This is a documentation for Board Game Arena: play board games online !
Table
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This is reference for public and protected method defined in Table and its ancestors, this information obtained by using php reflection.
Most of these methods documented on various other wikis, this is just refeference for completeness and in case you run into accidental overloading of undocumented functions...
Its a long list please help with editing this wiki
If you need these method for IDE autocompletion and validation there is unofficial project that has stubs to documented methods:
https://github.com/danielholmes/bga-workbench/tree/master/src/BGAWorkbench/Stubs
Class hierarchy
- APP_Object
- APP_DbObject
- APP_GameClass
- Table - this is a class all games inherit
- Deck - db handling component for specific schema (deck)
- APP_GameClass
- APP_DbObject
Methods in the Table class
- Table.getGameName
- part of template, return game name, not to be modified by developer, not document on wiki
- Table._
- translation wrapper function, see Translations
- Table.setTable
- undocumented
- Table.initTable
- undocumented
- Table.getAllTableDatas
- undocumented
- Table.getAllDatas
- part of template, override, see Main game logic: yourgamename.game.php
- Table.setupNewGameTable
- undocumented
- Table.setupNewGame
- part of template, override, see Main game logic: yourgamename.game.php
- Table.getTableOptionsForGame
- undocumented
- Table.getTableOptions
- undocumented, likely return gameoptions (i.e. variants of the games)
- Table.getTablePreferencesForGame
- undocumented
- Table.getTablePreferences
- undocumented, likely return UI preferences (i.e. display tooltips or not)
- Table.getGameInfosForGame
- undocuments, likely return $gameinfos from gameinfos.inc.php
- Table.getGameOptionsInfos
- undocumented
- Table.start
- undocumented, likely starts the game, do not call
- Table.loadPlayersBasicInfos
- very usefull function get players table, see Main game logic: yourgamename.game.php
- Table.reloadPlayersBasicInfos
- reload players info, see Main game logic: yourgamename.game.php
- Table.reattributeColorsBasedOnPreferences
- change players colors, see Main game logic: yourgamename.game.php
- Table.getBestColorFromColorPrefs
- undocumented, do not call, use to pick a color based on preference
- Table.initSetupPlayersInfos
- undocumented
- Table.getPlayersNumber
- returns number of players, see Main game logic: yourgamename.game.php
- Table.checkAction
- check action on server, see Main game logic: yourgamename.game.php
- Table.checkGameStart
- Table.color_to_color_back
- @deprecated, undocumented
- Table.initGameStateLabels
- Table.setGameStateInitialValue
- Set initial state of global, technically same as setGameStateValue see Main_game_logic:_yourgamename.game.php#Use_globals
- Table.getGameStateValue
- get value of global see Main_game_logic:_yourgamename.game.php#Use_globals
- Table.setGameStateValue
- set value of global see Main_game_logic:_yourgamename.game.php#Use_globals
- Table.incGameStateValue
- increment value of global see Main_game_logic:_yourgamename.game.php#Use_globals
- Table.is_testmode
- @deprecated
- Table.testmodedatas
- @deprecated
- Table.applyTestModeDbFixture
- Table.getActivePlayerId
- get active player id, see Main_game_logic:_yourgamename.game.php#Game_states_and_active_players
- Table.getActivePlayerName
- get active player name, see Main_game_logic:_yourgamename.game.php#Game_states_and_active_players
- Table.getCurrentPlayerId
- get current player id, see Main_game_logic:_yourgamename.game.php#Game_states_and_active_players
- Table.getCurrentPlayerName
- get currrent player name, see Main_game_logic:_yourgamename.game.php#Game_states_and_active_players
- Table.getCurrentPlayerColor
- get current player color, see Main_game_logic:_yourgamename.game.php#Game_states_and_active_players
- Table.isCurrentPlayerZombie
- Table.getPlayerCount
- @deprecated, use getPlayersNumber,
- Table.createNextPlayerTable
- Table.getNextPlayerTable
- Table.createPrevPlayerTable
- Table.getPrevPlayerTable
- Table.getPlayerAfter
- Table.getPlayerBefore
- Table.activeNextPlayer
- Table.activePrevPlayer
- Table.forceEndOfGame
- force to abandon game, normally its called when all players agree, but can be called to force people out when testing alpha or beta games and don't want to deal with update db and such ($this->forceEndOfGame( $reason ))
- Table.giveExtraTime
- Table.checkZombieTurn
- Table.skipPlayersOutOfTime
- Table.onPlayerHasBeenZombified
- Table.forceAbandon
- Table.zombieBack
- Table.aiPlayer
- Table.aiNotPlaying
- Table.aiError
- Table.say
- Table.getGameProgression
- Table.getStatTypesForGame
- Table.getStatTypes
- Table.stat_type_id_to_name
- Table.initStat
- initialize statistic https://en.doc.boardgamearena.com/Main_game_logic:_yourgamename.game.php#Game_statistics
- Table.getStat
- get statistic https://en.doc.boardgamearena.com/Main_game_logic:_yourgamename.game.php#Game_statistics
- Table.setStat
- set statistic https://en.doc.boardgamearena.com/Main_game_logic:_yourgamename.game.php#Game_statistics
- Table.setStatForAllPlayers
- set player statistics for all players, not document, does not check params, have some bad side effects
- Table.incStat
- inc statistic https://en.doc.boardgamearena.com/Main_game_logic:_yourgamename.game.php#Game_statistics
- Table.getStatFromResult
- helper function, do not use, should have been private for table class
- Table.setStatOnResult
- helper function, do not use, should have been private for table class
- Table.setStatOnResultForPlayer
- helper function, do not use, should have been private for table class
- Table.getStandardGameResultObject
- helper function, do not use, should have been private for table class
- Table.getGameRankInfos
- Table.argGameEnd
- framework end game function, do not call or override
- Table.stGameEnd
- framework end game function, do not call or override
- Table.stTutorialStart
- Table.isSoloGame
- return true if game is 1 player game or all other players are AI
- Table.notifyAllPlayers
- notification function, see https://en.doc.boardgamearena.com/Main_game_logic:_yourgamename.game.php
- Table.notifyPlayer
- notification function, see https://en.doc.boardgamearena.com/Main_game_logic:_yourgamename.game.php
- Table.onEndAjaxAction
- can be overriden to be executed before end of ajax action, unclear why would anybody need that
- Table.checkReturnState
- framework internal check action, do not call or override
- Table.sendNotifications
- framework internal function, do not call or override
- Table.getCurrentNotificationNextNo
- Table.getNotificationHistory
- Table.debugChat
- studio only - execute php code from chat, overriding won't work as it is called statically from table class
- Table.timeout
- studio only - can call from chat console to zombify current player
- Table.eliminatePlayer
- eliminate player, https://en.doc.boardgamearena.com/Main_game_logic:_yourgamename.game.php
- Table.isAsync
- return true if game is turn based, false if realtime, undocumented (why?)
- Table.getTimeLimits
- internal framework function, do not call or override
- Table.getAsyncTimeLimits
- return time limits for turn based games
- Table.checkAsyncActivePlayersChange
- framework internal check action, do not call or override
- Table.upgradeTableDb
- override to perform db upgrade, see game template, also some notes in https://en.doc.boardgamearena.com/Post-release_phase
- Table.getReplayPoints
- Table.saveReplayPoint
- Table.undoAndReplayInit
- Table.removeAutoIncrementFromTable
- @deprecated
- Table.getFieldsListOfTable
- Table.undoInit
- Table.undoSavepoint
- Instruction to save database state after current transaction is complete Main game logic: yourgamename.game.php
- Table.doUndoSavePoint
- do not call directly
- Table.undoRestorePoint
- Restore database from save point
- Table.showTutorial
- do not call directly
- Table.seenTutorial
- do not call directly
- Table.activeTutorial
- do not call directly
- Table.forceGameTournamendEnd
- do not call directly
- Table.showCursor
Methods in the APP_GameClass class
- APP_GameClass.getNewUnique
- APP_GameClass.getNew
- APP_GameClass.notifyNow
Methods in the APP_DbObject class
- APP_DbObject.ConnectDb
- APP_DbObject.DbQuery
- main query method, see https://en.doc.boardgamearena.com/Main_game_logic:_yourgamename.game.php#Accessing_the_database
- APP_DbObject.DbTraceTimeBefore
- APP_DbObject.DbTraceTimeAfter
- APP_DbObject.DbGetLastId
- APP_DbObject.DbDumpQueryHistory
- APP_DbObject.DbAffectedRow
- APP_DbObject.DbStartTransaction
- APP_DbObject.DbCommit
- APP_DbObject.DbRollback
- APP_DbObject.DbRestartTransaction
- APP_DbObject.DbSelect
- APP_DbObject.CommitAllAndRestart
- APP_DbObject.setDeadlockMode
- APP_DbObject.isDeadlockModeRetry
- APP_DbObject.enableMultiQueries
- APP_DbObject.sendMultiQueries
- APP_DbObject.escapeStringForDB
- APP_DbObject.getCollectionFromDB
- see https://en.doc.boardgamearena.com/Main_game_logic:_yourgamename.game.php#Accessing_the_database
- APP_DbObject.getNonEmptyCollectionFromDB
- APP_DbObject.getDoubleKeyCollectionFromDB
- see https://en.doc.boardgamearena.com/Main_game_logic:_yourgamename.game.php#Accessing_the_database
- APP_DbObject.getUniqueValueFromDB
- APP_DbObject.mysql_fetch_row
- APP_DbObject.mysql_fetch_assoc
- APP_DbObject.mysql_query
- APP_DbObject.getObjectFromDB
- see https://en.doc.boardgamearena.com/Main_game_logic:_yourgamename.game.php#Accessing_the_database
- APP_DbObject.getNonEmptyObjectFromDB
- see https://en.doc.boardgamearena.com/Main_game_logic:_yourgamename.game.php#Accessing_the_database
- APP_DbObject.getObjectListFromDB
- see https://en.doc.boardgamearena.com/Main_game_logic:_yourgamename.game.php#Accessing_the_database
- APP_DbObject.getSelectedDb
- APP_DbObject.sqlParsing
- APP_DbObject.DbUsePrefix
- APP_DbObject.applyPrefix
- APP_DbObject.cache_store
- APP_DbObject.cache_add
- APP_DbObject.cache_exists
- APP_DbObject.cache_fetch
- APP_DbObject.cache_delete
- APP_DbObject.cache_rollback
- APP_DbObject.cache_commit
- APP_DbObject.ensure_enough_time_since_last_action
- APP_DbObject.getMasterNodeDomain
- APP_DbObject.getMasterNodeUrl
- APP_DbObject.masterNodeRequest
- APP_DbObject.gameserverNodeRequest
- APP_DbObject.gameserverNodeRequestNoTable
- APP_DbObject.bgaCallUrl
Methods in the APP_Object class
- APP_Object.watch
- @deprecated, do not use
- APP_Object.debug
- see https://en.doc.boardgamearena.com/Practical_debugging
- APP_Object.trace
- see https://en.doc.boardgamearena.com/Practical_debugging
- APP_Object.warn
- see https://en.doc.boardgamearena.com/Practical_debugging
- APP_Object.error
- see https://en.doc.boardgamearena.com/Practical_debugging
- APP_Object.dump
- see https://en.doc.boardgamearena.com/Practical_debugging