This is a documentation for Board Game Arena: play board games online !
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Manage Mines - Either gain 1 gold and progress your gold mines by 1 OR gain gold equal to the quantity of gold mines plus all unlocked mine bonuses | Manage Mines - Either gain 1 gold and progress your gold mines by 1 OR gain gold equal to the quantity of gold mines plus all unlocked mine bonuses | ||
Manage Quarries - Either gain 1 stone and progress your quarries by 1 OR gain stone equal to the quantity of quarries plus all unlocked quarry bonuses | |||
Upgrade - This lets you upgrade an action so it is enhanced in some way when you next select it, it may provide bonuses depending on how you orientate it, it also moves you 1 or 2 spaces on the University track | |||
Revision as of 16:54, 30 September 2023
Overview
The game lasts 16 turns per player
Turn
On your turn, do the following:
Choose an Action Tile
Perform One Action
Rotate the Crane
Choose an Action Tile
The action tiles are found in either the red, green, or blue zone, depending on how recently they have been chosen
The tiles have two actions on them, but you only take one out of the pair
All action tile spaces will give a bonus which you can use before or after the tile
If the tile was from the red zone, you must pay to use it
If the tile was from the blue zone, you get points for using it
Perform One Action
Once you've picked your tile, you can take one of the two actions depicted on it
Manage Mines - Either gain 1 gold and progress your gold mines by 1 OR gain gold equal to the quantity of gold mines plus all unlocked mine bonuses
Manage Quarries - Either gain 1 stone and progress your quarries by 1 OR gain stone equal to the quantity of quarries plus all unlocked quarry bonuses
Upgrade - This lets you upgrade an action so it is enhanced in some way when you next select it, it may provide bonuses depending on how you orientate it, it also moves you 1 or 2 spaces on the University track
Amendments
For those who already know the rules: The following Rules where changed or clarified in agreement with the publisher:
- if an action is upgraded again, both upgrades are available for that turn, but only one can be used per action
- if an action tile get's the 5-VP-marker and all spaces in the green area are free it goes to the red area
- when a plaza is evaluated and other players have to make a decision(like choosing a bonus, selecting a technology), they will not immediately become active. Instead, they will become active in turn order once the current player finishes his turn. If the current player wants to know their decisions before continuing, he/she can decide to wait for them.
- The market isn't automatically refilled immediately, so that the current player can still undo his moves. He/she can trigger the refill anytime. At the end of a turn it will be filled automatically.
- Most boni will be given immidiately, because there can be no disadvantage, others(like gold, stone, movements) can be taken manually.