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Gamehelppatchwork: Difference between revisions
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For tips on how to play patchwork, see <b>[[Tips_patchwork]]</b> | |||
== | == Setup == | ||
* The player whose time token is behind takes the next turn. If they are on the same space, the previous player takes another turn. | |||
* Each player takes a 9×9 quilt board and 5 buttons as currency. | |||
* The time tokens are put at the start of the board. | |||
* Special patches are also placed. | |||
* Place the regular patches in a circle. | |||
* The neutral pawn starts after the 1×2 patch. | |||
== Game play == | |||
* The player whose time token is behind takes the next turn. | |||
** If they are on the same space, the previous player takes another turn. | |||
* On your turn, you can either receive buttons or place patches. | * On your turn, you can either receive buttons or place patches. | ||
* If you choose to receive buttons, move to the space one step further from your opponent. You receive 1 button for each space moved. | * If you choose to receive buttons, move to the space one step further from your opponent. | ||
* If you choose to place patches, choose a patch at most three steps clockwise from the pawn and move the pawn to there. Pay buttons and advance time according to price, and place it on your quilt board. | ** You receive 1 button for each space moved. | ||
* If while moving you pass a special patch, take it and place it on your quilt board. They are the only | * If you choose to place patches, choose a patch at most three steps clockwise from the pawn and move the pawn to there. | ||
* If you pass a button, you receive income. Take buttons equal to the number of buttons on your quilt board. | ** Pay buttons and advance time according to price, and place it on your quilt board. | ||
* If you are the first to have a | * If while moving you pass a special patch, take it and place it on your quilt board. They are the only 1×1 patches. | ||
* If you pass a button, you receive income. | |||
** Take buttons equal to the number of buttons on your quilt board. | |||
* If you are the first to have a 7×7 square on your quilt board, take the special tile. | |||
== End of the Game == | |||
* The game ends when both players move to the last space. | |||
* The game ends when both players move to the last space. Any spaces | ** Any spaces beyond are forfeited. | ||
* Each leftover button is worth 1 point. | * Each leftover button is worth 1 point. | ||
* The special tile is worth 7 points. | * The special tile is worth 7 points. | ||
* Each empty space on your quilt board is worth -2 points. | * Each empty space on your quilt board is worth -2 points. | ||
* The player with the most points wins. If it’s a tie, the player who moves to the last space first wins. | * The player with the most points wins. | ||
* If it’s a tie, the player who moves to the last space first wins. |
Revision as of 02:04, 28 December 2021
For tips on how to play patchwork, see Tips_patchwork
Setup
- Each player takes a 9×9 quilt board and 5 buttons as currency.
- The time tokens are put at the start of the board.
- Special patches are also placed.
- Place the regular patches in a circle.
- The neutral pawn starts after the 1×2 patch.
Game play
- The player whose time token is behind takes the next turn.
- If they are on the same space, the previous player takes another turn.
- On your turn, you can either receive buttons or place patches.
- If you choose to receive buttons, move to the space one step further from your opponent.
- You receive 1 button for each space moved.
- If you choose to place patches, choose a patch at most three steps clockwise from the pawn and move the pawn to there.
- Pay buttons and advance time according to price, and place it on your quilt board.
- If while moving you pass a special patch, take it and place it on your quilt board. They are the only 1×1 patches.
- If you pass a button, you receive income.
- Take buttons equal to the number of buttons on your quilt board.
- If you are the first to have a 7×7 square on your quilt board, take the special tile.
End of the Game
- The game ends when both players move to the last space.
- Any spaces beyond are forfeited.
- Each leftover button is worth 1 point.
- The special tile is worth 7 points.
- Each empty space on your quilt board is worth -2 points.
- The player with the most points wins.
- If it’s a tie, the player who moves to the last space first wins.