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4 September 2025
- 08:2108:21, 4 September 2025 diff hist +196 Zombie Mode →Implementing the Zombie mode
- 08:2008:20, 4 September 2025 diff hist +705 Zombie Mode →Implementing the Zombie mode
- 08:1008:10, 4 September 2025 diff hist +1,383 Zombie Mode →Implementing the Zombie mode
- 07:5407:54, 4 September 2025 diff hist +417 Zombie Mode No edit summary
- 07:5007:50, 4 September 2025 diff hist +51 Zombie Mode No edit summary Tag: Visual edit
- 07:4907:49, 4 September 2025 diff hist −351 Zombie Mode No edit summary Tag: Visual edit
- 07:4707:47, 4 September 2025 diff hist +3,731 N Zombie Mode Created page with "{{Studio_Framework_Navigation}} == What is the Zombie mode == When a player leaves a game for any reason (being expelled out of time or quitting the game), he becomes a "zombie player". In this case, the results of the game won't count for statistics, but we must let the other players finish the game anyway. That's why zombie mode exists: allow the other player to finish the game, against the Zombie (a bot) that replaces the Zombie player (a bot). == The different Z..."
3 September 2025
- 16:2516:25, 3 September 2025 diff hist +113 BgaCards No edit summary
- 09:4709:47, 3 September 2025 diff hist +649 Main game logic: Game.php →Legacy games API
13 August 2025
- 12:4412:44, 13 August 2025 diff hist +42 BgaAnimations No edit summary
- 10:0910:09, 13 August 2025 diff hist +316 Tutorial reversi →Make the move appear automatically
- 10:0610:06, 13 August 2025 diff hist −47 Tutorial reversi No edit summary
- 08:4808:48, 13 August 2025 diff hist +56 BgaAnimations →Changelog
11 August 2025
- 09:5209:52, 11 August 2025 diff hist +1 BgaCards →Changelog
- 09:5209:52, 11 August 2025 diff hist +42 BgaCards →Changelog
8 August 2025
- 18:0518:05, 8 August 2025 diff hist +11 BgaScoreSheet No edit summary Tag: Visual edit
- 18:0518:05, 8 August 2025 diff hist +11 m BgaAutofit No edit summary Tag: Visual edit
- 18:0418:04, 8 August 2025 diff hist +11 BgaDice No edit summary Tag: Visual edit
- 18:0418:04, 8 August 2025 diff hist +22 m BgaCards No edit summary Tag: Visual edit
- 18:0418:04, 8 August 2025 diff hist +11 m BgaAnimations No edit summary Tag: Visual edit
7 August 2025
- 12:0012:00, 7 August 2025 diff hist +32 BgaDice No edit summary
- 11:5911:59, 7 August 2025 diff hist +32 BgaCards No edit summary
- 11:5911:59, 7 August 2025 diff hist +32 BgaAnimations No edit summary
- 07:1207:12, 7 August 2025 diff hist +83 BgaCards No edit summary Tag: Visual edit
6 August 2025
- 11:3911:39, 6 August 2025 diff hist −482 BGA Code Sharing →Community shared components, pens, etc
- 10:5310:53, 6 August 2025 diff hist −36 BGA Studio Cookbook →HTML Representation
- 10:3210:32, 6 August 2025 diff hist −17 Stock No edit summary
- 10:3210:32, 6 August 2025 diff hist +147 Stock No edit summary
- 10:3110:31, 6 August 2025 diff hist +105 Studio No edit summary
- 10:3010:30, 6 August 2025 diff hist +105 Template:Studio Framework Navigation No edit summary
- 10:2510:25, 6 August 2025 diff hist +3,280 N BgaCards Created page with "{{Studio_Framework_Navigation}} '''[https://x.boardgamearena.net/data/game-libs/bga-cards/1.x/demo/index.html Demo] [https://x.boardgamearena.net/data/game-libs/bga-cards/1.x/docs/index.html Doc]''' == Overview == '''bga-cards''' is a javascript component to display cards. The lib will handle associated animations (moving between stocks, flipping or rotating the cards). == Usage == Load the lib: <pre> define([ "dojo","dojo/_base/declare", "ebg/core/gamegui",..."
- 10:1610:16, 6 August 2025 diff hist −4 BgaDice →Usage
- 10:1310:13, 6 August 2025 diff hist +3,032 N BgaDice Created page with "{{Studio_Framework_Navigation}} '''[https://x.boardgamearena.net/data/game-libs/bga-dice/1.x/demo/index.html Demo] [https://x.boardgamearena.net/data/game-libs/bga-dice/1.x/docs/index.html Doc]''' == Overview == '''bga-dice''' is a javascript component to display dice. The lib will handle associated animations (roll animation, moving between stocks). == Usage == Load the lib: <pre> define([ "dojo","dojo/_base/declare", "ebg/core/gamegui", "ebg/counter",..."
5 August 2025
- 14:5214:52, 5 August 2025 diff hist +163 Game interface logic: Game.js →Animations Tag: Visual edit
- 14:4014:40, 5 August 2025 diff hist +48 BgaAnimations No edit summary
- 14:3814:38, 5 August 2025 diff hist +84 BgaAnimations No edit summary
- 14:3714:37, 5 August 2025 diff hist +68 Studio →BGA Studio game components reference
- 14:3614:36, 5 August 2025 diff hist +69 Template:Studio Framework Navigation No edit summary
- 14:3514:35, 5 August 2025 diff hist +2,855 N BgaAnimations Created page with "{{Studio_Framework_Navigation}} '''[https://x.boardgamearena.net/data/game-libs/bga-animations/1.x/demo/index.html Demo] [https://x.boardgamearena.net/data/game-libs/bga-animations/1.x/docs/index.html Doc]''' == Overview == '''bga-animations''' is a javascript component to handle different type of animations. The lib can handle the scale & rotation of the containers when doing the animation (the Dojo animations in the "this" cannot). == Usage == Load the lib: <pre>..."
31 July 2025
- 09:3509:35, 31 July 2025 diff hist −40 m Pre-release checklist No edit summary Tag: Visual edit
23 July 2025
- 13:2613:26, 23 July 2025 diff hist +932 Your game state machine: states.inc.php No edit summary Tag: Visual edit: Switched
- 13:1313:13, 23 July 2025 diff hist +592 Main game logic: Game.php →Use globals
- 13:0313:03, 23 July 2025 diff hist +967 Game interface logic: Game.js →Players panels
- 12:5612:56, 23 July 2025 diff hist −197 Game interface logic: Game.js →Update players score
- 12:4912:49, 23 July 2025 diff hist +526 Game interface logic: Game.js →Title bar
17 July 2025
- 07:1907:19, 17 July 2025 diff hist +957 Using Typescript and Scss No edit summary Tag: Visual edit
8 July 2025
- 07:0207:02, 8 July 2025 diff hist −124 Pre-release checklist No edit summary
- 07:0107:01, 8 July 2025 diff hist +25 3D →Enabling 3D
2 July 2025
- 09:0509:05, 2 July 2025 diff hist +182 m Tutorials checklist →Tutorial Game release override current
- 09:0409:04, 2 July 2025 diff hist +192 Tutorials checklist →Tutorial Game release override Tag: Visual edit