This is a documentation for Board Game Arena: play board games online !
Gamehelpgardennation
Overview
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Core Concepts
There are two core concepts to keep in mind
Firstly, where you take an action determines what area will be used next, e.g. if you use the top right space of any area, the top right area will be the next used
Secondly, although everyone will get a turn in a round, the next player is decided by the current player out of those who have not taken a turn yet
Turn
On a turn, a player may take one or two actions based on their place in turn order
In addition, they may complete a common project &/or use a Ploy
The three actions to choose from are: Construct in an Empty Area, Construct on an Existing Building, Abandon an Existing Building
If a player truly can't do anything in the region they are designated, they can take their action(s) in the region in the next numerical value
Construct in an Empty Area
To build on an empty patch, spend Inhabitants equal to the number on that patch
To build on a Bramble (no value) spend 5 Inhabitants and choose what type of land it becomes
Either way, after which place a floor on the empty space
Construct on an Existing Building
If a player has previously made a floor, they can add a floor to this for the cost of the land as above +1 for each floor already there, e.g. a land cost of 3 with 2 floors already will cost 5 to add the third floor
There is no height limit, but you can only build on your own structures
Abandon a Building
Completely demolish a building, no part deconstructions, completely remove the tower and receive Inhabitants equal to 2 X the cost to build it
Territory Control & Preparations
After all players have had a turn, the current round ends
In each region, the player with the most floors gains 2 inhabitants, or 1 each if two players are tied
The player who played last this round now becomes first player for the next round