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Gamehelpmartianchess: Difference between revisions

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==Gameplay==
==Gameplay==
* Each player gets a 4*4 board and fit them together. This is each of their area.
* Each player gets a 4*4 board and fits them together. This is each player's territory.
* Each player gets 3 pawns (one dot), 3 drones (two dots) and 3 queens (three dots) and place them on their areas. Colours don't matter.
* Each player gets 3 pawns (one dot), 3 drones (two dots) and 3 queens (three dots) and places them in their territory. Colours don't matter.
* On your turn, move a piece in your area. If you move onto an opponent piece, you capture it.
* On your turn, move a piece in your territory. If you move onto an opponent's piece, you capture it.
* Pawns can move one space diagonally, drones can move up to two spaces orthogonally and queens can move any number of spaces in any direction.
* Pawns can move one space diagonally, drones can move up to two spaces orthogonally (at right angles) and queens can move any number of spaces in any direction.
* You can merge a drone and a pawn to a queen if you have no queens, and merge two pawns to a drone if you have no drones.
* You can merge a drone and a pawn to a queen if you have no queens, and merge two pawns to a drone if you have no drones.
* In a 2-player game, your opponent may not “reject” your move; if one player moves a piece across the canal, the other can’t move it back to the same square it came from.


==End of the Game==
==End of the Game==
* The game ends when an area is empty.
* The game ends when a territory is empty.
* Each player scores 1 point for a dot on a piece they capture. The player with the most points wins.
* Each player scores 1 point for a dot on a piece they capture. The player with the most points wins.
* If there is a tie, the player who makes the move causing the game to end is the winner, regardless of points.
* If there is a tie, the player who makes the move causing the game to end is the winner, regardless of points.

Latest revision as of 13:06, 24 June 2023

Gameplay

  • Each player gets a 4*4 board and fits them together. This is each player's territory.
  • Each player gets 3 pawns (one dot), 3 drones (two dots) and 3 queens (three dots) and places them in their territory. Colours don't matter.
  • On your turn, move a piece in your territory. If you move onto an opponent's piece, you capture it.
  • Pawns can move one space diagonally, drones can move up to two spaces orthogonally (at right angles) and queens can move any number of spaces in any direction.
  • You can merge a drone and a pawn to a queen if you have no queens, and merge two pawns to a drone if you have no drones.
  • In a 2-player game, your opponent may not “reject” your move; if one player moves a piece across the canal, the other can’t move it back to the same square it came from.

End of the Game

  • The game ends when a territory is empty.
  • Each player scores 1 point for a dot on a piece they capture. The player with the most points wins.
  • If there is a tie, the player who makes the move causing the game to end is the winner, regardless of points.