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* You can play the cards in any order you choose, but the number formed by the digits must be higher than the previous number.
* You can play the cards in any order you choose, but the number formed by the digits must be higher than the previous number.
** For example, if the number is 275, you could play an 8 to make 278, 285, or 875.
** For example, if the number is 275, you could play an 8 to make 278, 285, or 875.
* Communication is limited. You can say things like "I can help," but you cannot show your cards or reveal their suits or numbers.
* Cards have a suit (clubs, spades, hearts, diamonds) and a variety ("broken" or "whole"). Broken cards have a golden shape around their suit symbol and whole cards don't. Both suit and variety together form a card's type.
*
* Communication is limited. You can say things like "I can help," but you cannot show your cards or reveal their suit numbers or varieties.
*


=== Beasts ===
=== Beasts ===
* When a "Beast" card is played, it is placed above the corresponding digit column (e.g., a club Beast above the tens column).
* When a "Beast" card is played, it is placed above the 1s place.
* The Beast blocks that suit from being played in the column directly beneath it.
* The Beast blocks that type (suit + variety) from being played in the column directly beneath it.
* If you play a card of the same suit that the Beast represents, you can "startle" the Beast by moving it one column to the left.
* If the space beneath the Beast has a card of the same type as the Beast, the Beast is "startled" and moves to the next column to the left that does not contain a card of the same type as the Beast.  
* If the Beast is startled into a column that already has a Beast, it is startled again, and so on.
*
* If a Beast is startled all the way to the left and another card of its suit is played, it is removed from play.
* If all cards are the same type as the Beast, it has been "defeated/captured" and is removed from play.


=== Tokens ===
=== Tokens ===

Latest revision as of 18:28, 17 March 2026

How to play

Setup

  • Lay out the three spaces for the hundreds, tens, and ones digits on the table.
  • Shuffle the "Beast" cards into the main deck, with the number of beasts determining the difficulty.
  • Deal each player five cards.

Gameplay

  • On your turn, choose one suit and play all the cards of that suit from your hand to the table.
  • You can play the cards in any order you choose, but the number formed by the digits must be higher than the previous number.
    • For example, if the number is 275, you could play an 8 to make 278, 285, or 875.
  • Cards have a suit (clubs, spades, hearts, diamonds) and a variety ("broken" or "whole"). Broken cards have a golden shape around their suit symbol and whole cards don't. Both suit and variety together form a card's type.
  • Communication is limited. You can say things like "I can help," but you cannot show your cards or reveal their suit numbers or varieties.

Beasts

  • When a "Beast" card is played, it is placed above the 1s place.
  • The Beast blocks that type (suit + variety) from being played in the column directly beneath it.
  • If the space beneath the Beast has a card of the same type as the Beast, the Beast is "startled" and moves to the next column to the left that does not contain a card of the same type as the Beast.
  • If all cards are the same type as the Beast, it has been "defeated/captured" and is removed from play.

Tokens

  • You can use one of your three discard tokens at any time during your turn to discard a non-Beast card from your hand.

Winning and Losing

  • You win if the team plays all the cards from the deck.
  • You lose if you cannot play a card and a player still has cards in their hand.