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Revision as of 16:07, 4 February 2024 by Hulb (talk | contribs) (Created page with "===Overview=== After 4 rounds have the most points Each game uses a specific module, so the rules which follow are just the basic rules, then refer to the module specific rules for adjustments ===Round Phases=== Each round is split into three phases: Choice Phase Planning Phase Production Phase ===Choice Phase=== In each turn, one player Offers and the other Selects, then roles are reversed Two random cards are displayed in the offer area to start things off...")
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Overview

After 4 rounds have the most points

Each game uses a specific module, so the rules which follow are just the basic rules, then refer to the module specific rules for adjustments


Round Phases

Each round is split into three phases:

Choice Phase

Planning Phase

Production Phase


Choice Phase

In each turn, one player Offers and the other Selects, then roles are reversed

Two random cards are displayed in the offer area to start things off

The Offer player chooses two cards from their hand and adds them to one or both of the displays (i.e. now either both have 2 cards or one has 1 and the other 3)

The Select player picks a group of cards and takes them all into their Selection area (NOT their hand)

Now there will be an empty space, the new Offer player can choose to add a card to both stacks or just to one and in doing so may choose to leave a stack empty

Likewise, the Select player may choose to "take" the empty stack if it exists

When both players have emptied their hands and finished that turn, the phase ends

Discard any remaining cards from the display

Trap Tokens: Each round you have 2 trap tokens which allow you to play a card facedown when you are the Offer player, after which no one may look at this card even when it is selected it remains facedown until later