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==== Goal ====
[[Category:Card games]]
Obtain the fewest points each round.
== Objective ==
The objective is for players to have the '''lowest value''' of the cards in front of them by either '''swapping''' them for lesser value cards or by '''pairing''' them up with cards of equal rank.


==== Set up ====
Deal six cards face-down to each player and form two rows and three columns.


==== Game play ====
== Setup ==
Each player flips two of their face-down cards.
{|class="wikitable" style="max-width:50rem;text-align:left;" border="2"
!style="text-align:left;"|Option
!style="text-align:left;"|Values
!style="text-align:left;" colspan="2"|Description
|-
|rowspan="3"|Number of grid cards
|4
|colspan="2"|Arrange 4 dealt cards in a square and peek 2 cards. Use 1 deck. Closing ends a round. When players replace a card on their board with a newly drawn card, they are placed face down.
|-
|style="box-shadow:inset 0 0 0 0.1rem #0f0;background:#efe;"|6
|colspan="2"|Arrange 6 dealt cards in 2x3 grid and flip 2 cards. Use 1 deck in 2/3/4/5-player and 2 decks in 6/7/8-player. Completing a full face up grid ends a round.
|-
|9
|colspan="2"|Arrange 9 dealt cards in a square and flip 3 cards. Use 1 deck in 2/3-player, 2 decks in 4/5/6-player and 3 decks in 7/8-player. Completing a full face up grid ends a round.
|-
|rowspan="2"|Line scoring
|Column scoring
|A column
|rowspan="2"|of equal cards scores 0 points, ignoring normal card scores (even if the equal cards are bonus point cards).
|-
|style="box-shadow:inset 0 0 0 0.1rem #0f0;background:#efe;"|Line scoring
|A column, row or diagonal (in 4-card or 9-card grid)
|-
|rowspan="2"|Block scoring
|style="box-shadow:inset 0 0 0 0.1rem #0f0;background:#efe;"|On
|rowspan="2" colspan="2"|A 2x2 square of equal cards scores -20 points, ignoring normal card scores (even if the equal cards are bonus point cards).
|-
|Off
|-
|rowspan="2"|Card power
|On
|rowspan="2" colspan="2"|If a card with power is drawn from the deck, it can either be used as a normal card or be discarded to use its power. Closing a round becomes possible in 6/9-card grid mode.
* {{card|J}} ⇨ peek at one of your face down cards.
* {{card|Q}} ⇨ peek at one of your opponent's face down cards.
* {{card|K}} ⇨ swap any two cards.


The starting player is to the dealer's left.
|-
|style="box-shadow:inset 0 0 0 0.1rem #0f0;background:#efe;"|Off
|}<div style="box-shadow:inset 0 0 0 0.1rem #0f0;background:#efe;padding:0.2em 0.5rem;width:max-content;text-align:left;">Default selection</div>


One each turn, you may do one of the following:
Six cards are dealt face down to each player in two rows and three columns:


* Take the card on the discard pile and replace any card on your board, or
{{cardBack}} {{cardBack}} {{cardBack}}
* Draw a card from the face-down deck and either replace a card on your board or discard the drawn card.


The round ends when someone has six face-up cards in their board. Everyone else gets one more turn, after which they must turn over any remaining face-down cards on their board.
{{cardBack}} {{cardBack}} {{cardBack}}


==== Scoring ====
Aces are worth one point. Twos are minus two points. 3-10 cards are the face value of the card. Jacks and Queens are ten points. Kings are worth nothing.


Add up all the values of face-up cards. Any column or row having the same cards cancels their scores and becomes zero.
== Game play (6 card variant) ==


===== Example =====
* Each player flips two of their cards face up.
2D 6H 4C
* The player on the dealer's left starts.
* Players take turns drawing a single card from either the face down deck or the top card of the face up discard pile.
* If the card is '''swapped''' for one of the face down cards, the card swapped in remains '''face up'''.
<!--* If the card drawn is discarded, the player can then choose to flip a card face up.-->
* The round ends when a player (the "closer") has all their cards face up.
* Every other player has one more turn, after which all cards are turned face up.


KS 6S KH


The score would be from left to right: -2 + 0 + 4 + 0 + 0 + 0 = 2
== Scoring ==
{|class="wikitable" style="width:auto;text-align:center;" border="2"
|-
!Card
|{{card|A}}
|{{card|2}}
|{{card|3}} ~ {{card|10}}
|{{card|J}} , {{card|Q}}
|{{card|K}}
|-
!Points
|'''1'''
|'''-2'''
|3 ~ 10
|'''10'''
|'''0'''
|}


The winner of the round has the fewest points.  
* Add up all the values of face up cards.
* Any column or row of the same rank cancels out to zero.


After the last of the rounds, the player with the fewest cumulative points from previous rounds is the winner.
{{infoBox
|title=Example
|body=<center>
{{spade|K}} {{spade|6}} {{heart|K}}


==== Variants ====
{{diamond|4}} {{heart|6}} {{club|2}}


===== Four cards =====
</center>
Play as you would with six-cards, but only reveal the two flipped cards to yourself.
<hr>
* The column of {{spade|6}}{{heart|6}} cancel out to zero.
* Kings are worth zero.
* This scores '''+4''' ({{diamond|4}}) '''-2''' ({{club|2}}) = '''2 points'''.
}}


===== Nine cards =====
* The player with the fewest points wins the round.
Play as you would with six-cards, but reveal three instead of two cards. Any three cards in any direction cancel their score.
* The player with the fewest cumulative points from all rounds wins the game.
 
===== Power cards =====
These are only available when discarding:
 
* J - Peek at one of your face-down cards
* Q - Peek at one of your opponent's face-down cards
* K - Swap any two cards

Latest revision as of 21:39, 18 February 2024

Objective

The objective is for players to have the lowest value of the cards in front of them by either swapping them for lesser value cards or by pairing them up with cards of equal rank.


Setup

Option Values Description
Number of grid cards 4 Arrange 4 dealt cards in a square and peek 2 cards. Use 1 deck. Closing ends a round. When players replace a card on their board with a newly drawn card, they are placed face down.
6 Arrange 6 dealt cards in 2x3 grid and flip 2 cards. Use 1 deck in 2/3/4/5-player and 2 decks in 6/7/8-player. Completing a full face up grid ends a round.
9 Arrange 9 dealt cards in a square and flip 3 cards. Use 1 deck in 2/3-player, 2 decks in 4/5/6-player and 3 decks in 7/8-player. Completing a full face up grid ends a round.
Line scoring Column scoring A column of equal cards scores 0 points, ignoring normal card scores (even if the equal cards are bonus point cards).
Line scoring A column, row or diagonal (in 4-card or 9-card grid)
Block scoring On A 2x2 square of equal cards scores -20 points, ignoring normal card scores (even if the equal cards are bonus point cards).
Off
Card power On If a card with power is drawn from the deck, it can either be used as a normal card or be discarded to use its power. Closing a round becomes possible in 6/9-card grid mode.
  • J ⇨ peek at one of your face down cards.
  • Q ⇨ peek at one of your opponent's face down cards.
  • K ⇨ swap any two cards.
Off
Default selection

Six cards are dealt face down to each player in two rows and three columns:

🟔 🟔 🟔

🟔 🟔 🟔


Game play (6 card variant)

  • Each player flips two of their cards face up.
  • The player on the dealer's left starts.
  • Players take turns drawing a single card from either the face down deck or the top card of the face up discard pile.
  • If the card is swapped for one of the face down cards, the card swapped in remains face up.
  • The round ends when a player (the "closer") has all their cards face up.
  • Every other player has one more turn, after which all cards are turned face up.


Scoring

Card A 2 3 ~ 10 J , Q K
Points 1 -2 3 ~ 10 10 0
  • Add up all the values of face up cards.
  • Any column or row of the same rank cancels out to zero.
Example

K♠ 6♠ K♥

4♦ 6♥ 2♣


  • The column of 6♠6♥ cancel out to zero.
  • Kings are worth zero.
  • This scores +4 (4♦) -2 (2♣) = 2 points.
  • The player with the fewest points wins the round.
  • The player with the fewest cumulative points from all rounds wins the game.