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Tips marcopolo: Difference between revisions
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(start for strategy on The Voyages of Marco Polo) |
m (added some tips) |
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* Resources will always be tight! Plan accordingly. | * Resources will always be tight! Plan accordingly. | ||
* There's only 5 rounds. Do not waste actions. | * There's only 5 rounds. Do not waste actions/dice. | ||
* Be very much aware of the rules regarding placement of dice! If a blue field already holds dice, you have to pay the value of your lower die on top of any other costs. Use low dice values strategically (if necessary pair them with | |||
* Blue fields can only hold your dice color once. There is no such limit for black/white dice. In a pinch obtain some of those to activate a section of the board a second time in the same round. | |||
* Determine the essence of your trader's power (most of them in a convoluted way boil down to "you won't need to spend many dice on this area of the board") and make it part of your travel plan. | * Determine the essence of your trader's power (most of them in a convoluted way boil down to "you won't need to spend many dice on this area of the board") and make it part of your travel plan. | ||
* Do not follow in the footsteps of another player. They'll just snatch all the "first trading post" bonuses up. | * Do not follow in the footsteps of another player. They'll just snatch all the "first trading post" bonuses up. | ||
* Reach small towns early, their recurrent bonus will help you over the game. | * Reach small towns early, their recurrent bonus will help you over the game. | ||
* Plan everything at the start of the game: your route, which effects you hope to unlock, ... | * Plan everything at the start of the game: your route, which effects you hope to unlock, ... |
Revision as of 08:37, 11 February 2021
- Resources will always be tight! Plan accordingly.
- There's only 5 rounds. Do not waste actions/dice.
- Be very much aware of the rules regarding placement of dice! If a blue field already holds dice, you have to pay the value of your lower die on top of any other costs. Use low dice values strategically (if necessary pair them with
- Blue fields can only hold your dice color once. There is no such limit for black/white dice. In a pinch obtain some of those to activate a section of the board a second time in the same round.
- Determine the essence of your trader's power (most of them in a convoluted way boil down to "you won't need to spend many dice on this area of the board") and make it part of your travel plan.
- Do not follow in the footsteps of another player. They'll just snatch all the "first trading post" bonuses up.
- Reach small towns early, their recurrent bonus will help you over the game.
- Plan everything at the start of the game: your route, which effects you hope to unlock, ...