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* Roll Over: Roll all your buried dices. Then, you may roll 1 dice. | * Roll Over: Roll all your buried dices. Then, you may roll 1 dice. | ||
====Green Tricks==== | ====Green Tricks (Getting Treats)==== | ||
* Beg (Beginner Set): Take 1 treat. Then, take 1 treat for each of your paw prints. | * Beg (Beginner Set): Take 1 treat. Then, take 1 treat for each of your paw prints. | ||
* Chew: Double your number of treats. Then, take 1 treat. | * Chew: Double your number of treats. Then, take 1 treat. | ||
* Gobble: Take 7 treats. Then, return treats equal to the number in your highest unfilled space. | * Gobble: Take 7 treats. Then, return treats equal to the number in your highest unfilled space. | ||
* Play Dead | * Play Dead: Roll 1 dice. Then, if you bury it without busting, take 1 treat per spot on the dice. | ||
* Stay | * Stay: Take 1 treat for each facedown trick except Stay. | ||
====Blue Tricks==== | ====Blue Tricks (Choosing Dices)==== | ||
* Fetch (Beginner Set): Roll 8 dices. Place all dices of a number of your choice and discard the rest. | * Fetch (Beginner Set): Roll 8 dices. Place all dices of a number of your choice and discard the rest. | ||
* Guard: Name a number and roll 4 dices. Discard any dice greater than the number you named and place the rest. | * Guard: Name a number and roll 4 dices. Discard any dice greater than the number you named and place the rest. | ||
* Hunt: Roll 2 dices, plus 1 dice for each of your paw prints. Place any 2 of them and discard the rest. | * Hunt: Roll 2 dices, plus 1 dice for each of your paw prints. Place any 2 of them and discard the rest. | ||
* Scavenge: Roll 4 dices. Then, you may discard any dice lower than the total of all dices in your yard before placing the rest. | * Scavenge: Roll 4 dices. Then, you may discard any dice lower than the total of all dices in your yard before placing the rest. | ||
* Search | * Search: Roll 7 dice. Place dices with a total of exactly 8 and discard the rest. | ||
====Yellow Tricks==== | ====Yellow Tricks (Roll a Few Dices)==== | ||
* Dig: For each of your paw prints, raise or lower a buried dice of any player by 1, discarding any 0s. Then, roll 2 dices. | * Dig: For each of your paw prints, raise or lower a buried dice of any player by 1, discarding any 0s. Then, roll 2 dices. | ||
* Retrieve | * Retrieve: Take 1 dice and place it with a number from the top dog of the deck. Then, roll 2 dices. | ||
* Track: Roll 3 dices. When you use a treat, you may reroll only part of your dices. | * Track: Roll 3 dices. When you use a treat, you may reroll only part of your dices. | ||
* Trot: You may remove a dice on your dogs to place a dice in another empty space. Then, roll 2 dices. | * Trot: You may remove a dice on your dogs to place a dice in another empty space. Then, roll 2 dices. | ||
* Walk (Beginner Set): Roll 2 dices. Then, you may roll 1 dice. | * Walk (Beginner Set): Roll 2 dices. Then, you may roll 1 dice. | ||
====Purple Tricks==== | ====Purple Tricks (Roll Dices for Many Times)==== | ||
* Bolt: Roll 3 to 12 dice, one at a time. You may stop early if your number of paw prints is not smaller than the number of dices left to be rolled. | * Bolt: Roll 3 to 12 dice, one at a time. You may stop early if your number of paw prints is not smaller than the number of dices left to be rolled. | ||
* Chase: Roll 1 dice. Then, you may add 1 dice to the number of dices you roll and repeat this. | * Chase: Roll 1 dice. Then, you may add 1 dice to the number of dices you roll and repeat this. | ||
* Dogpile | * Dogpile: Roll 3 dices, exactly one of which must be taken from your dogs or your yard. Then, repeat this as many times as you want. | ||
* Run (Beginner Set): Roll 3 dices. Then, you may roll 1 dice for as many times as you want. | * Run (Beginner Set): Roll 3 dices. Then, you may roll 1 dice for as many times as you want. | ||
* Sprint: Roll 1 dice for each of your incomplete dogs. Then, repeat this as many times as you want. | * Sprint: Roll 1 dice for each of your incomplete dogs. Then, repeat this as many times as you want. |
Revision as of 06:28, 7 June 2023
Setup
- Each player starts with 2 dog cards.
- Each player rolls 1 dice and place it in their yards.
Gameplay
- On your turn, you can either do a trick or score all your dogs.
Do a Trick
- Choose a face up trick card, gain any treats on it (if any) and follow its instructions, then turn it face down.
- The dices you roll must either be placed on a matching space on one of your dogs, or your yard.
- Each space can only take one dice.
- You may spend a treat to reroll all dices in a roll. You may not only reroll some of the dices.
- If the total of all dices in your yard exceed 7 at any time, you bust. Discard all dices on your dogs and in your yard, then immediately ends your turn.
- If there are only 1 face up trick after a trick is done, place a treat on it and flip all other tricks face up.
- If all your dogs are completed after placing all dices from a roll during a trick, score all your dogs.
Scoring Dogs
- Flip all your completed dogs over and discard all dices on them.
- Draw dogs equal to the number of dogs you completed. You must stop when you have exactly 6 dogs.
End of Game
- The player with 6 completed dogs immediately wins.
- You may not have more than 6 dogs at any time.
List of Tricks
Each game must include Howl and Roll Over, along with 1 trick of each colour.
- Howl: If you have less than 6 dogs, draw the top dog. Then, roll 1 dice.
- Roll Over: Roll all your buried dices. Then, you may roll 1 dice.
Green Tricks (Getting Treats)
- Beg (Beginner Set): Take 1 treat. Then, take 1 treat for each of your paw prints.
- Chew: Double your number of treats. Then, take 1 treat.
- Gobble: Take 7 treats. Then, return treats equal to the number in your highest unfilled space.
- Play Dead: Roll 1 dice. Then, if you bury it without busting, take 1 treat per spot on the dice.
- Stay: Take 1 treat for each facedown trick except Stay.
Blue Tricks (Choosing Dices)
- Fetch (Beginner Set): Roll 8 dices. Place all dices of a number of your choice and discard the rest.
- Guard: Name a number and roll 4 dices. Discard any dice greater than the number you named and place the rest.
- Hunt: Roll 2 dices, plus 1 dice for each of your paw prints. Place any 2 of them and discard the rest.
- Scavenge: Roll 4 dices. Then, you may discard any dice lower than the total of all dices in your yard before placing the rest.
- Search: Roll 7 dice. Place dices with a total of exactly 8 and discard the rest.
Yellow Tricks (Roll a Few Dices)
- Dig: For each of your paw prints, raise or lower a buried dice of any player by 1, discarding any 0s. Then, roll 2 dices.
- Retrieve: Take 1 dice and place it with a number from the top dog of the deck. Then, roll 2 dices.
- Track: Roll 3 dices. When you use a treat, you may reroll only part of your dices.
- Trot: You may remove a dice on your dogs to place a dice in another empty space. Then, roll 2 dices.
- Walk (Beginner Set): Roll 2 dices. Then, you may roll 1 dice.
Purple Tricks (Roll Dices for Many Times)
- Bolt: Roll 3 to 12 dice, one at a time. You may stop early if your number of paw prints is not smaller than the number of dices left to be rolled.
- Chase: Roll 1 dice. Then, you may add 1 dice to the number of dices you roll and repeat this.
- Dogpile: Roll 3 dices, exactly one of which must be taken from your dogs or your yard. Then, repeat this as many times as you want.
- Run (Beginner Set): Roll 3 dices. Then, you may roll 1 dice for as many times as you want.
- Sprint: Roll 1 dice for each of your incomplete dogs. Then, repeat this as many times as you want.