This is a documentation for Board Game Arena: play board games online !
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First, whoever holds the most pieces of the winning colour is the winning player | First, whoever holds the most pieces of the winning colour is the winning player | ||
If tied, compare stones from the losing | If tied, compare stones from the other two losing colours (i.e. the ones in 2nd and 3rd place) and the player who holds the least losers wins | ||
If still tied, turn order determines the winner | If still tied, turn order determines the winner |
Revision as of 19:11, 7 March 2023
Overview
The players are trying to obtain the best control over the neutral pieces on the map, once all players take the negotiate action consecutively, the game ends
Control
A colour has control of a space if it either has clear majority OR it ties and has majority on the AXE space OR it ties on the space and AXE space but has majority on the FLAG space
Turn
On your turn, you can take one of the four actions
Recruit
Battle
March
Negotiate (This doesn't remove you from the game, but if EVERYONE takes this action, the game ends)
Actions
Recruit - Place a stone from your hand onto a normal space in the map
Battle - Place a stone from your hand onto the AXE space and pick a normal space, each stone of that colour then attacks and kills one other stone of a different colour of your choice e.g. in a space there are 3 blues, a black and 2 reds, you place a red on the AXE space and pick this particular normal space, so can kill (remove) up to 2 non-reds as there are 2 reds present, this can be 2 blues, or 1 blue and the 1 black
March - Place a stone from your hand onto the FLAG space then pick an a normal space, 1 or more matching stones from that space can move to one adjacent space, but cannot be split up i.e. only 2 areas will be affected, the start and the end
Negotiate - Take a stone out of the bag and put a stone back, this can be the same or different, you take secretly but return viewable to all
Scoring Pieces
Once a round of Negotiation has ended the game, first figure out what piece has won (or not)
The colour with control over the most normal spaces wins
If tied, compare the tied colours first with the AXE space then the FLAG space to break the tie
If still tied, no pieces win, and thus no players can win
Scoring Players
If a piece has won, the players have a chance to win
First, whoever holds the most pieces of the winning colour is the winning player
If tied, compare stones from the other two losing colours (i.e. the ones in 2nd and 3rd place) and the player who holds the least losers wins
If still tied, turn order determines the winner