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==Gameplay== | == Gameplay == | ||
=== Territory & Pieces === | |||
* Each player gets a 4*4 board and fits them together. This is each player's territory. | * Each player gets a 4*4 board and fits them together. This is each player's territory. | ||
* Each player gets 3 pawns (one dot), 3 drones (two dots) and 3 queens (three dots) and places them in their territory. Colours don't matter. | * Each player gets 3 pawns (one dot), 3 drones (two dots) and 3 queens (three dots) and places them in their territory. Colours don't matter. | ||
=== Movement & Capture === | |||
* On your turn, move a piece in your territory. If you move onto an opponent's piece, you capture it. | * On your turn, move a piece in your territory. If you move onto an opponent's piece, you capture it. | ||
* Pawns | * '''Pawns:''' Can move one space diagonally. | ||
* '''Drones:''' Can move up to two spaces orthogonally (left or right but not diagonally). | |||
* '''Queens:''' Can move any number of spaces in any direction. | |||
=== Merging Pieces === | |||
* You can merge a drone and a pawn to a queen if you have no queens, and merge two pawns to a drone if you have no drones. | * You can merge a drone and a pawn to a queen if you have no queens, and merge two pawns to a drone if you have no drones. | ||
=== 2-Player Rule === | |||
* In a 2-player game, your opponent may not “reject” your move; if one player moves a piece across the canal, the other can’t move it back to the same square it came from. | * In a 2-player game, your opponent may not “reject” your move; if one player moves a piece across the canal, the other can’t move it back to the same square it came from. | ||
==End of the Game== | == End of the Game == | ||
* The game ends when a territory is empty. | * The game ends when a territory is empty. | ||
* Each player scores 1 point for a dot on a piece they capture. The player with the most points wins. | * '''Scoring:''' Each player scores 1 point for a dot on a piece they capture. The player with the most points wins. | ||
* If there is a tie, the player who makes the move causing the game to end is the winner, regardless of points. | * '''Tie-breaker:''' If there is a tie, the player who makes the move causing the game to end is the winner, regardless of points. | ||
Latest revision as of 03:15, 15 March 2026
Gameplay
Territory & Pieces
- Each player gets a 4*4 board and fits them together. This is each player's territory.
- Each player gets 3 pawns (one dot), 3 drones (two dots) and 3 queens (three dots) and places them in their territory. Colours don't matter.
Movement & Capture
- On your turn, move a piece in your territory. If you move onto an opponent's piece, you capture it.
- Pawns: Can move one space diagonally.
- Drones: Can move up to two spaces orthogonally (left or right but not diagonally).
- Queens: Can move any number of spaces in any direction.
Merging Pieces
- You can merge a drone and a pawn to a queen if you have no queens, and merge two pawns to a drone if you have no drones.
2-Player Rule
- In a 2-player game, your opponent may not “reject” your move; if one player moves a piece across the canal, the other can’t move it back to the same square it came from.
End of the Game
- The game ends when a territory is empty.
- Scoring: Each player scores 1 point for a dot on a piece they capture. The player with the most points wins.
- Tie-breaker: If there is a tie, the player who makes the move causing the game to end is the winner, regardless of points.