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==Game Strategies==
==Game Strategies==
===Early Game===
===Early Game===
Ares is an interesting god, unlike any others. While other god cards are good at building, moving, etc., Ares is good at destroying things! What he does is at the end of your turn, you can remove a block adjacent to your unmoved worker. This balances it out, because otherwise, it would be way too powerful. It may seem bad, but there are certain situations where it can be great as well. Like one situation is one of your workers is adjacent to an opponent worker and he is building. You can move and build with your other worker, while removing their blocks they place every turn, never allowing them to go up. It can be very annoying. Here is an example.
What he does is at the end of your turn, you can remove a block adjacent to your unmoved worker. This balances it out, because otherwise, it would be way too powerful. It may seem bad, but there are certain situations where it can be great as well. Like one situation is one of your workers is adjacent to an opponent worker and he is building. You can move and build with your other worker, while removing their blocks they place every turn, never allowing them to go up. It can be very annoying. Here is an example.


[[Image:Ares-1.png]]
[[Image:Ares-1.png]]


It is your turn, and your opponent worker is ahead of you in the building progress. But, you can move to b2, build on a1, and remove the level 2 block on e4. This way, you can advance your building height while keeping your opponent worker at level 1!
It is your turn, and your opponent worker is ahead of you in the building progress. But, you can move to b2, build on a1, and remove the level 2 block on e4. This way, you can advance your building height while keeping your opponent worker at level 1!

Revision as of 03:47, 13 January 2021

Introduction

Ares is very different from other gods. While other gods are good at moving and constructing, he is good at destroying! Therefore when other gods have their workers trapped, he can free them out of difficult situations! Moreover, he is immune to double builds and corner-L to a certain degree. So how to make good use of this multi-faced god?

God Power

At the end of your turn, you may remove an unoccupied block neighbouring your unmoved worker with any tokens on it.

Category

Others

Explaination

This happens after your build stage. You may remove a block next to the unmoved worker, so you can't remove domes, or blocks with players on it. Also, all tokens such as whirlpools on it are removed. Ares can't remove coins (Clio) or talus (Europa), as they are treated as domes.

Game Strategies

Early Game

What he does is at the end of your turn, you can remove a block adjacent to your unmoved worker. This balances it out, because otherwise, it would be way too powerful. It may seem bad, but there are certain situations where it can be great as well. Like one situation is one of your workers is adjacent to an opponent worker and he is building. You can move and build with your other worker, while removing their blocks they place every turn, never allowing them to go up. It can be very annoying. Here is an example.

File:Ares-1.png

It is your turn, and your opponent worker is ahead of you in the building progress. But, you can move to b2, build on a1, and remove the level 2 block on e4. This way, you can advance your building height while keeping your opponent worker at level 1!