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Gamehelpexitstrategy: Difference between revisions
(Created page with "Be the first to reach the opposite corner of your color. On your turn, you can either move your character 1 space or place a wall anywhere on the board to block off two edges. == Moving == You can move to an adjacent hex, as long as there is no wall between the two hexes. You cannot enter a colored hex that isn't of your color. You can enter an hex already occupied with another character. In this case, you have to make a second move action, to an adjacent hex that is...") |
(Described fast mode.) |
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On your turn, you can either move your character 1 space or place a wall anywhere on the board to block off two edges. | On your turn, you can either move your character 1 space or place a wall anywhere on the board to block off two edges. | ||
If playing in fast mode, you do both on your turn- move 1 space and place a wall. | |||
== Moving == | == Moving == |
Revision as of 20:42, 27 July 2023
Be the first to reach the opposite corner of your color.
On your turn, you can either move your character 1 space or place a wall anywhere on the board to block off two edges.
If playing in fast mode, you do both on your turn- move 1 space and place a wall.
Moving
You can move to an adjacent hex, as long as there is no wall between the two hexes.
You cannot enter a colored hex that isn't of your color.
You can enter an hex already occupied with another character. In this case, you have to make a second move action, to an adjacent hex that isn't occupied by a character (meaning you cannot jump over multiple characters in a turn).
Walling
You have a limited personal supply for walls.
The 2 parts of your walls must be between hexes (you can't place walls that would be half out of the board).
You can never place a wall that would completely prevent a character from reaching its goal (you must always leave a legal path for every character).