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9 August 2026
- 15:1715:17, 9 August 2026 diff hist +6,486 N Gamehelpgunsen Rules added current
24 July 2026
- 01:4001:40, 24 July 2026 diff hist +4,983 N Gamehelpbizarremanor Created page with "=Objective= Build the best haunted manor over '''6 rounds''' by drafting and placing Manor cards. Earn positive Review cards by satisfying the '''Architect''', '''Decorator''', and '''Mystery Guests''', while hiding or covering negative stars. The player with the most points wins. =Setup= * Choose a Scenario. * Place the Scenario where all players can see it. * Shuffle the Mystery Guest cards and place '''2 face down''' below the Scenario. * Sort the Review cards into..." current
16 June 2026
- 01:3101:31, 16 June 2026 diff hist +3,436 N Gamehelpdrako Created page with "= DRAKO: Aetherya Pocket = == Goal == Build a 4 × 4 Kingdom and score the most '''Harmony Points''' by placing Tribes near favored Lands, domesticating Dragons, claiming Legends, and avoiding conflicts. == Components == * 80 Kingdom cards: Lands, Tribes, Dragons, Magical Portals * 15 Legend cards * 4 player aids * 1 score sheet == Setup == Use Kingdom cards based on player count: {| class="wikitable" ! Players !! Cards Used |- | 2 || 2-diamond cards |- | 3 || 2- and..." current
22 May 2026
- 15:3015:30, 22 May 2026 diff hist +2,949 N Gamehelpcustodiandice Created page with "{{Infobox game | title = Custodian Dice | designer = Niko Lepka | players = 2 | time = 30–45 minutes | complexity = Complex | version = 1.0.0 }} '''Custodian Dice''' is an abstract strategy game played on a 5 × 5 grid. Players capture opposing dice by surrounding them on multiple sides. == Objective == Capture enough of your opponent’s pieces so they are no longer able to capture any of yours. == Components == * 1 5 × 5 game board * 10 regular dice ** 5 dice i..." current
3 May 2026
- 19:0419:04, 3 May 2026 diff hist +2,490 N Gamehelpgoodfortune Created page with "= Good Fortune = == Overview == Players collect matching charms to score points. Each tile has a value (shown as a die). Highest total score wins. :contentReference[oaicite:0]{index=0} == Components == * 21 numbered tiles (each shows 2 charms + 1 value) * 1 Lucky Charm Medallion (random) * 1 reminder tile (for tiles 1 and 21) == Setup == # Randomly assign tile 1 to one player and tile 21 to another. # Each player draws 8 tiles face down. # Place 3 remaining tiles face..." current
22 February 2026
- 19:3919:39, 22 February 2026 diff hist +4,871 N Gamehelpchandigarh Created page with "<H1>Chandigarh – Rules Summary</H1> <H2>Overview</H2> Players act as urban planners constructing the city of Chandigarh. Over the course of the game, players move their Architect, construct Buildings, complete Sectors, acquire Specialists, and score Project Cards for Prestige Points (PP). The player with the most PP at game end wins. <H2>Core Concepts</H2> <B>Sector</B>: One of 16 tiles forming a 4×4 city grid. <B>Plot</B>: A space within a Sector where a Building..." current
26 May 2025
- 18:1918:19, 26 May 2025 diff hist −204 Gamehelpcoffeerush No edit summary
16 November 2024
- 17:5917:59, 16 November 2024 diff hist −1 Gamehelpfinca Correcting Game end to reflect that the game ends with the distribution of the final FINCA tile Tag: Visual edit
6 June 2024
- 00:5900:59, 6 June 2024 diff hist +10,602 N Gamehelpamazonas Created page with "<p><strong>Goal of the game</strong></p> <p>You are traveling through the Amazon region to discover exotic orchids, fish, butterflies, parrots and reptiles. When a player reaches a village, they set up a research station there in the form of a hut and collect a corresponding research tile. </p> <p>The player who has 3 or more research tiles of one species at the end of the game scores points. But points are also awarded as soon as you have 5 different research..."