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Gamehelplinx: Difference between revisions
(Created page with "===Overview=== Be the first to win 2 rounds ===Turn=== On your turn, you either place a tile face up, place a tile face down, or pass If you place face up, the tile goes into an empty space orthogonally or diagonally adjacent to another tile within the boundaries of a 5x5 grid and you draw 2 new tiles If you place face down, you still show the tile first to ensure it beats the tile you then cover with it. Tiles are beaten in traditional rock-scissors-paper-rock, yo...") |
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On your turn, you either place a tile face up, place a tile face down, or pass | On your turn, you either place a tile face up, place a tile face down, or pass | ||
If you place face up, the tile goes into an empty space orthogonally or diagonally adjacent to another tile within the boundaries of a 5x5 grid and you draw 2 new tiles | If you place face up, the tile goes into an empty space orthogonally or diagonally adjacent to another tile within the boundaries of a 5x5 grid (or 4x4 for two players) and you draw 2 new tiles | ||
If you place face down, you still show the tile first to ensure it beats the tile you then cover with it. Tiles are beaten in traditional rock-scissors-paper-rock, you do NOT draw new tiles | If you place face down, you still show the tile first to ensure it beats the tile you then cover with it. Tiles are beaten in traditional rock-scissors-paper-rock, you do NOT draw new tiles |
Revision as of 06:13, 14 June 2024
Overview
Be the first to win 2 rounds
Turn
On your turn, you either place a tile face up, place a tile face down, or pass
If you place face up, the tile goes into an empty space orthogonally or diagonally adjacent to another tile within the boundaries of a 5x5 grid (or 4x4 for two players) and you draw 2 new tiles
If you place face down, you still show the tile first to ensure it beats the tile you then cover with it. Tiles are beaten in traditional rock-scissors-paper-rock, you do NOT draw new tiles
If you legitimately can't place, or have no tiles in hand, you can pass to draw 2 tiles
Round End
A round ends when a player has three tiles in a row either orthogonal or diagonal, with all three either face up or face down, not mixed
If no more tiles can be played, and the above criteria cannot be met, then the player with the most visible tiles wins the round
Game End
If at the end of a round, this is a player's second victory, they immediately win!