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Created page with "== Go-Stop (Hanafuda) - Quick Rules == === Overview === * '''Players:''' Ideally 3 players (2-player variants exist). * '''Deck:''' Hanafuda deck (48 cards, 12 flower suits representing months). * '''Objective:''' Be the first to reach a minimum point threshold (usually 3 points) and decide whether to continue ("Go") or end the round ("Stop"). === Setup === # The dealer deals cards to players and the table center (typically 6 hand / 6 table for 3 players). # Play proce..."
 
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=== Overview ===
=== Overview ===
* '''Players:''' Ideally 3 players (2-player variants exist).
* '''Players:''' Ideally 3 players (2-player variants exist).
* '''Deck:''' Hanafuda deck (48 cards, 12 flower suits representing months).
* '''Deck:''' Hanafuda deck (48 cards, 12 suits/months).
* '''Objective:''' Be the first to reach a minimum point threshold (usually 3 points) and decide whether to continue ("Go") or end the round ("Stop").
* '''Objective:''' Be the first to reach a minimum point threshold (usually 3 points) and decide whether to continue ("Go") or end the round ("Stop").
=== Setup ===
# The dealer deals cards to players and the table center (typically 6 hand / 6 table for 3 players).
# Play proceeds counter-clockwise.


=== Gameplay ===
=== Gameplay ===
On your turn, perform the following steps:
On your turn, perform the following steps:
# '''Play from Hand:''' Match a card from your hand with one of the same suit (month/flower) on the table. If no match exists, discard it face up.
# '''Play from Hand:''' Match a card from your hand with a card of the same suit (month) on the table. If no match exists, discard it face up.
# '''Draw from Deck:''' Flip the top card of the draw pile. If it matches a card on the table, you take both.
# '''Draw from Deck:''' Flip the top card of the draw pile. If it matches a card on the table, you take both.
# '''Collect:''' Any matches made are placed face up in your scoring area, categorized by type.
# '''Collect:''' Any matches made are placed face up in your scoring area, categorized by type.


=== Card Types & Scoring ===
=== Card Types & Scoring ===
* '''Brights (Gwang):''' 5 cards marked with the "Light" symbol. 3 cards = 3 pts (usually 2 if rain is included), 4 = 4 pts, all 5 = 15 pts.
* '''Brights (Gwang - 5 cards):''' 3 cards = 3 pts (if "Rain-Bright" is included: 2 pts), 4 cards = 4 pts, all 5 cards = 15 pts.
* '''Animals (Yul):''' Cards featuring animals. 5 cards = 1 pt, each additional = +1 pt. Special "Godori" (3 specific birds) = 5 pts.
* '''Animals (Yul - 9 cards):''' 5 cards = 1 pt, each additional = +1 pt.
* '''Ribbons (Ti):''' Cards with scrolls/ribbons. 5 ribbons = 1 pt, each additional = +1 pt. Sets of 3 matching ribbons (e.g., all blue) = 3 pts.
** '''Special (Godori):''' The 3 specific bird cards (Jan, Feb, Aug) together = '''5 pts'''.
* '''Junk (Pi):''' Basic cards. 10 cards = 1 pt, each additional = +1 pt. (Double-Pi count as 2 cards).
* '''Ribbons (Ti - 10 cards):''' 5 ribbons = 1 pt, each additional = +1 pt.
** '''Red Ribbons (Hong-dan):''' 3 red ribbons with writing (Jan, Feb, Mar) = '''3 pts'''.
** '''Blue Ribbons (Cheong-dan):''' 3 blue ribbons (Jun, Sep, Oct) = '''3 pts'''.
** '''Grass Ribbons (Cho-dan):''' 3 red ribbons without writing (Apr, May, Jul) = '''3 pts'''.
* '''Junk (Pi - 24+ cards):''' 10 cards = 1 pt, each additional = +1 pt. (Double-Pi count as 2 cards).


=== Go or Stop? ===
=== Go or Stop? ===
When a player reaches at least 3 points, they must announce:
When you reach at least 3 points, you must announce:
* '''Stop:''' The round ends immediately, and the player wins their current score.
* '''Stop:''' The round ends immediately, and you win your score.
* '''Go:''' Play continues. The player gains bonuses (+1 pt for "One Go" and "Two Go", score doubling starting at "Three Go") but risks losing everything if another player scores first.
* '''Go:''' Play continues. You gain bonuses (+1 pt for "1-Go" and "2-Go", score doubling starting at "3-Go"). If you call "Go" and an opponent scores before you "Stop," you lose everything ("Go-bak").


=== Special Rules (Selection) ===
=== Strategic Special Rules ===
* '''Puck (Bomb):''' If you hold three cards of a suit in your hand and the fourth is on the table, you can "bomb" the suit and take all four.
* '''Puck (Bomb):''' If you hold 3 cards of a suit in hand and the 4th is on the table, you can "bomb" the suit and take all four. You draw two cards from the deck afterwards.
* '''Multipliers:''' Certain conditions (e.g., the winner having many Junk cards while losers have very few) can double the final payout for the losers.
* '''Kiss (Chok):''' If the card you play from hand and the card you draw from the deck both match the same card on the table, you take all three.

Revision as of 19:51, 20 March 2026

Go-Stop (Hanafuda) - Quick Rules

Overview

  • Players: Ideally 3 players (2-player variants exist).
  • Deck: Hanafuda deck (48 cards, 12 suits/months).
  • Objective: Be the first to reach a minimum point threshold (usually 3 points) and decide whether to continue ("Go") or end the round ("Stop").

Gameplay

On your turn, perform the following steps:

  1. Play from Hand: Match a card from your hand with a card of the same suit (month) on the table. If no match exists, discard it face up.
  2. Draw from Deck: Flip the top card of the draw pile. If it matches a card on the table, you take both.
  3. Collect: Any matches made are placed face up in your scoring area, categorized by type.

Card Types & Scoring

  • Brights (Gwang - 5 cards): 3 cards = 3 pts (if "Rain-Bright" is included: 2 pts), 4 cards = 4 pts, all 5 cards = 15 pts.
  • Animals (Yul - 9 cards): 5 cards = 1 pt, each additional = +1 pt.
    • Special (Godori): The 3 specific bird cards (Jan, Feb, Aug) together = 5 pts.
  • Ribbons (Ti - 10 cards): 5 ribbons = 1 pt, each additional = +1 pt.
    • Red Ribbons (Hong-dan): 3 red ribbons with writing (Jan, Feb, Mar) = 3 pts.
    • Blue Ribbons (Cheong-dan): 3 blue ribbons (Jun, Sep, Oct) = 3 pts.
    • Grass Ribbons (Cho-dan): 3 red ribbons without writing (Apr, May, Jul) = 3 pts.
  • Junk (Pi - 24+ cards): 10 cards = 1 pt, each additional = +1 pt. (Double-Pi count as 2 cards).

Go or Stop?

When you reach at least 3 points, you must announce:

  • Stop: The round ends immediately, and you win your score.
  • Go: Play continues. You gain bonuses (+1 pt for "1-Go" and "2-Go", score doubling starting at "3-Go"). If you call "Go" and an opponent scores before you "Stop," you lose everything ("Go-bak").

Strategic Special Rules

  • Puck (Bomb): If you hold 3 cards of a suit in hand and the 4th is on the table, you can "bomb" the suit and take all four. You draw two cards from the deck afterwards.
  • Kiss (Chok): If the card you play from hand and the card you draw from the deck both match the same card on the table, you take all three.