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Gamehelppandemain: Difference between revisions
Created page with "== Game Overview == In Pandemain, we run medieval bakeries. Success depends on an efficient production chain: buying raw materials, refining them (flour/dough), baking, and selling for profit, all while keeping the Inquisition satisfied. == Core Concept: Resources & Quality == There are three types of grain that determine the bread's value: * '''Rye (Brown):''' Cheap, provides low prestige. * '''Wheat (Yellow):''' Mid-tier, solid income. * '''Spelt (White):''' Expensive..." |
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== Game Overview == | == Game Overview == | ||
In Pandemain, | In Pandemain, players manage medieval bakeries, focusing on bread production and sales while maintaining religious standing to satisfy the Inquisition. | ||
== Core Concept: Resources & Quality == | == Core Concept: Resources & Quality == | ||
Four types of grain (as flour) determine bread value: | |||
* '''Rye (Brown):''' | * '''Rye (Brown):''' Basic bread, available from the start. | ||
* ''' | * '''Oat (Green):''' Higher tier, requires a specific Master Baker. | ||
* '''Spelt (White):''' Expensive, | * '''Spelt (White):''' Expensive, grants high prestige. | ||
* ''' | * '''Wheat (Yellow):''' Provides significant bonus prestige in early rounds. | ||
* '''Quality:''' High Quality follows the exact recipe; Low Quality allows replacing specific flours. Quality affects your Reputation track. | |||
== Gameplay == | == Gameplay == | ||
A day (round) consists of four phases: | A day (round) consists of four distinct phases: | ||
=== 1. | === 1. Daytime (Action Phase) === | ||
Players place workers to buy ingredients (Water, Salt, Yeast, Milk) , acquire flour at the Mill , or bake in the Feudal Lord's Oven. Selling bread in villages is also an action performed in this phase. | |||
=== 2. | === 2. Dusk === | ||
Workers return to the reserve (except those in the Granary). All baked bread on the player board moves one space right on the staleness track. | |||
=== 3. | === 3. Night-time === | ||
In reverse turn order, players may take one optional additional action with a single worker. | |||
=== 4. | === 4. Dawn === | ||
The round is reset for the next day. Workers in the Granary return with flour tokens. | |||
== Game End & Scoring == | == Game End & Scoring == | ||
Final scoring occurs after the 5th day: | |||
* Current position on the Prestige track. | * Current position on the Prestige (Victory Points) track. | ||
* Points for | * Bonuses or penalties from the Reputation tracks. | ||
* | * Points for sets of different Villager cards. | ||
* Penalties for any remaining Penance tokens. | |||
Latest revision as of 18:25, 1 April 2026
Game Overview
In Pandemain, players manage medieval bakeries, focusing on bread production and sales while maintaining religious standing to satisfy the Inquisition.
Core Concept: Resources & Quality
Four types of grain (as flour) determine bread value:
- Rye (Brown): Basic bread, available from the start.
- Oat (Green): Higher tier, requires a specific Master Baker.
- Spelt (White): Expensive, grants high prestige.
- Wheat (Yellow): Provides significant bonus prestige in early rounds.
- Quality: High Quality follows the exact recipe; Low Quality allows replacing specific flours. Quality affects your Reputation track.
Gameplay
A day (round) consists of four distinct phases:
1. Daytime (Action Phase)
Players place workers to buy ingredients (Water, Salt, Yeast, Milk) , acquire flour at the Mill , or bake in the Feudal Lord's Oven. Selling bread in villages is also an action performed in this phase.
2. Dusk
Workers return to the reserve (except those in the Granary). All baked bread on the player board moves one space right on the staleness track.
3. Night-time
In reverse turn order, players may take one optional additional action with a single worker.
4. Dawn
The round is reset for the next day. Workers in the Granary return with flour tokens.
Game End & Scoring
Final scoring occurs after the 5th day:
- Current position on the Prestige (Victory Points) track.
- Bonuses or penalties from the Reputation tracks.
- Points for sets of different Villager cards.
- Penalties for any remaining Penance tokens.