This is a documentation for Board Game Arena: play board games online !
Gamehelpmechadream
Overview
The game lasts over 7 days (rounds) or when a player builds 9+ machines
Day and Night Cycles
There are 3 identical cycles for each Day phase and one cycle for the night phase, making 4 turns per round in total
Day Turns
On each of the 3 day turns, each player either works in the Factory or works in the Workshop
After which, all machines with workers on them move forward equal to the number of workers on them, i.e. 1 space with 1 worker, 2 spaces with 2 workers....
Any machines which leave the conveyor belt are considered completed
Work in Factory
The Factory is divided into the Stock Room and the Delivery Dock
Stock Room
Take the items shown on the flow chart, where there is a break you have to pick either or Electric Flowers / Magic Ink (Pay attention to small numbers, as these give you multiple in one stage e.g. 2 Magic Ink)
The maximum amount of Ink/Flowers you can store is 9
Delivery Dock
Pay the flower cost in the top right to gain the rewards for the time of day
Work in Workshop
Night Turn
First off, return all workers back to their spaces in your board
Earn one Magic Ink Drop
All Completed Purple Machines activate for their player if they wish and to and order of their choosing
Any benefits which cause in progress machines to be completed, will then give the player the immediate bonus of completing that machine
Now check for whether either of the end game triggers is true, and go to final scoring.
If end game is not triggered, pass the first player marker and replace the current Delivery Card with a new one
Final Scoring
First, take all dream points already collected, then add to them:
Points from your Electric Sheep Position
Points from Cloud Tokens
Points from Rainbow Meeples: 1 point per small and 5 points per large
Points from Electric Flowers and Magic Ink Drops at a rate of 1 point per 5 combined (i.e. 3 Flowers + 2 Ink is 5 combined for 1 point)