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Gamehelpbutterfly: Difference between revisions
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[https://www.boardgamegeek.com/boardgame/284229/butterfly Butterfly] is simple tile set collection game by Rio Grande. You take the hedgehog from tile to tile scoring points for the tiles you collect. | |||
== Gameplay == | == Gameplay == | ||
The player to the left of the starting player places the hedgehog on any tile. | |||
Players then take turns to move the hedgehog any number of tiles forwards in a straight line, optionally rotating it 90 degrees left or right before doing so. The player then collects the tile where the hedgehog lands. It is possible to skip over empty spaces but not to land on an empty space. | |||
Some spaces on the board have Butterfly Nets, revealed when tiles are collected. If the hedgehog moves over an exposed butterfly net, the player may choose to draw and score a random tile from the bag. | |||
=== Scoring === | === Scoring === | ||
[[File:Player-boards-butterfly front v1 Page 1.jpg]] | |||
*Butterflies score the number of points shown. (There are also colored x2 multipliers which multiply the score in that colour) | |||
*Dragonflies score only the highest dragonfly collected. | |||
*Lightning bugs score only the lowest lightning bug collected. | |||
*Grasshoppers score only the last grasshopper collected, previous tiles are discarded. | |||
*Flowers are each worth the number of collected flowers. (Example: if you have 4 flowers, each flower is worth 4 points = a total of 16 points in flowers.) | |||
*Bees are worth -3 without a Honeycomb to live in, and 0 if the player has a Honeycomb. | |||
*Honeycombs are worth 0 points without a bee, and the shown number with a bee. | |||
*Wasps are worth negative points as shown on each wasp tile. | |||
=== End Game === | |||
== | The game is over when the hedgehog can no longer be moved. The player with the highest score at that time wins! | ||
The |
Revision as of 11:30, 5 November 2020
Butterfly is simple tile set collection game by Rio Grande. You take the hedgehog from tile to tile scoring points for the tiles you collect.
Gameplay
The player to the left of the starting player places the hedgehog on any tile.
Players then take turns to move the hedgehog any number of tiles forwards in a straight line, optionally rotating it 90 degrees left or right before doing so. The player then collects the tile where the hedgehog lands. It is possible to skip over empty spaces but not to land on an empty space.
Some spaces on the board have Butterfly Nets, revealed when tiles are collected. If the hedgehog moves over an exposed butterfly net, the player may choose to draw and score a random tile from the bag.
Scoring
- Butterflies score the number of points shown. (There are also colored x2 multipliers which multiply the score in that colour)
- Dragonflies score only the highest dragonfly collected.
- Lightning bugs score only the lowest lightning bug collected.
- Grasshoppers score only the last grasshopper collected, previous tiles are discarded.
- Flowers are each worth the number of collected flowers. (Example: if you have 4 flowers, each flower is worth 4 points = a total of 16 points in flowers.)
- Bees are worth -3 without a Honeycomb to live in, and 0 if the player has a Honeycomb.
- Honeycombs are worth 0 points without a bee, and the shown number with a bee.
- Wasps are worth negative points as shown on each wasp tile.
End Game
The game is over when the hedgehog can no longer be moved. The player with the highest score at that time wins!