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  • ...at is 11 lines wide and 12 lines long. It is played on the vertices of the grid. The board is divided into two land territories by a river in the middle of
    10 KB (1,740 words) - 02:13, 20 January 2024
  • ...eb/HTML HTML] + [https://developer.mozilla.org/en-US/docs/Web/CSS/grid CSS grid]. ...l short, HTML + [https://developer.mozilla.org/en-US/docs/Web/CSS/grid CSS grid] is responsive to screen size e.g. '''[[Gamehelppente|GameHelpPente]]''':
    45 KB (5,852 words) - 09:44, 13 March 2024
  • ...throw new Error( `Unknown square element: ${x}_${y}. Make sure the board grid was set up correctly in the tpl file.` ); ...nknown token element: ${token_data.x}_${token_data.y}. Make sure the board grid was set up correctly in the tpl file.` );
    41 KB (5,403 words) - 15:48, 12 April 2024
  • * Grid: Worth 7 points. Add 7 to one of your coins.
    16 KB (2,688 words) - 13:23, 3 November 2022
  • * Grid: Worth 7 points. Add 7 to one of your coins.
    16 KB (2,688 words) - 19:50, 11 October 2022
  • ...either of your Neighbours, and take the pattern shown on it to fill in the grid in any orientation, flipped, mirrored, however suits you. Only restriction
    15 KB (2,563 words) - 19:16, 3 February 2024
  • The building is 3 floors arranged in a grid of 4x4 room tiles so 16 tiles per floor. There will be 1 safe and 1 stairs
    18 KB (3,369 words) - 17:17, 26 December 2023
  • ...o-temple spot if you can help it. Arranging leaders and temples in a tight grid so that several leaders share one temple is an effective defensive setup, t
    17 KB (3,017 words) - 13:40, 13 February 2023
  • If you have grid-based abstract game use template from reversi, if you have a card game use So the piece mapping for non-grid based
    48 KB (7,557 words) - 06:14, 23 January 2024
  • |body2=<div style="display:grid;place-items:center;grid-template-columns:repeat(3,max-content);"> <div style="display:grid;grid-template-rows:auto-fit;place-items:center;">
    21 KB (3,344 words) - 19:35, 17 November 2023
  • If you want to use your own css styles for images on the items (i.e. not grid), you can do it as following, use customize template, then modify onItemCre
    23 KB (3,612 words) - 02:35, 14 February 2023
  • ...nal cubes before the game begins. Players towards the back of the starting grid will have slightly more money to spend on cubes.
    32 KB (5,894 words) - 14:19, 1 May 2023
  • The edge of the boat is the thick white line that frames the grid of squares on each boat.
    24 KB (4,407 words) - 18:34, 22 June 2022
  • * If there is lots of repetition or zone grid you can use template generator, but inject style declaration in css instead So the piece mapping for non-grid based games can be in most case represented by (string: token_key, string:
    82 KB (11,720 words) - 23:27, 18 April 2024
  • ...s.jpg in an image viewer you will see that it is a "sprite" image - a 13x4 grid of images stitched together,
    50 KB (7,039 words) - 15:54, 5 May 2024
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