off '''a space of the building''' shown, paying its cost and following the order of construction. |- |File:7dice_crossMultiColor.gif |Cross off '''a space of one of the buildings''' shown, paying its cost and following the order of construction. |- |File:7dice_crossTwo.gif |Cross off up to '''two spaces of the building''' shown, paying their costs...")
  • 14:51, 19 January 2026Gamehelpthreethirteen (hist | edit) ‎[2,941 bytes]WorksMaybe (talk | contribs) (Created page with "'''3-13''' is a rummy-style card game played over 11 rounds. The goal is to accumulate the '''lowest score''' by going out with a fully melded hand or minimizing unmelded cards when another player goes out. == Players == 2-5 players == Equipment == * 2 standard 52-card decks shuffled together * 4 jokers (2 from each deck) * '''Total: 108 cards''' == Round Structure == {| class="wikitable" |- ! Round !! Cards Dealt !! Wild Card |- | 1 || 3 || 3s |- | 2 || 4 || 4s |- |...")
  • 07:35, 18 January 2026Tips flockers (hist | edit) ‎[847 bytes]Markswanson (talk | contribs) (Created page with "Hints: - A flock with at least one graze icon in it lets you manage future growth Alternate your lead bird wisely with the swap action to maximize future lead actions - Use the navigate action to control the flight path to your advantage - Use bonus terrain to perform long and efficient flights during a fly action - Use encounters strategically to manage your flock size - Geese with both a lead and identify action may let you perform a double action")
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