This is a documentation for Board Game Arena: play board games online !
Gamehelpburglebros: Difference between revisions
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Actions : | Actions : | ||
Peek : reveal adjacent room tile | Peek : reveal adjacent room tile | ||
Move : move to an adjacent room tile (does not need to be revealed to move on to it and will become revealed) | Move : move to an adjacent room tile (does not need to be revealed to move on to it and will become revealed) | ||
Tile specific action : Hack a computer, add a die to a Safe (uses 2 actions), roll dice on Safe tile | Tile specific action : Hack a computer, add a die to a Safe (uses 2 actions), roll dice on Safe tile | ||
Character specific action : | Character specific action : | ||
Tool specific action : | Tool specific action : | ||
Events: | Events: | ||
Brown out - Alarm tokens on all floors are removed. A new patrol card will be drawn for each alarm removed. | Brown out - Alarm tokens on all floors are removed. A new patrol card will be drawn for each alarm removed. |
Revision as of 20:56, 7 October 2021
Goal : Open all Safes (1 per floor) and then escape with the Loot through the Stairs on the top floor without getting caught.
Player Turn : Take up to 4 actions (if you take 2 or fewer actions draw an event card and immediately resolve it) then the guard will move on your current floor.
Actions :
Peek : reveal adjacent room tile
Move : move to an adjacent room tile (does not need to be revealed to move on to it and will become revealed)
Tile specific action : Hack a computer, add a die to a Safe (uses 2 actions), roll dice on Safe tile
Character specific action :
Tool specific action :
Events: Brown out - Alarm tokens on all floors are removed. A new patrol card will be drawn for each alarm removed.