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Tips battleforhill: Difference between revisions

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Strong Positions:
Strong Positions:


Surround both sides. left and right no mans land. NOTE: don’t end your turn with opponent’s unit remaining in either of these spots — you will be at great risk of the above! If you can’t get rid of them, destroy their home base unit with air strike to cut off their supply and give yourself another chance next turn.
Surround both sides. left and right no mans land. NOTE: don’t end your turn with opponent’s unit remaining in either of these spots — you will be at great risk of the above two move combos! If you can’t get rid of them, destroy their home base unit with air strike to cut off their supply and give yourself another chance next turn.


Heavy Weapons as your home base unit helps defend those two crucial spaces.
Heavy Weapons as your home base unit helps defend those two crucial spaces.
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Similar trick can be played with the Paratroppers.
Similar trick can be played with the Paratroppers.


Paratroppers behind the opponents home base, allows a Heavy Weapons on Left to destroy base and then SpecialForces.
Paratroopers behind the opponents home base, allows a Heavy Weapons on Left to destroy base and then SpecialForces.

Revision as of 18:51, 21 April 2021

Winning 2 move combos.

AirStrike + SpecialForces.

Artillary + SpecialForces.


Strong Positions:

Surround both sides. left and right no mans land. NOTE: don’t end your turn with opponent’s unit remaining in either of these spots — you will be at great risk of the above two move combos! If you can’t get rid of them, destroy their home base unit with air strike to cut off their supply and give yourself another chance next turn.

Heavy Weapons as your home base unit helps defend those two crucial spaces.

Strong Plays: Play to both Left and TopLeft. For example, 2 Tanks can be played to do this.

A Special Forces can be played to Left, this alone has support back to base. If not destroyed, can play to win Artillary + SpecialForces. Similar trick can be played with the Paratroppers.

Paratroopers behind the opponents home base, allows a Heavy Weapons on Left to destroy base and then SpecialForces.