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Gamehelpmonstertrick
Can you predict the number of tricks you will win? There are other trick prediction games, but none where you must watch up to 4 tricks at the same time. Make exactly the number of tricks you predict, not one too many, nor one too few. Ifyou lose your concentration for even a minute, your wily opponents will take your tricks away. .. The winner is the player who has the most victory points at the end of three rounds. Game Components > 60 playing cards (numbered 1-15, in four colors) 20 markers (4 in each color) 45 victory points cards (9 in each color)
The game is played over three r rounds. Eachr round proceeds in the following order: 1. Shuffle the playing cards (24,36, 48 or 60 cards, depending on the number of players), and deal 12 to each player. 2. Each player looks at their cards and decides in which order to place their three victory points cards in front of them. . For the first round, each player has the three victory points Cands with one "pin" on the bottom and the numbers 1, 2 and 3; . for the second round, each player has the three victory points cards with two pins" on the bottom and the numbers 2, 4 and 6; For the third round, each player has the three victory points M cards with three "pins" on the bottom and the numbers 3,6and 9 3 Each player places the three victory points cards upside down in a row from left to right in front of them. The order they place the cards depends on how many tricks they think they can win during this round (see below). All players play their playing cards following the rules explained in 3. the Trick Taking"section, below. 4. After 12 turns, the round is over. Each player takes the victory points card they won and places it right side up beside them. Continue to the next round
Trick Taking
The oldest player starts. The game iS played i clockwise rotation until the round ends,ie. after 12 turns. The round is then scored, and the next round begins.
The game ends after three rounds.
on each turn a player plays exactly one card. The player can either play the card on an already opened trick, or open a new trick. Note: No more than four open tricks are allowed at one time.
Each trick should form its own pile, and cards played on a trick should be placed so that the value of each card in the trick is visible. Nhoever begins a new trick places their marker beside it to claim it Any subsequent player who plays a higher card of the same color on this trick, returns the marker to its owner and places their own marker on it.