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==Gameplay==
== Gameplay ==
 
=== Territory & Pieces ===
* Each player gets a 4*4 board and fits them together. This is each player's territory.
* Each player gets a 4*4 board and fits them together. This is each player's territory.
* Each player gets 3 pawns (one dot), 3 drones (two dots) and 3 queens (three dots) and places them in their territory. Colours don't matter.
* Each player gets 3 pawns (one dot), 3 drones (two dots) and 3 queens (three dots) and places them in their territory. Colours don't matter.
=== Movement & Capture ===
* On your turn, move a piece in your territory. If you move onto an opponent's piece, you capture it.
* On your turn, move a piece in your territory. If you move onto an opponent's piece, you capture it.
* Pawns can move one space diagonally, drones can move up to two spaces orthogonally (at right angles) and queens can move any number of spaces in any direction.
* '''Pawns:''' Can move one space diagonally.
* '''Drones:''' Can move up to two spaces orthogonally (left or right but not diagonally).
* '''Queens:''' Can move any number of spaces in any direction.
 
=== Merging Pieces ===
* You can merge a drone and a pawn to a queen if you have no queens, and merge two pawns to a drone if you have no drones.
* You can merge a drone and a pawn to a queen if you have no queens, and merge two pawns to a drone if you have no drones.


==End of the Game==
=== 2-Player Rule ===
* In a 2-player game, your opponent may not “reject” your move; if one player moves a piece across the canal, the other can’t move it back to the same square it came from.
 
== End of the Game ==
 
* The game ends when a territory is empty.
* The game ends when a territory is empty.
* Each player scores 1 point for a dot on a piece they capture. The player with the most points wins.
* '''Scoring:''' Each player scores 1 point for a dot on a piece they capture. The player with the most points wins.
* If there is a tie, the player who makes the move causing the game to end is the winner, regardless of points.
* '''Tie-breaker:''' If there is a tie, the player who makes the move causing the game to end is the winner, regardless of points.

Latest revision as of 03:15, 15 March 2026

Gameplay

Territory & Pieces

  • Each player gets a 4*4 board and fits them together. This is each player's territory.
  • Each player gets 3 pawns (one dot), 3 drones (two dots) and 3 queens (three dots) and places them in their territory. Colours don't matter.

Movement & Capture

  • On your turn, move a piece in your territory. If you move onto an opponent's piece, you capture it.
  • Pawns: Can move one space diagonally.
  • Drones: Can move up to two spaces orthogonally (left or right but not diagonally).
  • Queens: Can move any number of spaces in any direction.

Merging Pieces

  • You can merge a drone and a pawn to a queen if you have no queens, and merge two pawns to a drone if you have no drones.

2-Player Rule

  • In a 2-player game, your opponent may not “reject” your move; if one player moves a piece across the canal, the other can’t move it back to the same square it came from.

End of the Game

  • The game ends when a territory is empty.
  • Scoring: Each player scores 1 point for a dot on a piece they capture. The player with the most points wins.
  • Tie-breaker: If there is a tie, the player who makes the move causing the game to end is the winner, regardless of points.