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Gamehelpregidice
Overview
Defeat 3 enemies made up of 3 then 4 then 5 dice respectively. Co-Operative Play.
Turns
Simultaneously, all players roll their dice secretly for the round. The pips are secret, but the colours may be declared when asked.
You then have the choice of 5 actions:
Attack
Block
Heal
Cast
Animal
Suffer Phase
After all players have taken their turn, the enemy fights back dealing their attack value to each player
If you have blocked, this reduces the attack you'll receive
If you haven't blocked, or your block isn't sufficient, you'll lose dice equal to the difference
If even one player cannot lose enough dice required, the team loses.
There is no Suffer Phase if an enemy was just defeated during Action Phase.
Enemies
Enemy 1 has 18 health, 3 attack, 3-18 defence
Enemy 2 has 24 health, 4 attack, 4-24 defence
Enemy 3 has 30 health, 5 attack, 5-30 defence
The defence is equal to the pips currently showing, so the more you attack it the more defensive it becomes