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DOORS
— Tom Lang
 
== DOORS ==
 
''He was safe in his choice, for he knew
that the lady was in number two.
When he burst through her door,
he found out by the roar,
that tigers can be ladies too.''
 
=== Objective ===
 
To win, be the first player to earn 10 gems. Gems are earned by guessing your opponent’s identity, being guessed incorrectly, or scoring a set of cards which match your identity.
 
=== SETUP ===


One player is the Collector, the other player is the Guesser.
One player is the Collector, the other player is the Guesser.
Each player is secretly dealt one of 4 Role Cards: Red Lady, Blue Lady, Red Tiger, or Blue Tiger.


The Collector goes first.
The Collector goes first.


COLLECTOR
==== COLLECTOR ====
 
Choose one card.


Choose 1 card.
If you have a set of 4 cards matching your identity, reveal your Role and score 6 gems.


If you have a set of 4 cards matching your identity, score 6 gems.
(''Example'': If you are the Red Lady, you will score 6 gems upon acquiring either 4 Red cards or 4 Ladies.)


GUESSER
==== GUESSER ====


Discard 1 card.
Discard 1 card.

Revision as of 19:52, 5 July 2021

— Tom Lang

DOORS

He was safe in his choice, for he knew that the lady was in number two. When he burst through her door, he found out by the roar, that tigers can be ladies too.

Objective

To win, be the first player to earn 10 gems. Gems are earned by guessing your opponent’s identity, being guessed incorrectly, or scoring a set of cards which match your identity.

SETUP

One player is the Collector, the other player is the Guesser.

Each player is secretly dealt one of 4 Role Cards: Red Lady, Blue Lady, Red Tiger, or Blue Tiger.

The Collector goes first.

COLLECTOR

Choose one card.

If you have a set of 4 cards matching your identity, reveal your Role and score 6 gems.

(Example: If you are the Red Lady, you will score 6 gems upon acquiring either 4 Red cards or 4 Ladies.)

GUESSER

Discard 1 card.

Optionally, BEFORE or AFTER discarding a card, guess the Collector's identity and/or score a set from the Collector's cards.

Guess Color OR Role: 1 gem Guess Color AND Role: 5 gems Guess incorrectly: Collector scores 4 gems

Score a set (4 cards matching your color OR Role): 2 gems

Deck runs out: Guesser scores 3 gems

First player to score 10 gems wins.