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(Created page with "===Overview=== X ===Turn=== On your turn, either Place in the River OR Draw from the Lake If you Place in River, place a glass from your Satchel that matches the shape of the River segment then collect all the glass from an adjacent segment (thus possibly collecting a different shape) and put those in your Glassworks. The segment collected from is moved to the start of the River and new Glass is added to it from the supply based on the number of stone icons on the a...")
 
m (→‎Glassworks: Corrected use of "there")
 
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===Overview===
===Overview===


X
Collect glass from the River and add it to your Glassworks to score the most points!




===Turn===
===Turn===


On your turn, either Place in the River OR Draw from the Lake
On your turn, either place glass on the River OR draw from the Lake.


If you Place in River, place a glass from your Satchel that matches the shape of the River segment then collect all the glass from an adjacent segment (thus possibly collecting a different shape) and put those in your Glassworks. The segment collected from is moved to the start of the River and new Glass is added to it from the supply based on the number of stone icons on the adjacent segment
If you place on the River, move a glass piece from your Satchel to the River segment that matches its shape.  Then collect ''all'' the glass from one ''adjacent'' River segment and place the collected pieces on your Glassworks. Alternatively, you may move 2 pieces of the same shape from your Satchel and place both of those pieces together onto ''any'' River segment and then collect ''all'' the glass from an adjacent River segment. It may help to think of the '2 pieces of the same shape' option as a single wild piece for this purpose.


Special Rule: You can place two of the same shape Glass to count as one of any other Glass for the purposes of Place in River, e.g. You can count two triangles as a heart
The River segment that you collected pieces from is then moved to the left side of the River and new glass is added to it from the supply based on the number of stone icons on the adjacent River segment (the segment to the right determines how many glass pieces are placed on the newly left-most River segment).


If you Draw from the Lake, take 4 Glass from the Lake into your Satchel which can hold at most 5 Glass, so any extra are put in your Overflow area, then refill the lake
If you choose to draw from the Lake (instead of placing on the River), take 4 glass pieces from the Lake, place them on your Satchel, then refill the lake. Your Satchel can hold a maximum of 5 glass pieces.  If you ever have more than 5 glass pieces on your Satchel, remove one at a time until only 5 remain in your Satchel.  Place any pieces removed from your Satchel onto your Overflow area.  These pieces will each deduct 3 points from your score at the end of the game.




===Glasswork===
===Glassworks===


During the Place in River action, you add the new Glass to your Glasswork display
During the 'place on River' action, you add the new glass pieces that you collect from the River on to your Glassworks display.


Each column accommodates a single colour
Each column accommodates a single color. If the glass color you gathered is already present on your Glassworks, add it to that same corresponding column. If the column is full, extra glass of that color must go to the Overflow area.


If the Glass you gathered is NOT present in your Glasswork, add it to the next available column on the lowest row (if you have multiple Glass, you can choose which order they go in at this point)
If the glass you gathered is NOT already present in your Glassworks, add it to the next available (empty) column.  Glass is always placed on the lowest row (from the bottom up). If you have multiple new colors of glass pieces to add, you can choose which order to place them. If you run out of available columns then the last color must go to the overflow area.  There are usually 8 different colors of glass pieces, although there are 9 colors (Black is added) in 5 player games.


If the Glass you gathered is present in your Glasswork, add it to the corresponding column, but if there is no room then add it to your Overflow area (negative points)
On the side of your Glassworks, there is a chart to show how common or rare a particular color of glass is.
 
On the side of your Glasswork, there is a chart to show how common or rare a particular piece of Glass is
 
Each of the columns give different amount of points for accumulating glass there
 
Any time you add to your Glasswork OR Overflow area, increase your inventory count by 1




===Game End===
===Game End===


When a player has an inventory count of 17 i.e. has obtained 17 pieces of Glass to their Glasswork &/or Overflow, the end game triggers
When any player has placed at least 17 pieces of glass in their Glassworks (not including Overflow), the game moves into the last stage.
 
At this point, all players check their Satchel, if they have less than 3 glass, they draw up to 3 glass straight from the bag blind (NOT the Lake)


Finish the current round, then take one more round
During the last stage, any player with less than three glass in their Satchel immediately draws from the bag (NOT the Lake) until they have three glass.  No more glass is drawn from the bag (or the Lake) after this.


During this time, Draw from Lake is NOT an option anymore
Finish the current round, then complete one more round.  Drawing glass from Lake is NOT an option anymore.


After all have finished, scoring occurs
After all players have played their final turn, scoring occurs.


First, score points for each row based on how many consecutive spaces are filled and score the amount shown on the lower track e.g. if in a row you filled space 123 you gain 4 points, in another you filled 234 you score 0 as you have to fill from space 1 (leftmost)
First, score points for each row based on how many consecutive spaces are filled. Rows must be filled from the left; any row without a piece in the leftmost column does not score. **Row points are listed along the bottom of the board**.


Secondly, score your 2 highest columns at their highest space filled, if there's a third or more column which is tied, to find the two highest take the two highest leftmost columns of the same height (i.e. if tied, you'll always score the lower scoring tower)
Second, score your 2 highest columns, gaining the points listed on the highest filled space of each of those 2 columns.  If the 2nd and 3rd+ tallest columns are tied, then the tied column that is leftmost is scored. If the 1st through 3rd+ tallest columns are tied, then the 2 leftmost columns of those are scored.


Finally, lose 3 points for each Glass in Overflow
Finally, subtract 3 points for each piece of glass in your Overflow area.


The player with the most points wins!
The player with the most points wins! In the case of a tie, the tied players share the victory.

Latest revision as of 14:13, 22 May 2026

Overview

Collect glass from the River and add it to your Glassworks to score the most points!


Turn

On your turn, either place glass on the River OR draw from the Lake.

If you place on the River, move a glass piece from your Satchel to the River segment that matches its shape. Then collect all the glass from one adjacent River segment and place the collected pieces on your Glassworks. Alternatively, you may move 2 pieces of the same shape from your Satchel and place both of those pieces together onto any River segment and then collect all the glass from an adjacent River segment. It may help to think of the '2 pieces of the same shape' option as a single wild piece for this purpose.

The River segment that you collected pieces from is then moved to the left side of the River and new glass is added to it from the supply based on the number of stone icons on the adjacent River segment (the segment to the right determines how many glass pieces are placed on the newly left-most River segment).

If you choose to draw from the Lake (instead of placing on the River), take 4 glass pieces from the Lake, place them on your Satchel, then refill the lake. Your Satchel can hold a maximum of 5 glass pieces. If you ever have more than 5 glass pieces on your Satchel, remove one at a time until only 5 remain in your Satchel. Place any pieces removed from your Satchel onto your Overflow area. These pieces will each deduct 3 points from your score at the end of the game.


Glassworks

During the 'place on River' action, you add the new glass pieces that you collect from the River on to your Glassworks display.

Each column accommodates a single color. If the glass color you gathered is already present on your Glassworks, add it to that same corresponding column. If the column is full, extra glass of that color must go to the Overflow area.

If the glass you gathered is NOT already present in your Glassworks, add it to the next available (empty) column. Glass is always placed on the lowest row (from the bottom up). If you have multiple new colors of glass pieces to add, you can choose which order to place them. If you run out of available columns then the last color must go to the overflow area. There are usually 8 different colors of glass pieces, although there are 9 colors (Black is added) in 5 player games.

On the side of your Glassworks, there is a chart to show how common or rare a particular color of glass is.


Game End

When any player has placed at least 17 pieces of glass in their Glassworks (not including Overflow), the game moves into the last stage.

During the last stage, any player with less than three glass in their Satchel immediately draws from the bag (NOT the Lake) until they have three glass. No more glass is drawn from the bag (or the Lake) after this.

Finish the current round, then complete one more round. Drawing glass from Lake is NOT an option anymore.

After all players have played their final turn, scoring occurs.

First, score points for each row based on how many consecutive spaces are filled. Rows must be filled from the left; any row without a piece in the leftmost column does not score. **Row points are listed along the bottom of the board**.

Second, score your 2 highest columns, gaining the points listed on the highest filled space of each of those 2 columns. If the 2nd and 3rd+ tallest columns are tied, then the tied column that is leftmost is scored. If the 1st through 3rd+ tallest columns are tied, then the 2 leftmost columns of those are scored.

Finally, subtract 3 points for each piece of glass in your Overflow area.

The player with the most points wins! In the case of a tie, the tied players share the victory.