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Gamehelpbigmonster

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Gameplay

  • All players start with an exploration tile with different abilities.
  • The game consists of 2 rounds. Each round has 9 turns.
  • At the start of the round, each player draws 10 tiles.
  • On a turn, everyone adds a tile to their areas (cannot be rotated) and pass their hand to another player.
  • If a mutant monster is connected to a mutagenic monster, it mutates and score more points.
  • If a player cannot pass their hand, he takes the dragon token. At the end of each round, the owner of the dragon loses 5 points.
  • Afterwards, if anyone fufill the requirements for a medal, they gain it. All medals have 5 points, except desert (10) and penality (-10).

End of the Game

  • The game ends after 2 rounds.
  • At the end of the game, the player with the least number of deserts and runes receive the penality medal. On a tie, they all receive a medal.
  • Proceed to scoring. Mutant monsters and dragons score points on them. Big monster scores 1 if incomplete, or 11 if complete.
  • Swamp monsters scores 2 points for each swamp monster in the area. Grassland monsters and explorers score under conditions.
  • Each green crystal scores 2 points, each pink crystal scores 5 points and each blue crystal scores 10 points.
  • In individual mode, the player with the most points wins. In team mode, only the lower score is kept. The team with a higher score wins.
  • If there is a tie, compare big monster points (individual) or compare higher score, then number of big monsters (team).