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== General ==
The key is knowing who your allies are and who your enemies are. Pay attention to who is attacking who.
Use ''Stagecoach'' and ''Wells Fargo'' before doing anything else. Drawing a good card from Wells Fargo can change your strategy and give you more options.
Concentrate on attacking one player until they are dead. Attacking multiple targets gives them time to recover health points with Beer cards.
For more analysis, tips, and tricks, read http://bangcardgame.blogspot.com/
If one player is near death, it may be worth killing that player to gain three cards. But if it's an ally, or you don't know its role, consider if you're desperate enough situation.
''Missed'' is the last card you should get rid of.
==As the Sheriff==
==As the Sheriff==
* While you are protected by your deputy, you are the target for the most of the time. Enjoy the spotlight when you can!😝
You will be the target for most of the game. Enjoy the spotlight! Without a Deputy, you have no allies.  
* The first thing you want to do is to build defenses. Barrel and Mustang are your allies, while every Missed and Bang cards is useful.
 
* Don't waste your resources on attacking if you don't know who is who. The more cards you hold in your hand, the better chances you have in the long run. If nobody targets you, be patient and collect defensive cards.
''Barrel'', ''Mustang'', and ''Beer'' are your best defenses.  
 
Don't waste resources attacking if you don't know who is who. The more cards you hold, the more options you have. Wait for someone to target you and collect defensive cards in the meantime.


==As the Outlaw==
==As the Outlaw==
* Your main target is killing the sheriff, so if you can, you should attack him.  
Your main goal is to kill the Sheriff. Attack him/her when you can. Outlaws have the best chance of winning the game.
* Outlaws should work as a team, so the earlier you show other outlaws that you are their teammate, the better chances you have to win.  
 
* The longer you wait, the more time sheriff has to collect cards and the harder it will be to kill him.
Outlaws work best as a team. The earlier you show other Outlaws what you are, the better your chances.
* However targeting the sheriff immediately in the first round as one of the first players playing after the sheriff can end with your early death. In this case wait at least one round with any attack.
 
Targeting the Sheriff in the first round immediately identifies you. Wait one round to build up your hand. However, the longer you wait, the more time the Sheriff has to collect cards and gain defense.  


==As the Deputy==
==As the Deputy==
* Your main target is to help the sheriff, so watch out for anybody that attacks him. Most of the time (playing with 6 and fewer players) all other players are your enemies.
Watch for anybody who attacks the Sheriff. If you are playing with 6 or less players, all other players (besides the Sheriff) are your enemies.
* Never, ever do any harm to the sheriff! Mass damage cards (Gatling, Indians) are ok, but any Bang, Panic or Cat Balou is the opposite of helping the sheriff.
 
* Try to weaken outlaws and leave them for the sheriff to finish them, if he has a gun with enough range. That way the sheriff can collect the bonus for killing an outlaw. Otherwise end them yourself.
Never ever harm or target the Sheriff! Mass damage cards (''Gatling'', ''Indians'') are acceptable.
 
Weaken Outlaws for the Sheriff to finish (if he/she has enough range). That way the Sheriff can collect the bonus for the kill. Otherwise, end them yourself.


==As the Renegade==
==As the Renegade==
* Your main target is to be the last player against the sheriff and killing him. This is the most difficult and the most fun role to play as, in my opinion.
This is the hardest role in the game. Your main objective is to be the last player against the Sheriff. Play like a Deputy until at least one Outlaw is out of the game. Keep careful watch of who is targeting who.
* Renegade should try to keep balance between the outlaw team and the sheriff's team. You want outlaws to live long enough to do harm to the sheriff, but at the same time you want deputies to get rid of outlaws.
 
* If there is more players in the outlaw team, play as a deputy and attack an outlaw. If there is more players in the sheriff's team or teams are balanced, attack a deputy.
Keep balance between the Outlaws and the Sheriff/Deputies. Make it easy for for them to kill each other by weakening them, but not killing them. When someone kills someone else with 1 life point remaining, that's the time to go in for the kill.  
* Confusion can be your ally. However if you play the entire time as a deputy and you end up against a sheriff and a deputy (sheriff doesn't know who is who), your chances to win are usually very small, since you have to first kill the deputy which is attacking you back, then kill the sheriff which had the entire time to build his defenses while you are barely surviving.
 
Attack the team (Outlaws or lawmen) that has more players. Keep the game even.
 
Don't play the entire game as a Deputy or it may end up with you outnumbered by lawmen. Confusion can be your ally.  


==General==
== Characters ==
* When you get Stagecoach and Wells Fargo in your hand, use them before you start doing anything else. Drawing a good card from Wells Fargo can change your strategy.
{| class="wikitable"
* It is better to pick one player to target with constant attacks until he is dead rather than shooting different players. It gives your targets time to recover with beers.
|+
* For more analysis, tips and tricks, read this blog: http://bangcardgame.blogspot.com/
!Character
!Ideal Strategy
!Best Cards to Play
!Strong Against
!Vulnerabilities
!Best Roles
|-
|Suzy Lafayette
|Offensive
|Volcanic, Cat Balou, Panic
|Cat Balou, Panic
|Jail
|Outlaw, Deputy
|-
|Paul Regret
|Defensive
|Mustang, any blue cards
|Panic, Volcanic
|Duel, Indians, Gatling
|Sheriff, Renegade
|-
|Pedro Ramirez
|Neutral
|Jail, discarded cards
|Dynamite
|
|Outlaw, Deputy
|-
|Calamity Janet
|Neutral
|Missed, Bang, Volcanic, Duel
|Duel, Indians, Volcanic, Bang, Gatling
|Panic, Cat Balou
|Sheriff
|-
|El Gringo
|Defensive
|Missed, Beer
|Volcanic, any attack
|Dynamite
|Sheriff, Renegade
|-
|Jourdonnais
|Defensive
|Missed, Barrel
|Bang
|
|Sheriff
|-
|Lucky Duke
|Defensive
|Barrel, Dynamite
|Jail, Dynamite
|
|Renegade, Sheriff
|-
|Slab the Killer
|Offensive
|Bang, Volcanic, Cat Balou, Panic
|Missed
|
|Deputy, Outlaw
|-
|Willy the Kid
|Offensive
|Bang, any gun, Scope
|
|Volcanic, Duel
|Deputy, Outlaw
|-
|Jessie Jones
|Neutral
|Panic, Cat Balou, any attack
|
|Jail
|All
|-
|Bart Cassidy
|Defensive
|Beer, Saloon, Missed, Duel, Dynamite, Volcanic
|Volcanic, any attack cards, Dynamite
|
|Sheriff, Renegade
|-
|Black Jack
|Neutral
|Duel, Volcanic
|
|Jail
|All
|-
|Kit Carlson
|Neutral
|Dynamite, Volcanic, Duel, Wells Fargo, Stagecoach, General Store
|Dynamite, Barrel
|Jail
|All
|-
|Rose Doolan
|Offensive
|Panic, Bang, Volcanic, Scope
|Mustang
|
|Outlaw, Deputy
|-
|Sid Ketchum
|Defensive
|Wells Fargo, Stagecoach
|Duel, General Store
|
|Sheriff, Renegade
|-
|Vulture Sam
|Neutral
|Dynamite, any attack
|
|
|Sheriff, Renegade
|}

Revision as of 20:04, 21 September 2025

General

The key is knowing who your allies are and who your enemies are. Pay attention to who is attacking who.

Use Stagecoach and Wells Fargo before doing anything else. Drawing a good card from Wells Fargo can change your strategy and give you more options.

Concentrate on attacking one player until they are dead. Attacking multiple targets gives them time to recover health points with Beer cards.

For more analysis, tips, and tricks, read http://bangcardgame.blogspot.com/

If one player is near death, it may be worth killing that player to gain three cards. But if it's an ally, or you don't know its role, consider if you're desperate enough situation.

Missed is the last card you should get rid of.

As the Sheriff

You will be the target for most of the game. Enjoy the spotlight! Without a Deputy, you have no allies.

Barrel, Mustang, and Beer are your best defenses.

Don't waste resources attacking if you don't know who is who. The more cards you hold, the more options you have. Wait for someone to target you and collect defensive cards in the meantime.

As the Outlaw

Your main goal is to kill the Sheriff. Attack him/her when you can. Outlaws have the best chance of winning the game.

Outlaws work best as a team. The earlier you show other Outlaws what you are, the better your chances.

Targeting the Sheriff in the first round immediately identifies you. Wait one round to build up your hand. However, the longer you wait, the more time the Sheriff has to collect cards and gain defense.

As the Deputy

Watch for anybody who attacks the Sheriff. If you are playing with 6 or less players, all other players (besides the Sheriff) are your enemies.

Never ever harm or target the Sheriff! Mass damage cards (Gatling, Indians) are acceptable.

Weaken Outlaws for the Sheriff to finish (if he/she has enough range). That way the Sheriff can collect the bonus for the kill. Otherwise, end them yourself.

As the Renegade

This is the hardest role in the game. Your main objective is to be the last player against the Sheriff. Play like a Deputy until at least one Outlaw is out of the game. Keep careful watch of who is targeting who.

Keep balance between the Outlaws and the Sheriff/Deputies. Make it easy for for them to kill each other by weakening them, but not killing them. When someone kills someone else with 1 life point remaining, that's the time to go in for the kill.

Attack the team (Outlaws or lawmen) that has more players. Keep the game even.

Don't play the entire game as a Deputy or it may end up with you outnumbered by lawmen. Confusion can be your ally.

Characters

Character Ideal Strategy Best Cards to Play Strong Against Vulnerabilities Best Roles
Suzy Lafayette Offensive Volcanic, Cat Balou, Panic Cat Balou, Panic Jail Outlaw, Deputy
Paul Regret Defensive Mustang, any blue cards Panic, Volcanic Duel, Indians, Gatling Sheriff, Renegade
Pedro Ramirez Neutral Jail, discarded cards Dynamite Outlaw, Deputy
Calamity Janet Neutral Missed, Bang, Volcanic, Duel Duel, Indians, Volcanic, Bang, Gatling Panic, Cat Balou Sheriff
El Gringo Defensive Missed, Beer Volcanic, any attack Dynamite Sheriff, Renegade
Jourdonnais Defensive Missed, Barrel Bang Sheriff
Lucky Duke Defensive Barrel, Dynamite Jail, Dynamite Renegade, Sheriff
Slab the Killer Offensive Bang, Volcanic, Cat Balou, Panic Missed Deputy, Outlaw
Willy the Kid Offensive Bang, any gun, Scope Volcanic, Duel Deputy, Outlaw
Jessie Jones Neutral Panic, Cat Balou, any attack Jail All
Bart Cassidy Defensive Beer, Saloon, Missed, Duel, Dynamite, Volcanic Volcanic, any attack cards, Dynamite Sheriff, Renegade
Black Jack Neutral Duel, Volcanic Jail All
Kit Carlson Neutral Dynamite, Volcanic, Duel, Wells Fargo, Stagecoach, General Store Dynamite, Barrel Jail All
Rose Doolan Offensive Panic, Bang, Volcanic, Scope Mustang Outlaw, Deputy
Sid Ketchum Defensive Wells Fargo, Stagecoach Duel, General Store Sheriff, Renegade
Vulture Sam Neutral Dynamite, any attack Sheriff, Renegade