BGA game Lifecycle
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Here's a summary of the different steps you would follow when developing a game with BGA Studio.
|Step||How to reach this step||What happens during this step?|
|Initial||How to join BGA developer team?||You can choose to join an existing team / create a new project|
|Assigned||You choose a game||You can start the development of the game|
|Pre-alpha||You've started to write some code||You develop the game. During this phase, we can assist you with the framework and give you some advice.|
|Alpha||Follow Pre-release_checklist, then tell us that your development is finished||"BGA review": we are reviewing your game and checking that it respects BGA guidelines. If not, we will ask you (and help you) to fix it.
Publisher review: the publisher, the designer, we and you can test the game together and separately. We help you to take into account remarks from the publisher and the designer.
|Public beta||The adaptation should be approved by the publisher while receiving enough approvals from reviewers before requesting beta.
Having 10+ approvals is recommended, but if the game is well-received (preferably game rating ≥4.5) and there are no pending bugs and issues the game may pass as administrative discretion.
|All players can play! During the first days, it is common that some bugs are reported by players, and you can fix them following the instructions in Post-release phase.|
|Gold||The game is stable on BGA||We find together a good launch date for the game, we announce the game on BGA news. Congrats! You can still modify and optimize things following the instructions in Post-release phase.|