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(Ynaros Fallin Rules Summary)
 
(increased detailed of summary)
 
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Playturn:
== '''Playturn:''' ==
Each turn has up to 3 phases: Deeds, Fate, Cantrips.
Each turn has up to 3 phases: '''Deeds, Fate, Cantrips'''.


=== '''Deeds''' ===
In the Deeds (first phase), a player can play 2 actions from the following:
In the Deeds (first phase), a player can play 2 actions from the following:
a) Draw 5 cards from the common pile
b) Play cards from their hand
c) Use the personal die to move miniatures
d) Sacrifice a Magic Crystal to perform a control on one of the opponent's characters


During Fate (second phase), needs to resolve (if triggered) one or more of the following scenarions:
* Draw 5 cards from the common pile (a player can't have more than 10 cards in hands. If more than 10, they need to discard the excess)
a)Discover Magic Land via Mystical Source Activation
* Play any amount of Shadow Cards from their hand to increase the value of their Personal Die of the same amount (the Die can raise up to 7)
b)Conquer Magic Lands
* Use the Personal Die to move their Characters (after using the Die value to move Characters, the Die decrease the value by 1)
c)Evoke new character
* Sacrifice a Magic Crystal to perform a Control on one of the opponent's Characters (the Crystal sacrificed is discarded)
d)Play Magic Battles


During Cantrips(third phase), players can
a)Convert Magic Crystals to get experience points
b)Get Boons from Volcano Magic Lands.


The player can play 2 different actions or 2 times the same action.
=== Fate ===
During Fate (second phase), the player needs to resolve (if triggered) one or more of the following scenarios:
# Discover Magic Land via Mystical Source Activation
# Conquer Magic Lands
# Evoke new character
# Play Magic Battles
=== Cantrips ===
During Cantrips(third phase), players can (optionally)
* Convert Magic Crystals to get experience points (XP)
and/or
* Get Boons from Volcano Magic Lands
== '''Game's end''' ==
The game ends if one of the following conditions take place :
The game ends if one of the following conditions take place :
a) A player completes their 6 spaces for Magic Land in their Personal Board.
b) 3 magic land piles of any kind are depleted.
c) A player loses all their Vital Crystals (losing 4 Magic Battles)


* A player completes their 6 spaces for Magic Land in their Personal Board
or
* 3 magic land piles of any kind are depleted
or
* A player loses all their Vital Crystals (losing 4 Magic Battles)
== '''How to win the game''' ==
A player win if:
A player win if:
a) Has the highest amount of Experience Points.
 
b) The opponent lost all their Vital Crystals.
* Has the highest amount of Experience Points
 
or
 
* The opponent lost all their Vital Crystals.

Latest revision as of 21:50, 19 December 2023

Playturn:

Each turn has up to 3 phases: Deeds, Fate, Cantrips.

Deeds

In the Deeds (first phase), a player can play 2 actions from the following:

  • Draw 5 cards from the common pile (a player can't have more than 10 cards in hands. If more than 10, they need to discard the excess)
  • Play any amount of Shadow Cards from their hand to increase the value of their Personal Die of the same amount (the Die can raise up to 7)
  • Use the Personal Die to move their Characters (after using the Die value to move Characters, the Die decrease the value by 1)
  • Sacrifice a Magic Crystal to perform a Control on one of the opponent's Characters (the Crystal sacrificed is discarded)


The player can play 2 different actions or 2 times the same action.

Fate

During Fate (second phase), the player needs to resolve (if triggered) one or more of the following scenarios:

  1. Discover Magic Land via Mystical Source Activation
  2. Conquer Magic Lands
  3. Evoke new character
  4. Play Magic Battles

Cantrips

During Cantrips(third phase), players can (optionally)

  • Convert Magic Crystals to get experience points (XP)

and/or

  • Get Boons from Volcano Magic Lands


Game's end

The game ends if one of the following conditions take place :

  • A player completes their 6 spaces for Magic Land in their Personal Board

or

  • 3 magic land piles of any kind are depleted

or

  • A player loses all their Vital Crystals (losing 4 Magic Battles)

How to win the game

A player win if:

  • Has the highest amount of Experience Points

or

  • The opponent lost all their Vital Crystals.