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Some Mushrooms have ongoing abilities, if this is the case then as long as you have a root on their tile then you can make use of their effect in addition to your main action if applicable
Some Mushrooms have ongoing abilities, if this is the case then as long as you have a root on their tile then you can make use of their effect in addition to your main action if applicable
===Absorb===
Pick a tile you wish to absorb Carbon from which you have a root on, if there is no Carbon there then you may first pay to move Carbon to that tile but ONLY if you plan to absorb that Carbon (i.e. you can't move Carbon and leave it there)
If you need to take the optional movement action, you must either flip one activation token or pay one PNK for each tile it needs to move orthogonally to reach it e.g. if the nearest Carbon is 3 tiles away, you need to pay a mix of activation tokens and PNK to the value of 3
Once the Carbon is on the tile, or if it were there already, pay 1 activation token AND 1 PNK to Absorb it
Place the carbon directly on your Seedling and move up 1 on the carbon track, taking any rewards





Revision as of 18:12, 9 December 2023

Overview

You are a tree trying to grow throughout the forest


Setup

In turn order, place a seedling on a corner of the central Earthlover tile with a root facing inwards


Turn

On your turn, perform one action between: Activate, Absorb, Reproduce, Partner, Photosynthesize

After which, if you absorb at least one carbon, move up a space on the carbon track (a single space regardless of how many you absorbed)

If you made progress on a goal, mark it with a goal counter

Draw back up to 3 Mushroom tiles


Activate

To activate a Mushroom you must have a root on the tile and be able to pay the cost on the left side of the box, which usually involves at least 1 Carbon. It may also require you to flip a matching token to the symbol to the left of its name, if you already flipped that type to its used side you cannot use it again until it is flipped back to its ready side by other effects. It may show a P/N/K resource, or it may show a multicoloured box to let you choose which of PNK to pay with.

After payment is made, activate the mushroom's effect.

Some Mushrooms have ongoing abilities, if this is the case then as long as you have a root on their tile then you can make use of their effect in addition to your main action if applicable


Absorb

Pick a tile you wish to absorb Carbon from which you have a root on, if there is no Carbon there then you may first pay to move Carbon to that tile but ONLY if you plan to absorb that Carbon (i.e. you can't move Carbon and leave it there)

If you need to take the optional movement action, you must either flip one activation token or pay one PNK for each tile it needs to move orthogonally to reach it e.g. if the nearest Carbon is 3 tiles away, you need to pay a mix of activation tokens and PNK to the value of 3

Once the Carbon is on the tile, or if it were there already, pay 1 activation token AND 1 PNK to Absorb it

Place the carbon directly on your Seedling and move up 1 on the carbon track, taking any rewards


Game End

The game ends when a player has reached the end of the carbon track, finish the round, and take one more full round