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12 June 2025
- 05:2705:27, 12 June 2025 diff hist −340 Gamehelpbeyond No edit summary
- 05:2605:26, 12 June 2025 diff hist −760 Gamehelpgatsby No edit summary Tag: Visual edit
- 05:2105:21, 12 June 2025 diff hist +3,178 N Gamehelpgatsby Created page with "== Objective == Win by either: Collecting 3 characters of the same suit, OR Collecting 1 character from each of the 5 suits If no one achieves a victory condition, the player with the most Prestige points from characters and special actions wins. == Setup == Unfold the board and place it at the center. Shuffle and place: • 4 Cabaret tiles face up in the Cabaret area • 15 Character tiles randomly across the 3 locations: ◦ 3 in Cabaret ◦ 4 in Finance Center..."
- 05:1505:15, 12 June 2025 diff hist +2,540 N Gamehelpbeyond Created page with "== Objective == Win by scoring the most energy points or by enchanting all 6 Nian Shou cards for an instant victory. == Setup == Shuffle all Celestial Spirit cards into a deck, back side visible. Place the 6 Nian Shou cards in the center of the table. Each player gets: • 1 Stock card • 2 Lotus tokens • A hand of 4 random cards (from the main deck) Place the remaining tokens in a common supply. Determine the first player (the wisest starts). == Game Turn (3..."
- 04:3604:36, 12 June 2025 diff hist +866 N Gamehelpquinzejoursenfrance Created page with "== Goal == Plays in 15 rounds (1 per day) Earn the most Victory Points by completing missions and collecting Location cards with smileys. == Game Play == Choose one of the following actions: 1. Voyager – Take 1 Location card, pay steps, gain symbols/reward 2. Rencontrer – Draw 2 Encounter cards, keep 1 3. Récupérer – Gain 4 Step tokens == Itinerary Change == At the start of Days 4, 8, 12 — discard and refresh all 8 Location cards. == Missions (Renc..."
5 June 2025
- 05:3505:35, 5 June 2025 diff hist −1 Gamehelpjewelbox →Game Play
- 05:3505:35, 5 June 2025 diff hist +20 Gamehelpjewelbox →Tools
- 05:3405:34, 5 June 2025 diff hist +572 Gamehelpjewelbox →Scoring Guide
- 05:1205:12, 5 June 2025 diff hist +42 Gamehelpjewelbox →Scoring Guide Tag: Visual edit: Switched
- 05:1005:10, 5 June 2025 diff hist +892 N Gamehelpjewelbox Created page with "== Scoring Guide == Scarabs (green) - Scores individually. A scarab on the edge adjacent to all different family scores 2 points. A scarab in the middle adjacent to all different family scores 3 points. Weevils (red) - Gain points as a set being in a group horizontally or vertically as below: Group of 2 - 3 points Group of 3 - 6 points Group of 4 - 10 points Each weevil can only be counted once. Ladybug (purple) - Score number of lady bugs not adjacent to another la..."
19 May 2025
- 06:5406:54, 19 May 2025 diff hist +17 Gamehelpkokeshi →Scoring
- 06:5306:53, 19 May 2025 diff hist +630 N Gamehelpkokeshi Created page with "== Scoring == End Game Scoring 1. Position of where are you on the each animal track scores the point on top of the track. 2. For each track that you are ahead of your opponent(s), you score 3 additional points. 3. Recognition tiles placed on your workshop board score the scores on the tile. 4. The position of each of your kokeshi doll score the points on the right on the board. 5. -3 points for each two tiles on your workshop board of the same color that are orth..."
2 May 2025
- 04:3304:33, 2 May 2025 diff hist +1 m Gamehelpabrachadabra No edit summary Tag: Visual edit
27 April 2025
- 22:0322:03, 27 April 2025 diff hist +26 m Gamehelpaero →Game Play Tag: Visual edit
- 22:0322:03, 27 April 2025 diff hist +5 m Gamehelpaero →Game Play Tag: Visual edit
- 22:0222:02, 27 April 2025 diff hist +6 m Gamehelpaero →Game Play Tag: Visual edit
- 18:2718:27, 27 April 2025 diff hist +1,036 N Gamehelpaero Created page with "== Objective == Arrest all 6 criminals with the highest score and wins the game. == Game Play == Each player rolls 8 dice. 4 of the dice have the 6 criminals on them and the 4 have number vales from 1 (snake eye) to 6. You must split minimum of 1 die after each roll and re-roll the rest. That split die will not be rerolled again. At the end of your roll, you pick one of the criminals from your dice roll and arrest them. Scores are determined by the number of dice..."
3 March 2025
- 00:0500:05, 3 March 2025 diff hist +34 m Gamehelpeasypeasy →Overview Tag: Visual edit
2 March 2025
- 23:3923:39, 2 March 2025 diff hist 0 Gamehelpeasypeasy →Game Play Tag: Visual edit
- 21:5621:56, 2 March 2025 diff hist +1,280 N Gamehelpeasypeasy Created page with "== Overview == This game is easy peasy, pun intended. The game plays in 3 rounds. Each person starts with 8 cards • 4 in the row (2 face up and 2 face down. The face up ones are laid over the face down ones) • 4 in your hand == Game Play == On your turn, you can perform one of 2 actions: 1) Depending on whether the center card says UP or DOWN, discard a card that is higher or lower than the card in the left or right discard pile. 2) Draw 2 cards and flip t..."
16 February 2025
- 06:4306:43, 16 February 2025 diff hist +30 Gamehelpzenith →Planets
- 06:4206:42, 16 February 2025 diff hist +7 Gamehelpzenith →Bonus tokens
- 06:4206:42, 16 February 2025 diff hist +78 Gamehelpzenith →Bonus tokens
- 06:4006:40, 16 February 2025 diff hist −7 Gamehelpzenith No edit summary
- 06:3006:30, 16 February 2025 diff hist +1 Gamehelpzenith →Beginning of the Game
- 06:2906:29, 16 February 2025 diff hist +2 Gamehelpzenith →Influence Tag: Manual revert
- 06:2906:29, 16 February 2025 diff hist −2 Gamehelpzenith →Influence
- 04:0804:08, 16 February 2025 diff hist 0 Gamehelpzenith →Bonus tokens
- 04:0804:08, 16 February 2025 diff hist +1 Gamehelpzenith →2. Influence Action
- 04:0804:08, 16 February 2025 diff hist +1 Gamehelpzenith →3. Technology Action
- 04:0704:07, 16 February 2025 diff hist 0 Gamehelpzenith →3. Technology Action Tag: Visual edit: Switched
- 04:0704:07, 16 February 2025 diff hist −6 Gamehelpzenith →Turn Structure
- 04:0304:03, 16 February 2025 diff hist +3 Gamehelpzenith →The Game
- 01:4701:47, 16 February 2025 diff hist −196 Gamehelpzenith →The Game
- 01:4601:46, 16 February 2025 diff hist 0 N File:Zenith.png No edit summary current
- 01:4101:41, 16 February 2025 diff hist +73 m Gamehelpsfynx →Civilization tiles Tag: Visual edit
- 01:3201:32, 16 February 2025 diff hist +30 Gamehelpsfynx →The Basics and Objective
- 01:3101:31, 16 February 2025 diff hist +577 N Gamehelpsfynx Created page with "== The Basics and Objective == File:sfMain.jpg === Civilization tiles === Line the Civilization tiles up left to right or top to bottom to match the Bonus cards. Complete 9 cards before the end of 12 rounds to beat the game. You gain a Reward card whenever a Bonus card is completed. == Game Play == Carry out 1 basic and 2 special actions. Using reward cards are optional. Completing Bonus card is automatic and does not cost an action. At the end of a round,..."
- 01:3101:31, 16 February 2025 diff hist 0 N File:SfMain.jpg No edit summary current
- 00:3800:38, 16 February 2025 diff hist −1 Gamehelpbiomesofnilgiris →Goals = Tag: Visual edit: Switched
- 00:3800:38, 16 February 2025 diff hist +55 Gamehelpbiomesofnilgiris →Main Board and Player Board Tag: Visual edit: Switched
- 00:3600:36, 16 February 2025 diff hist +2,770 N Gamehelpbiomesofnilgiris Created page with "== Main Board and Player Board == File:nilPMainBoard.jpg File:nilPlayerBoard.jpg === Goals ==== Evaluated at end of game. On the cards are what the top two players will score. === Sustainability bonus track === Player highest on this track will gain 5 extra points at end of game. To its left are the additional bonsues you will gain as you go up the track. To the left of that -- "First To..." - the first player to achieve the condition will also move up on..."
- 00:3500:35, 16 February 2025 diff hist 0 N File:NilPlayerBoard.jpg No edit summary current
- 00:3500:35, 16 February 2025 diff hist 0 N File:NilPMainBoard.jpg No edit summary current
15 February 2025
- 22:3022:30, 15 February 2025 diff hist −1 Gamehelpmonkey →Game Play
- 22:3022:30, 15 February 2025 diff hist +1,041 N Gamehelpmonkey Created page with "== Goal of the Game == Climb to the top of the tree and beat Kurgill's traps. == Game Play == 1. Flip over a spell card and apply its effects. 2. Actions (total of 2 action points): a. Draw a tree card (1 AP), or b. Attempt to climb the tree (1 AP), or c. Set traps on your opponent (1 AP / 2 traps) Beating the 3 cards at the tree top must be done all at once. This action cost 2 Aps. Note that some spell will take away 1 AP from you. === Traps === Traps..."
- 22:1422:14, 15 February 2025 diff hist 0 Gamehelpsymbiose →Scoring
- 22:1422:14, 15 February 2025 diff hist 0 Gamehelpsymbiose →Game Play
- 22:1122:11, 15 February 2025 diff hist 0 Gamehelpsymbiose →Scoring
- 22:1022:10, 15 February 2025 diff hist 0 Gamehelpsymbiose No edit summary