This is a documentation for Board Game Arena: play board games online !

Gamehelpspiteandmalice: Difference between revisions

From Board Game Arena
Jump to navigation Jump to search
(Change “neither” to “no” (to allow for games with more than two players).)
No edit summary
 
Line 1: Line 1:
===Overview===
==Overview==


The aim is to be the first to empty your goal pile.
''Spite & Malice'' (also known as ''Cat & Mouse'', ''Skip-Bo'', and ''Pagat'') is a turn-based solitaire-like game using multiple decks (including Jokers). It is typically for two players, but can be played solo or with more than two (with added decks). Each player has a "goal pile" of cards to play. The object of the game is to get rid of all the cards in your goal pile before the other players. The first one to do so wins.  


===Turn===
==The Play Area==


First, play as many cards as you wish from your hand, side piles and/or goal pile to the central play piles.
In the center is the deck (from which cards are drawn to your hand) and four "play piles" that all players can play on. Cards must be played in sequential order, starting with {{card|A}} and ending at {{card|Q}}. {{card|K}}s and Jokers are wild. Suits are irrelevant.


Finally, play a single card from you hand to one of your 4 side piles to end your turn. (You cannot play a card from your goal pile to this area.)
Each player has a hand of 5 cards (max), a goal pile, and 4 side piles.  


The side piles can be in any order, but you can only use cards in this area from the top (the latest card) of each pile.
==Gameplay==


===Play Piles===
At the beginning of a turn, the player draws up to five cards to his/her hand from the deck. The player may play a card to the play pile from any of the following:


The piles aren't suit based, but have to be played from Ace, then 2, and sequentially upwards to Queen, with King or Joker being a wild.
<ul class="bulletlist" style="margin:1em 0;padding-inline-start:40px;">
  <li>Their goal pile</li>
  <li>Their hand</li>
  <li>Any of their their side piles (which ends your turn)</li>
</ul>


You can play an Ace (or a wild) to an empty pile, or any other card to a pre-existing pile.
The player may continue playing cards to any of the four play piles, as long as they remain in sequence ({{card|A}}-{{card|2}}-{{card|3}}-{{card|4}}-{{card|5}}-{{card|6}}-{{card|7}}-{{card|8}}-{{card|9}}-{{card|10}}-{{card|J}}-{{card|Q}}). {{card|A}} can only be played to an empty play pile.


There can be at most 4 play piles at any given time.
When a play pile is full/complete, the pile is shuffled into the deck.


===Bonuses===
If a player cannot play any cards, they must put a card from their hand onto one of their four ''side piles''. The side piles do not need to be in sequence--they can be in any order,'''but''' you can only use the card on top of the pile, so be careful where you place your cards. Placing a card on your side pile will end your turn. You cannot play a card from your goal pile to your side pile.


If you play all 5 hand cards in a single turn, take 5 more cards from the stock and keep going.
If you play all 5 cards from your hand without ending your turn, you can take 5 more cards from the deck and keep going.  


If you complete a play pile with a Queen (or a wild acting as a Queen), shuffle the pile into the stock (creating space for a new pile) and take another go.
If you complete a play pile with a Queen (or a wild acting as a Queen), shuffle the pile into the stock (creating space for a new pile) and take another go.


===Exhaustion of Stock===
==End Game==


If a player must draw from the stock, but the stock is empty, then the game ends (despite no player having cleared their goal pile). The winner is the player with the least cards remaining in their goal pile. Ties are possible.
The first player to play their final goal card wins the game.
 
If the deck runs out of cards, the game ends and the player with the fewest cards in his/her goal pile is the winner.
 
==Variants==
 
====Cards in Each Goal Pile====
 
The game options can be tweaked to increase or decrease the number of cards in each player's goal pile, which may be desired depending on the number of players.  
 
{| class="wikitable" style="width:auto;" border="2"
!| Cards in Goal Pile || Decks in Solo game || Decks in Two-player Game || Decks in Three-player Game || Decks in Four-player Game
|-
| 10 || 1 || 2 || 2 || 2
|-
| 15 || 1 || 2 || 2 || 3
|-
| 20 || 1 || 2 || 3 || 3
|-
| 30 || 1 || 2 || 3 || 4
|}
 
====May play from any player's side pile====
 
When the option is on, a player may use cards from any player's side pile to play to the center play piles.

Latest revision as of 17:33, 18 February 2026

Overview

Spite & Malice (also known as Cat & Mouse, Skip-Bo, and Pagat) is a turn-based solitaire-like game using multiple decks (including Jokers). It is typically for two players, but can be played solo or with more than two (with added decks). Each player has a "goal pile" of cards to play. The object of the game is to get rid of all the cards in your goal pile before the other players. The first one to do so wins.

The Play Area

In the center is the deck (from which cards are drawn to your hand) and four "play piles" that all players can play on. Cards must be played in sequential order, starting with A and ending at Q. Ks and Jokers are wild. Suits are irrelevant.

Each player has a hand of 5 cards (max), a goal pile, and 4 side piles.

Gameplay

At the beginning of a turn, the player draws up to five cards to his/her hand from the deck. The player may play a card to the play pile from any of the following:

  • Their goal pile
  • Their hand
  • Any of their their side piles (which ends your turn)

The player may continue playing cards to any of the four play piles, as long as they remain in sequence (A-2-3-4-5-6-7-8-9-10-J-Q). A can only be played to an empty play pile.

When a play pile is full/complete, the pile is shuffled into the deck.

If a player cannot play any cards, they must put a card from their hand onto one of their four side piles. The side piles do not need to be in sequence--they can be in any order,but you can only use the card on top of the pile, so be careful where you place your cards. Placing a card on your side pile will end your turn. You cannot play a card from your goal pile to your side pile.

If you play all 5 cards from your hand without ending your turn, you can take 5 more cards from the deck and keep going.

If you complete a play pile with a Queen (or a wild acting as a Queen), shuffle the pile into the stock (creating space for a new pile) and take another go.

End Game

The first player to play their final goal card wins the game.

If the deck runs out of cards, the game ends and the player with the fewest cards in his/her goal pile is the winner.

Variants

Cards in Each Goal Pile

The game options can be tweaked to increase or decrease the number of cards in each player's goal pile, which may be desired depending on the number of players.

Cards in Goal Pile Decks in Solo game Decks in Two-player Game Decks in Three-player Game Decks in Four-player Game
10 1 2 2 2
15 1 2 2 3
20 1 2 3 3
30 1 2 3 4

May play from any player's side pile

When the option is on, a player may use cards from any player's side pile to play to the center play piles.