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Gamehelpmountaingoats: Difference between revisions
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N3wbSparta (talk | contribs) (I added the rules for the Big Mountain expansion! :)) |
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===Overview=== | ===Overview=== | ||
Race your goats up the mountains as many times as you can whilst trying to scale as many different mountains | Race your goats up the mountains as many times as you can whilst trying to scale as many different mountains. | ||
===Turn=== | ===Turn=== | ||
First, roll the 4 dice | First, roll the 4 dice. | ||
If more than one die is a 1, you can turn the extra 1s into any number you wish, but must finish adjustments with at least one 1 showing | If more than one die is a 1, you can turn the extra 1s into any number you wish, but must finish adjustments with at least one 1 showing | ||
Sort the dice into groups of your choosing | Sort the dice into groups of your choosing. | ||
Each group that sums to the value of 5 to 10 moves your goat on that track, any that sum outside this do not. | Each group that sums to the value of 5 to 10 moves your goat on that track, any that sum outside this do not. | ||
Line 17: | Line 15: | ||
If you collect a point token for each mountain, you also claim the highest bonus token, this can be done multiple times each time you make a new set of all mountains. | If you collect a point token for each mountain, you also claim the highest bonus token, this can be done multiple times each time you make a new set of all mountains. | ||
===Game End=== | ===Game End=== | ||
When the Bonus Token pile runs out, or THREE Mountains run out of normal tokens, finish the current round | When the Bonus Token pile runs out, or THREE Mountains run out of normal tokens, finish the current round. | ||
Count up your Mountain and Bonus Tokens, the player with the most points, wins! | Count up your Mountain and Bonus Tokens, the player with the most points, wins! | ||
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If still tied, the tied player with the goat on the highest valued mountain wins! | If still tied, the tied player with the goat on the highest valued mountain wins! | ||
=== Big Mountain Expansion === | |||
In the Big Mountain expansion, goats ascend a single-file path with only the <u>highest</u> climbers earning points. Players must choose between battling for the regular mountains or risking the big mountain where ''timing is crucial''. To score, you select a sum between 11-24 and place a goat on the corresponding Big Mountain spot, sacrificing your ability to score on the regular mountain tracks. You can however, move goats back and forth between the Big Mountain and regular ones during the game. | |||
At the end of the game, points are awarded based on the '''number''' and '''ranking''' of your goats on the Big Mountain. In 2-player games, the points are 12/8/4; in 3-player games, 16/12/8/4; and in 4-player games, 15/12/9/6/3. Players can score <u>multiple times</u> if they have goats in qualifying spots. For example, at the end of a 2-player game, if you have a goat on the 23 spot and the 16 spot and your opponent has a goat on the 21 spot, you will get 16 points (12+4) and your opponent will get 8 points. | |||
This expansion gives you more choices as you are now able to move goats to the Big Mountain when there are no more point tokens available at the top of the regular mountains. |
Revision as of 16:19, 20 August 2024
Overview
Race your goats up the mountains as many times as you can whilst trying to scale as many different mountains.
Turn
First, roll the 4 dice.
If more than one die is a 1, you can turn the extra 1s into any number you wish, but must finish adjustments with at least one 1 showing
Sort the dice into groups of your choosing.
Each group that sums to the value of 5 to 10 moves your goat on that track, any that sum outside this do not.
Multiple goats can share the same space, except at the top of the mountain. When a player moves a goat to the top of a mountain, they take a Point Token from that mountain (if available), and return any goat already there to the foot of the mountain. If a player creates a grouping of dice that would move a goat up a mountain, but their goat is already at the top, they instead claim one Point Token from this mountain's supply (if available).
If you collect a point token for each mountain, you also claim the highest bonus token, this can be done multiple times each time you make a new set of all mountains.
Game End
When the Bonus Token pile runs out, or THREE Mountains run out of normal tokens, finish the current round.
Count up your Mountain and Bonus Tokens, the player with the most points, wins!
If tied, the tied player with the most goats currently on mountains wins!
If still tied, the tied player with the goat on the highest valued mountain wins!
Big Mountain Expansion
In the Big Mountain expansion, goats ascend a single-file path with only the highest climbers earning points. Players must choose between battling for the regular mountains or risking the big mountain where timing is crucial. To score, you select a sum between 11-24 and place a goat on the corresponding Big Mountain spot, sacrificing your ability to score on the regular mountain tracks. You can however, move goats back and forth between the Big Mountain and regular ones during the game.
At the end of the game, points are awarded based on the number and ranking of your goats on the Big Mountain. In 2-player games, the points are 12/8/4; in 3-player games, 16/12/8/4; and in 4-player games, 15/12/9/6/3. Players can score multiple times if they have goats in qualifying spots. For example, at the end of a 2-player game, if you have a goat on the 23 spot and the 16 spot and your opponent has a goat on the 21 spot, you will get 16 points (12+4) and your opponent will get 8 points.
This expansion gives you more choices as you are now able to move goats to the Big Mountain when there are no more point tokens available at the top of the regular mountains.