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  • === Random initialisation variant === This option allows for a few random moves to be made randomly before starting the game,
    1 KB (206 words) - 13:08, 20 July 2023
  • * '''Can I Use That?:''' Take a random card from another player's hand and play it ...assin:''' Discard Crown if it's in play, otherwise discard any Object or a random card
    2 KB (326 words) - 18:46, 27 June 2023
  • * Level 2: Add a random affinity card which is only visible to the first player. The shown families * Level 5: Add a random objective card, visible to all. The cards must be in the indicated shape at
    2 KB (385 words) - 18:45, 3 January 2021
  • **• Remove 4 of each gold and 22 random cards with 2 players, **• Remove 3 of each gold and 13 random cards with 3 players,
    3 KB (470 words) - 15:17, 16 November 2023
  • Take two random materia to quickly increase your materia pool.
    477 bytes (75 words) - 12:59, 13 April 2024
  • ...of hunter cards from you hand to go hunting. You can either send them to a random hunt or participate in a previously-started hunt. If you go for a random hunt, an animal card is revealed. If the sum of you played hunter card is g
    2 KB (344 words) - 13:11, 7 April 2023
  • If you Play two cards of the same name, you can take a random card from someone else
    467 bytes (92 words) - 19:21, 14 January 2024
  • * A random player starts.
    453 bytes (81 words) - 20:24, 31 December 2021
  • '''Random start''': for a more random game, starting pieces are rolled (Ears are rolled again until getting only '''Random start & Rule of Chaos''': combination of the two previous variants.
    3 KB (517 words) - 17:50, 20 January 2022
  • Begin with random choices of squares to sink ships. I especially like the spots one space dia Random: ships are placed randomly, without regard to separation between ships and
    4 KB (668 words) - 06:48, 8 September 2023
  • ...lay a predetermined pattern of symbols, or choose a random selection. With random selection, each player will have 30 symbols. (All but one of the patterns a
    3 KB (493 words) - 04:22, 10 June 2023
  • === Random setup variation ===
    4 KB (719 words) - 05:10, 19 July 2023
  • ...ces for tiles, the random placement of the tiles on the big island and the random small islands all will ensure that each game will be unique. The end of rou
    3 KB (537 words) - 18:43, 24 September 2020
  • ==== Random apple harvest ====
    5 KB (865 words) - 19:47, 12 September 2023
  • The game starts with four random sector boards and three random scoring cards. The three random scoring cards define how players will earn gold (victory points) in the gam
    6 KB (1,016 words) - 06:00, 24 July 2023
  • GREEN: 5 Random tiles YELLOW: 1 Jamming room + 7 random tiles
    9 KB (1,538 words) - 06:37, 3 August 2022
  • ...mountains (ore), fields (grain), pasture (wool) and a desert (nothing) at random places. ...them (rounded down). You must move the robber to a new terrain and steal 1 random resource from a player who has a settlement or city next to that terrain.
    3 KB (515 words) - 12:55, 3 July 2023
  • The default option on BGA is '''Random board without board #8''', and not '''Beginner setup''', because it is prob * '''One random board per player''': each player is given a single random duchy / estate among available ones. Two players can have the same duchy /
    10 KB (1,778 words) - 02:35, 20 January 2024
  • ...can be good for this reason. But also remember that each game includes a random 16 Level III cards out of the total pool of 36. So it is entirely possible
    4 KB (658 words) - 00:23, 2 March 2024
  • ...some point in rounds 1 through 4, but the exact order they appear will be random. These actions will be added at some point in rounds 5 through 7, also in a random order.
    10 KB (1,492 words) - 15:46, 13 October 2022
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