This is a documentation for Board Game Arena: play board games online !
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1 April 2026
- 14:1014:10, 1 April 2026 diff hist +172 Game fonts: fonts directory No edit summary
- 10:5910:59, 1 April 2026 diff hist +61 Template:Studio Framework Navigation No edit summary
- 10:5910:59, 1 April 2026 diff hist +993 N Game fonts: fonts directory Created page with "{{Studio_Framework_Navigation}} __TOC__ == Game fonts == You must upload in a `fonts` directory all fonts that you will use in your game interface. All fonts in your font directory are loaded on a player's browser when he loads the game. It will take in priority the font with type : woff2 > woff > otf > ttf. To be correctly deployed your font file names should not contain spaces or special characters. The you can use them by setting a font-family with the filename..."
- 10:3610:36, 1 April 2026 diff hist +759 Main game logic: Game.php →Possible attributes
31 March 2026
- 17:0717:07, 31 March 2026 diff hist +12 Game interface logic: Game.js →File structure Tag: Visual edit
18 March 2026
- 13:3613:36, 18 March 2026 diff hist 0 Game interface logic: Game.js →Sounds
- 13:3513:35, 18 March 2026 diff hist +929 Game interface logic: Game.js →Sounds
- 13:2913:29, 18 March 2026 diff hist 0 Template:Studio Framework Navigation No edit summary
- 13:2913:29, 18 March 2026 diff hist +65 Template:Studio Framework Navigation No edit summary
- 13:2813:28, 18 March 2026 diff hist +183 Game art: img directory No edit summary
- 13:2713:27, 18 March 2026 diff hist +1 m Game sounds: sounds directory No edit summary
- 13:2713:27, 18 March 2026 diff hist +90 Game sounds: sounds directory No edit summary
- 13:2613:26, 18 March 2026 diff hist +154 Game sounds: sounds directory →Game sounds
- 13:2413:24, 18 March 2026 diff hist +812 N Game sounds: sounds directory Created page with "{{Studio_Framework_Navigation}} __TOC__ == Game sounds == You must upload in sounds directory all sounds that you will use in your game interface. === Sounds format constraints === The sound should exist both with the mp3 and ogg format/extension. === Sounds loading === '''Be careful''': by default, ALL sounds of your sounds root directory are loaded on a player's browser when he loads the game. For this reason, don't publish sounds that are not useful in your sou..."
17 March 2026
- 11:5511:55, 17 March 2026 diff hist −197 Game statistics: stats.json No edit summary
16 March 2026
12 March 2026
- 11:5911:59, 12 March 2026 diff hist +5 Testing by developer →Install PHPunit
- 11:5811:58, 12 March 2026 diff hist +440 Testing by developer →Setup minimal files
- 11:5211:52, 12 March 2026 diff hist +358 Testing by developer →Install PHPunit
- 11:4511:45, 12 March 2026 diff hist −6,889 Tutorial reversi →Optional: add unit tests
- 11:4311:43, 12 March 2026 diff hist −1,170 Testing by developer →Create first tests
- 11:4111:41, 12 March 2026 diff hist +138 Testing by developer →Running the tests
- 11:4011:40, 12 March 2026 diff hist −1,903 Testing by developer →Create first tests
- 11:3811:38, 12 March 2026 diff hist +6,093 Testing by developer →Setup minimal files
- 11:3611:36, 12 March 2026 diff hist +1,395 Testing by developer →PHP
- 11:2911:29, 12 March 2026 diff hist −60 Create a game in BGA Studio: Complete Walkthrough No edit summary
- 11:2911:29, 12 March 2026 diff hist −178 Practical debugging No edit summary
- 11:2711:27, 12 March 2026 diff hist −209 Table No edit summary
- 11:2611:26, 12 March 2026 diff hist +52 I wish I knew this when I started No edit summary
- 11:2011:20, 12 March 2026 diff hist +50 Testing by developer →Install PHPunit
- 11:2011:20, 12 March 2026 diff hist −392 Setting up BGA Development environment using VSCode →Unit testing
- 11:1911:19, 12 March 2026 diff hist 0 Testing by developer →Install PHPunit
- 11:1711:17, 12 March 2026 diff hist −2 Testing by developer →Automated Testing
- 11:1711:17, 12 March 2026 diff hist +5 Testing by developer →Unit testing
- 11:1611:16, 12 March 2026 diff hist +580 Testing by developer →Automated Testing
- 11:1311:13, 12 March 2026 diff hist +404 Setting up BGA Development environment using VSCode →Unit testing
- 10:4810:48, 12 March 2026 diff hist −16 Testing by developer →Automated Testing
- 10:3710:37, 12 March 2026 diff hist +84 BgaCards →Changelog
11 March 2026
- 11:5211:52, 11 March 2026 diff hist +195 State classes: State directory →Implementation Notes
- 10:5010:50, 11 March 2026 diff hist −508 Main game logic: Game.php →Use globals (numbers only / game options)
10 March 2026
- 10:3010:30, 10 March 2026 diff hist −972 Tools and tips of BGA Studio →Server Tools and Tips current
- 10:2910:29, 10 March 2026 diff hist −302 Practical debugging →Debugging my PHP game logic (or my view)
6 March 2026
5 March 2026
- 16:0716:07, 5 March 2026 diff hist +129 Main game logic: Game.php →Result neutralization
- 16:0416:04, 5 March 2026 diff hist −92 Studio →BGA Studio user guide
- 15:3915:39, 5 March 2026 diff hist +90 Tutorial reversi →Create and run the tests
- 15:3815:38, 5 March 2026 diff hist +4,363 Tutorial reversi →Create and run the tests
- 15:3315:33, 5 March 2026 diff hist −2 Tutorial reversi →Optional: add unit tests
- 15:3215:32, 5 March 2026 diff hist +2,720 Tutorial reversi →Setup tooling
- 15:1915:19, 5 March 2026 diff hist +27 Setting up BGA Development environment using VSCode →File Sync