This is a documentation for Board Game Arena: play board games online !

Gamehelprivervalleyglassworks: Difference between revisions

From Board Game Arena
Jump to navigation Jump to search
No edit summary
m (→‎Glassworks: Corrected use of "there")
 
(5 intermediate revisions by one other user not shown)
Line 1: Line 1:
===Overview===
===Overview===


Collect Glass out of the River and Lake to add to your Glasswork to accumulate sets of the same colour.
Collect glass from the River and add it to your Glassworks to score the most points!




===Turn===
===Turn===


On your turn, either Place in the River OR Draw from the Lake.
On your turn, either place glass on the River OR draw from the Lake.


If you Place in River, put a glass from your satchel in the river segment that matches its shape, then collect all the glass from an ''adjacent'' segment and put those in your Glassworks. Alternatively, place two pieces of the same shape in ''any'' river segment and collect from an adjacent segment.
If you place on the River, move a glass piece from your Satchel to the River segment that matches its shape.  Then collect ''all'' the glass from one ''adjacent'' River segment and place the collected pieces on your Glassworks. Alternatively, you may move 2 pieces of the same shape from your Satchel and place both of those pieces together onto ''any'' River segment and then collect ''all'' the glass from an adjacent River segment.  It may help to think of the '2 pieces of the same shape' option as a single wild piece for this purpose.


The segment collected from is moved to the start of the river and new glass is added to it from the supply based on the number of stone icons on the adjacent segment.
The River segment that you collected pieces from is then moved to the left side of the River and new glass is added to it from the supply based on the number of stone icons on the adjacent River segment (the segment to the right determines how many glass pieces are placed on the newly left-most River segment).


If you Draw from the Lake, take 4 glass from the lake into your satchel, then refill the lake. Your satchel can only hold 5 glass; any extra are put in your overflow area and deduct points.
If you choose to draw from the Lake (instead of placing on the River), take 4 glass pieces from the Lake, place them on your Satchel, then refill the lake. Your Satchel can hold a maximum of 5 glass pieces.  If you ever have more than 5 glass pieces on your Satchel, remove one at a time until only 5 remain in your Satchel.  Place any pieces removed from your Satchel onto your Overflow area.  These pieces will each deduct 3 points from your score at the end of the game.




===Glasswork===
===Glassworks===


During the Place in River action, you add the new glass to your Glasswork display.
During the 'place on River' action, you add the new glass pieces that you collect from the River on to your Glassworks display.


Each column accommodates a single colour. If the glass color you gathered is present in your Glasswork, add it to the corresponding column. If the column is full, extra glass of that color must go to the overflow area.
Each column accommodates a single color. If the glass color you gathered is already present on your Glassworks, add it to that same corresponding column. If the column is full, extra glass of that color must go to the Overflow area.


If the glass you gathered is NOT present in your Glasswork, add it to the next available column on the lowest row. If you have multiple new colors to add, you can choose which order to place them. If you run out of columns (there are seven columns but eight colors) then the last color must go to the overflow area.
If the glass you gathered is NOT already present in your Glassworks, add it to the next available (empty) column.  Glass is always placed on the lowest row (from the bottom up). If you have multiple new colors of glass pieces to add, you can choose which order to place them. If you run out of available columns then the last color must go to the overflow area.  There are usually 8 different colors of glass pieces, although there are 9 colors (Black is added) in 5 player games.


On the side of your Glasswork, there is a chart to show how common or rare a particular color of Glass is.
On the side of your Glassworks, there is a chart to show how common or rare a particular color of glass is.




===Game End===
===Game End===


When a player has placed at least 17 pieces of glass in their Glasswork (not including Overflow), the end game triggers.
When any player has placed at least 17 pieces of glass in their Glassworks (not including Overflow), the game moves into the last stage.


At this point, any player with less than three glass in their Satchel draws from the bag (NOT the Lake) until they have three glass.
During the last stage, any player with less than three glass in their Satchel immediately draws from the bag (NOT the Lake) until they have three glass.  No more glass is drawn from the bag (or the Lake) after this.


Finish the current round, then take one more round.
Finish the current round, then complete one more round.  Drawing glass from Lake is NOT an option anymore.


During this time, Draw from Lake is NOT an option anymore.
After all players have played their final turn, scoring occurs.
 
After all have finished, scoring occurs.


First, score points for each row based on how many consecutive spaces are filled. Rows must be filled from the left; any row without a piece in the leftmost column does not score. **Row points are listed along the bottom of the board**.
First, score points for each row based on how many consecutive spaces are filled. Rows must be filled from the left; any row without a piece in the leftmost column does not score. **Row points are listed along the bottom of the board**.


Secondly, score your 2 highest columns, gaining listed points at their highest filled space. If two columns are the same height, score the leftmost one (i.e. if tied, you'll always score the lower scoring tower).
Second, score your 2 highest columns, gaining the points listed on the highest filled space of each of those 2 columns. If the 2nd and 3rd+ tallest columns are tied, then the tied column that is leftmost is scored. If the 1st through 3rd+ tallest columns are tied, then the 2 leftmost columns of those are scored.


Finally, lose 3 points for each glass in overflow.
Finally, subtract 3 points for each piece of glass in your Overflow area.


The player with the most points wins!  In the case of a tie, the tied players share the victory.
The player with the most points wins!  In the case of a tie, the tied players share the victory.

Latest revision as of 14:13, 22 May 2026

Overview

Collect glass from the River and add it to your Glassworks to score the most points!


Turn

On your turn, either place glass on the River OR draw from the Lake.

If you place on the River, move a glass piece from your Satchel to the River segment that matches its shape. Then collect all the glass from one adjacent River segment and place the collected pieces on your Glassworks. Alternatively, you may move 2 pieces of the same shape from your Satchel and place both of those pieces together onto any River segment and then collect all the glass from an adjacent River segment. It may help to think of the '2 pieces of the same shape' option as a single wild piece for this purpose.

The River segment that you collected pieces from is then moved to the left side of the River and new glass is added to it from the supply based on the number of stone icons on the adjacent River segment (the segment to the right determines how many glass pieces are placed on the newly left-most River segment).

If you choose to draw from the Lake (instead of placing on the River), take 4 glass pieces from the Lake, place them on your Satchel, then refill the lake. Your Satchel can hold a maximum of 5 glass pieces. If you ever have more than 5 glass pieces on your Satchel, remove one at a time until only 5 remain in your Satchel. Place any pieces removed from your Satchel onto your Overflow area. These pieces will each deduct 3 points from your score at the end of the game.


Glassworks

During the 'place on River' action, you add the new glass pieces that you collect from the River on to your Glassworks display.

Each column accommodates a single color. If the glass color you gathered is already present on your Glassworks, add it to that same corresponding column. If the column is full, extra glass of that color must go to the Overflow area.

If the glass you gathered is NOT already present in your Glassworks, add it to the next available (empty) column. Glass is always placed on the lowest row (from the bottom up). If you have multiple new colors of glass pieces to add, you can choose which order to place them. If you run out of available columns then the last color must go to the overflow area. There are usually 8 different colors of glass pieces, although there are 9 colors (Black is added) in 5 player games.

On the side of your Glassworks, there is a chart to show how common or rare a particular color of glass is.


Game End

When any player has placed at least 17 pieces of glass in their Glassworks (not including Overflow), the game moves into the last stage.

During the last stage, any player with less than three glass in their Satchel immediately draws from the bag (NOT the Lake) until they have three glass. No more glass is drawn from the bag (or the Lake) after this.

Finish the current round, then complete one more round. Drawing glass from Lake is NOT an option anymore.

After all players have played their final turn, scoring occurs.

First, score points for each row based on how many consecutive spaces are filled. Rows must be filled from the left; any row without a piece in the leftmost column does not score. **Row points are listed along the bottom of the board**.

Second, score your 2 highest columns, gaining the points listed on the highest filled space of each of those 2 columns. If the 2nd and 3rd+ tallest columns are tied, then the tied column that is leftmost is scored. If the 1st through 3rd+ tallest columns are tied, then the 2 leftmost columns of those are scored.

Finally, subtract 3 points for each piece of glass in your Overflow area.

The player with the most points wins! In the case of a tie, the tied players share the victory.